FFS, nerf a single, dedicated commander unit when both OST and OKW have COMMON squad wiping grenades for less muni? Oh gee...ya...USF is OP.
Yeah but I honestly doubt canister shot is intentionally this good and that's what the nerf is really about.
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FFS, nerf a single, dedicated commander unit when both OST and OKW have COMMON squad wiping grenades for less muni? Oh gee...ya...USF is OP.
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Yeah but I honestly doubt canister shot is intentionally this good and that's what the nerf is really about.
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If it wasn't intentionally this good, it wouldn't get this crit.
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Permanently BannedI don't think this type of ability should be in the game, regardless of how strong it is.
In what universe does this contribute to the quality of CoH? It exists along side what is possibly the greatest gameplay mechanic in the history of RTS. Suppression.
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Permanently Banned
Normally i would agree.
But units likes OBers exist
an evil must defeat another
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No everything must be fixed, keeping bullshit because some other OP in the game exists is a shit argument that I'm tired of seeing everywhere. Relic is shit at balance, so it will never stop. Endless cycle of bullshit. Atleast Obers don't autowipe squads 80-90% of the time upon contact.
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Ya, but Obers aren't as fragile and can eventually kill tanks, too. Greyhound can do that?
Again, the complaint of one SPECIAL unit versus the OP nature of a COMMON unit. GFAB.
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wtf
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Are we talking Obersaldaten? Forgive me if I don't know all the shorthand. Or am I getting shrek upgrade mixed up with Volks?
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Its volks. Welcome to the part of the game you apparently ignored.
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Permanently Bannedwtf, hiw does your mind process information. Your reply makes no sense
What's the difference then? Why take a anti-inf unit versus a light vehicle? See Greyhound, retreat, upgrade volks/vet up volks. They're more of a universal unit anywho.
Oh wait, you (not you you, in general you) play Axis and are just used to the Attack Move = win command.
However, I am impressed with your 2v2 USF stats. I'd like to know how you manage to get players that know how to work their units.
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What's the difference then? Why take a anti-inf unit versus a light vehicle? See Greyhound, retreat, upgrade volks/vet up volks. They're more of a universal unit anywho.
Oh wait, you (not you you, in general you) play Axis and are just used to the Attack Move = win command.
However, I am impressed with your 2v2 USF stats. I'd like to know how you manage to get players that know how to work their units.
wtf, hiw does your mind process information. Your reply makes no sense
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Atleast Obers don't autowipe squads 80-90% of the time upon contact.
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Complaining about Obers getting killed by a med. vehicle when said inf unit can't kill said vehicle? Should retreat. Confront med. vehicle with inf unit (volks with shreks) that can kill the med. vehicle. Late game, vetted volks with shreks own everything.
vet 5
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