Patch March 31st changelog
Posts: 2693 | Subs: 1
I expected more after such a long wait.
Posts: 245
The KT is non-doctrinal and still has a FU gun.
Also Alex, did you miss the part where Ost T3 will be more viable against Jacksons, and that the canister shot won't 1-shot everything in sight?
Posts: 2561
Why the hell is the KT going to have almost double the cost of an IS2 while having the exact same armor as it.
And what's with the lack of changes to Ostheer? USF are going to be even better versus them now.
Still has higher health and damage. The armor was pretty ridiculous considering what allies actually have in terms of AT.
Posts: 70
Why the hell is the KT going to have almost double the cost of an IS2 while having the exact same armor as it.
And what's with the lack of changes to Ostheer? USF are going to be even better versus them now.
It doesn't cost double that of the IS2 for starters. It performs for the fuel cost stated in the game, like every other OKW unit. It also has better HP and a better weapon profile than the IS2.
This patch seems pretty underwhelming given the delay and there are plenty of units that need to be modified that haven't been touched.
Posts: 471
Also: "USA, USA, USA!"
Posts: 4951 | Subs: 1
Still has higher health and damage. The armor was pretty ridiculous considering what allies actually have in terms of AT.
The KT had the stats it did because it's the most expensive tank in the game. If your going to fuck around with it why not do it when you fix all the heavy call in tanks?
The KT is also much much slower than a IS2 and much easier to hit, it's not at all unreasonable to expect such an expensive and rare tank to be able to bounce shots.
Also Alex, did you miss the part where Ost T3 will be more viable against Jacksons, and that the canister shot won't 1-shot everything in sight?
Yeah the reduced the Jacksons damage by only 40, big whoop. It will still annihilate PIV's and now it will smash Panthers now to. They canister shot fix is nice tho...
Posts: 58
The Volk/Shrek changes are missing one crucial thing. AT damage like shreks still grant obscene veterancy points per hit. This ignores the real problem which is Volks getting Vet 5 extremely quickly with a couple shrek shots. In fact, I think in some ways having the new 30% cooldown and 30% reload bonuses is more powerful. That significantly boosts their tank-raping power far beyond what it was before the patch.
Posts: 412
Posts: 471
Also Alex, did you miss the part where Ost T3 will be more viable against Jacksons, and that the canister shot won't 1-shot everything in sight?
Jacksons got a straight up buff and since there is no change to call-in meta, you'd be insane to tech as Ost. No change there.
Posts: 640
Whats about the warspoils - not mentioned.
KT nerf... lets see how it feels ingame (IS2 is now very lethal for its cost)
Obersoldaten nerf - great decision but not sure if they are still good enough against paratroopers or rifles with bar.
My personal highlight is the Anti-Blob buff
New maps are great though
I look forward to test it ingame.
Posts: 2561
Posts: 4951 | Subs: 1
It doesn't cost double that of the IS2 for starters. It performs for the fuel cost stated in the game, like every other OKW unit. It also has better HP and a better weapon profile than the IS2.
This patch seems pretty underwhelming given the delay and there are plenty of units that need to be modified that haven't been touched.
40+80+260 = 380. That's the cost of 1.6 IS2's.
Posts: 658
I still think that it's...not enough. Relic reduced shreck accuracy, changed Volks vet 5, made Obers LMGs less lethal (good changes) but this doesn't really change anything gameplay-wise.
The Raketenwerfer might perform better now but will people start using it more frequently? I don't think so. Shrecks on Volks are still a no-brainer and the Raketenwerfer will remain mostly underused due to the lack of Pzfausts, its short range and low durability.
Posts: 656
Relic has essentially implemented a number of changes the community (Cruzz) has been suggesting for a long damn time.
Posts: 1604 | Subs: 3
Now we have to wait for cruzzi!
Like the other changes tough, especially the B4, sniper and demo nerf.
Posts: 589
I have to say, for 6 months "work", this is extremely underwhelming.
I'm also sad that Semoisky has been removed from the 2v2 pool. Had some of my best games on there. Was it really a problem for some players?
Posts: 187
Posts: 1637
And no buff to suppression units? Well 70% of what I wanted to see is in there. I am pretty happy. Still want a Stuart buff and the Flampanzerwagen to be viable again. And of course the call in meta.
Over all 4/5 starts on paper. Good Job Relic.
Posts: 656
Thanks for the maps Relic! Not sure about Nerfing the KT while leaving the IS2 untouched.
Now we have to wait for cruzzi!
Considering the large number of bounces the IS2 currently produces, and the fact that it is being shot by Tanks and AT guns with superior penetration, I suspect the KT will still manage fine unless the Jackson turns out to be OP.
Posts: 2807 | Subs: 6
Livestreams
19 | |||||
11 | |||||
10 | |||||
2 | |||||
21 | |||||
18 | |||||
14 | |||||
5 | |||||
4 | |||||
3 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.655231.739+15
- 2.842223.791+5
- 3.943411.696-1
- 4.715.934+12
- 5.35659.858+2
- 6.274144.656+1
- 7.278108.720+29
- 8.307114.729+3
- 9.601237.717-2
- 10.10629.785+7
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
9 posts in the last week
33 posts in the last month
Welcome our newest member, hayaldv27
Most online: 2043 users on 29 Oct 2023, 01:04 AM