Yeah, nice idea.
Vet1: Smoke
Vet2: Armour piercing rounds
Vet3: Blitzkrieg
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Posts: 1802 | Subs: 1
Yeah, nice idea.
Vet1: Smoke
Vet2: Armour piercing rounds
Vet3: Blitzkrieg
Posts: 1963 | Subs: 1
Sooo, any photoshop/paint master want to make Königsbunker or Bunker Ace picture?Doing one now.
Posts: 38
Doing one now.
Done.
Posts: 17914 | Subs: 8
Doing one now.
Done.
Posts: 8154 | Subs: 2
Posts: 1617
Posts: 3103 | Subs: 1
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Posts: 38
lel whats its going to do when flanked?
Posts: 4951 | Subs: 1
Yeah good idea, but OKW needs a vet 5 bunker.
Posts: 2115 | Subs: 1
Doing one now.
Done.
Posts: 1963 | Subs: 1
Now i want my vet3 konigsandbags.
Posts: 587
You wanted it, you got it.
No B4 can defeat the konigsandbags.
On-topic, I don't think it's needed. Like someone said before, it's already an advantage that certain factions can build a defensive structure.
Posts: 17914 | Subs: 8
VET 5 sandbags, i bet they reflect bullets against the enemy too?
Posts: 1740
Doing one now.
Done.
Posts: 1534 | Subs: 1
Posts: 17914 | Subs: 8
VET 5, they get legs so the player can reposition the bunker.
Posts: 2115 | Subs: 1
You wanted it, you got it.
No B4 can defeat the konigsandbags.
On-topic, I don't think it's needed. Like someone said before, it's already an advantage that certain factions can build a defensive structure.
Posts: 8154 | Subs: 2
You wanted it, you got it.
No B4 can defeat the konigsandbags.
Posts: 106
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