Great, so, in fact, the game is balanced and OKW is not OP.
The power of the units relative to the actual fuel penalty isnt right. But I am sure you know that and are just being a smartass see Ober/Shrek into Panther as an example.
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Great, so, in fact, the game is balanced and OKW is not OP.
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Great, so, in fact, the game is balanced and OKW is not OP.
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The power of the units relative to the actual fuel penalty isnt right. But I am sure you know that and are just being a smartass see Ober/Shrek into Panther as an example.
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"coal is black, therefore water is cold"
Gotta love one army fanboys way of thinking, the correlations they come up with, simply hilarious.
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Not necessarely, I love seeig all these "OP" screams beating themselves with their own arguments. Something's wrong with OKW no doubt but it's not like you guys put it. Math fails sometimes in this game.
Did someone make a mode like this? Like increasing OKW tech costs, giving OKW 100% fuel while nerfing KT, walking stuka, Panzer 2, making Obers pay for upgrade, and increase volks' cost?
That would be an interesting experiment.
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Not necessarely, I love seeig all these "OP" screams beating themselves with their own arguments. Something's wrong with OKW no doubt but it's not like you guys put it. Math fails sometimes in this game.
Did someone make a mode like this? Like increasing OKW tech costs, giving OKW 100% fuel while nerfing KT, walking stuka, Panzer 2, making Obers pay for upgrade, and increase volks' cost?
That would be an interesting experiment.
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OKW lower income is irrelevant because OKW has other handicaps like no need to upgrade Obers, cheap tech etc.
2 day ago I was playing 1v1, Way to Kharkov vs USF. He went for AA truck so he forced me to upgrade 2 schrecks before 10min.
If he would not went for AA truck he would be pushed back really badly, so he invested 60 fuel.
Then he made a Sherman at 16:30 and attacked really hard at my troops.
His surprise was just amazing when he saw my Panther around the corner at 17:39. Byt that time I had 3 volks with schrecks, 3 Jaegers, Kubel and Panther.
So... Starved faction?
Recently I saw 2v2 replays. 4 trucks converted and 3 KTs o.O
Unless you are rammed with something like KV-8 while you have nothing, OKW is more then capable to dispose of outnumbering armor, especially if its fragile USF armor.
This. Shrekblobs can almost always net more than one Medium tank kill. This is why the fuel starved Justification combined with the cheapest teching in the game means very little in my book. May be true on the large cluster that is 4v4 but who cares people should only play that mode drunk anyway...
The power of the units relative to the actual fuel penalty isnt right. But I am sure you know that and are just being a smartass see Ober/Shrek into Panther as an example.
I would be for giving OKW 100% income with lowering initial amount of fuel, increasing teching cost, upgrade for Obers etc. but it's not that easy cause OKW has too many amazing units and 100% income would lead us to even more powerful army so it would have come with increasing cost of all unit or nerfing them.
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To conclude my rant: I don't like playing it, and I don't like facing it either, but if you want to play Axis and dont fancy a thrashing, there is no avoiding it. Lets hope for OH becoming viable again.
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OKW units aren't amazing
they are just more expensive.
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lol
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...which, of course, in 1v1 means nothing. Nothing at all.
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Unit effectiveness is derived from cost.
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I gotta say this is completely silly, even by fanboy standards. One medium tank means bunk because the fuel cost will not prevent USF from fielding it. In a 20 minute game USF will be bleeding MP so fast to stay on the field with vet 5 units that no amount of fuel is going to help you there.
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Almost every OKW unit is better(especially over time)and costs less or the same as its USF counterpart in one way or another..or in cases like Panther or KT, there is no counterpart.
Why do you think USF gets raped late game? It's not the late tanks. It's the stupid amount of cheap replaceable OP infantry that OKW has thanks to their LACK OF MP BLEED.
The only way to win as USF is contain and wipe the hordes of endless cheap infantry armed with heat seaking rocket launchers(with dirt cheap reinforce) and free LMG miniguns.
Or hope it's a map like Stalingrad.
And you have to do all this containment while being unable to back cap or surround thanks to schewy HQ. And med trucks that take a nuke to destroy with any sort of haste.
As USF you always have abundance of fuel and no menpower to use that fuel.Which is exactly the reverse of OKW's problem.
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the Puma is 70 fuel and dies to the first medium tank and can't hurt infantry
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Puma will reliably kill most mediums on a 1 on 1 engagement, Just don't use it vs Jackson's
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Puma will reliably kill most mediums on a 1 on 1 engagement, Just don't use it vs Jackson's
1The puma can absoulutely give a fast Sherman fits and reduce its impact. if it's supported with shrieks and micro'do
The panzer 2 is 50 fuel. Please ffs stfu about the fuel income. The Stuart is 70 and sucks in comparison and impact. And comes in a useless tier compared to OKW counterpart.
The Stuka is completely better than anything USF has in regards to arty.
The P4 battlegroup is cheaper than two A3 Sherman's AFAIK at 210 fuel
The easy 8 loses to Panther
Rifles will bleed against fusiliers,volks, and the only infantry that's balanced in OKW is sturmpioneers.
You have rakentens and mg34 to spend MP on, but why when shrieks and overs exist.
My HE Sherman will get one shot off on your obers before a response volley of shrieks nails it for half its health,and a panther chases and finishes said Sherman. Okw is vulnerable at certain moments but cheap shrieks and volks etc allow them to survive these lapses of weakness.
Volks will outnumber, out scale, and stomp rifles after the first 5 mins. Again a forward med truck completely swings this in OKW favor, yet again.
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Siberian(I think, not 100% sure) recently killed Jackson frontally with vet3 Ost puma
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