Company of Heroes 2 Voices
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I love the Brit announcer, I think he's my favourite one. They're all great but the Brit one just takes the biscuit.
So he's the one who's been stealing biscuits from those poor Conscripts!
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So he's the one who's been stealing biscuits from those poor Conscripts!
Stealing isn't the Soviet way, but it is the Capitalist way! Suck it pinkos!
Posts: 987
This is actually one of the main reasons why I don't play ostheer.
I have tried in every way to make a strategy that didnt involve Indian grendiers but at last, to no avail. It is simply unavoidable because Indian grens are the basic infantry of the faction.
The voices for so game breaking for me that the entire faction is dead to me.
Comparing it with vCOH wher, i really miss the volksgreniders sergeants joking about how incompetent his squad was. The vCOH volks voice acting made them my favorite unit by far.
So many +1!!!
Gern voices are just awful, I stopped playing Ost for the same reason. Just so annoying. The Commander's voice is terrible too.
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The Commander's voice is terrible too.
I can't see how you find German-born Wolf Kahler who was pretty much typecast as a Nazi in his acting career unsuitable.
Posts: 1802 | Subs: 1
I can't see how you find German-born Wolf Kahler who was pretty much typecast as a Nazi in his acting career unsuitable.
He probably means the OKW commander who sounds like a stereotypical bad guy from cartoons. They should have used vCoH's actor for OKW, or someone else. Ostheer one is fantastic, I wish he had more lines.
Posts: 3103 | Subs: 1
He probably means the OKW commander who sounds like a stereotypical bad guy from cartoons. They should have used vCoH's actor for OKW, or someone else. Ostheer one is fantastic, I wish he had more lines.
Well, Bulgakov said "The Commander" while just mentioning Ost, so if you're right then he must have forgot to write OKW between the words.
Posts: 1304 | Subs: 13
They should have used vCoH's actor for OKW, or someone else.
Thing is Relic has been going to the UK for their voice-acting since the beginning of CoH 2, or I think they have rather than using Canadian and US VA/Studios this time around. Of course I do agree the OKW should have been changed. Be interesting if it was a younger guy rather than the typical old German officer to show Germany is down on everything at this point.
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I can't see how you find German-born Wolf Kahler who was pretty much typecast as a Nazi in his acting career unsuitable.
If you compare Wolf Kahler's voices to Kai Wulff's (German American - COH1), I prefer the latter. I accept this is highly subjective.
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Posts: 3103 | Subs: 1
If you compare Wolf Kahler's voices to Kai Wulff's (German American - COH1), I prefer the latter. I accept this is highly subjective.
I too accept this being very subjective, I greatly enjoyed Kai Wulff's lines in CoH1 as well and was very tickled to hear him again in Tripwire Interactive's Red Orchestra and Killing Floor sequels. What I have a hard time accepting is regarding Wolf Kahler's lines as bad - correspondingly, I can't really choose which of the two I prefer myself.
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So when will my Pershing got its unique voice? Currently COH2 vehicle voice seems to draw from the same source but only varies some line, like KV-8 and IS-2 they are almost the same but only differs in some line with their unit name. Compare to vCOH, COH2 seems too generic to me.
Whenever Relic hires me to voice the Pershing
But the CoH 1 vehicle voices were almost the same as well, look at US Armour
Sherman, Sherman Croc, M10, Calliope, Pershing are all done by one guy.
It was ridiculous as Wehrmacht in the English version where one guy voiced: MG team, Mortar Team, Motorcycle, Nebelwerfer, Puma, Half-Track and Ostwind.
Also speaking of Ostheer announcer, here he is:
Posts: 1063
Whenever Relic hires me to voice the Pershing
But the CoH 1 vehicle voices were almost the same as well, look at US Armour
Sherman, Sherman Croc, M10, Calliope, Pershing are all done by one guy.
It was ridiculous as Wehrmacht in the English version where one guy voiced: MG team, Mortar Team, Motorcycle, Nebelwerfer, Puma, Half-Track and Ostwind.
Also speaking of Ostheer announcer, here he is:
yeah vCOH US amour voice is not the high point of VA, but PE voice is much more interesting. Hotchkiss on alert!
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Mutha
Fuggin
Wolf Kähler
Posts: 665
Whenever Relic hires me to voice the Pershing
But the CoH 1 vehicle voices were almost the same as well, look at US Armour
Sherman, Sherman Croc, M10, Calliope, Pershing are all done by one guy.
It was ridiculous as Wehrmacht in the English version where one guy voiced: MG team, Mortar Team, Motorcycle, Nebelwerfer, Puma, Half-Track and Ostwind.
Also speaking of Ostheer announcer, here he is:
Weird, he doesn't sound quite like that in my game. Maybe because of the natural radio filter the announcers have.
My favorite is the wonderfully sarcastic Brit announcer. ''The gun's not crewed... not anymore''. I also like how callous the Soviet announcer is, Russian humor at its finest.
Only voices I find bad in the game are OKW's. Apart from Volks, they all sound like stereotypical bad guys. The announcer in particular tries way too hard.
Posts: 474
Posts: 1153 | Subs: 1
COH is a game emulating a war movie; just look at COH 1 US campaign and how similar it is to some band of brother scenes. Hence why OKW sound like the typical bad guys you gotta defeat to save Europe and spread freedom jist.
This doesn't seem like logic that one could apply. OKW does not have anything to do with coh1 campaign.
Posts: 474
This doesn't seem like logic that one could apply. OKW does not have anything to do with coh1 campaign.
Nah, it's fundamentally how the game is designed. Hence why COH 2 isn't realistic but focused on squads, soldiers, individual models, few armored vehicles; and not a whole division of 10,000 men attacking together in a map. Very war movie-esque style of gameplay compared to MoW which is more of a ww2 sandbox game where you can use all sorts of cool stuff like super pershings and so on.
COH campaign might not have anything to do with COH 2's development. But the resemblance of some scenes in COH 1 campaign to BoB is just uncanny and I think done on purpose. Similarly, COH 2 soviet campaign reminds me of enemy at the gates at first; and then switches too winter fall/downfall after 1943 in the SP missions.
Also explains a lot of over the top voice acting that you don't find in other games(people shouting all the time when in combat and such).
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