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Visibility on "dead" entities

17 Feb 2015, 20:01 PM
#1
avatar of iond

Posts: 12

As the title says, some dead entities are not really dead in a sense that they still provide sight so you are able to call air strikes into enemy line without apparent line of sight.
Here is link to the issue tracker if you experienced it too and are interested in voting it up.
17 Feb 2015, 20:06 PM
#2
avatar of Mr. Someguy

Posts: 4928

This is actually intentional, and is also the reason why you can manually target injured soldiers on the ground.
17 Feb 2015, 20:10 PM
#3
avatar of $nuffy

Posts: 129

well, they're not dead, they're wounded !? And you have The option to put them out of their misery, so what's the issue ? :P I think it's nice in some SM kinda way ;D
17 Feb 2015, 20:18 PM
#4
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

if you drop an airborne mg/atgun it will provide sight too in a 1 m radius :snfPeter:
17 Feb 2015, 21:01 PM
#5
avatar of CptEend
Patrion 14

Posts: 369

As mentioned, it's not a bug, although I wouldn't mind if this was removed from the game. It's just more RNG bs.
17 Feb 2015, 21:25 PM
#6
avatar of Cabreza

Posts: 656

I'm pretty sure if you look really closely you can see that each wounded soldier is equipped with a radio that they're using to relay troop positions before they die.
17 Feb 2015, 21:31 PM
#7
avatar of Zupadupadude

Posts: 618

jump backJump back to quoted post17 Feb 2015, 21:01 PMCptEend
As mentioned, it's not a bug, although I wouldn't mind if this was removed from the game. It's just more RNG bs.


Well tbh you can just shoot the crawling dudes, so I don't really see the issue. I've trained myself to do so every time a wounded entity crawls around.
17 Feb 2015, 21:53 PM
#8
avatar of Katitof

Posts: 17914 | Subs: 8

Congratulations, you have noticed a feature working as intended since alpha.
Now you might want to kill casualties.
17 Feb 2015, 23:17 PM
#9
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

jump backJump back to quoted post17 Feb 2015, 21:25 PMCabreza
I'm pretty sure if you look really closely you can see that each wounded soldier is equipped with a radio that they're using to relay troop positions before they die.


i was just thinking the same thing.

*Base... I'm dying here... But I can see three squads and you can target an airstrike on me for the next couple of seconds... Still here... Still*
18 Feb 2015, 07:51 AM
#10
avatar of iond

Posts: 12

So you're telling me it is intentional? How I did not notice it before and now I see it all the time? I'd understand maybe 10 seconds before wounded unit dies and loses sight but come on.. How can this be intentional? I don't know.. At least units should target them automatically then.
18 Feb 2015, 08:58 AM
#11
avatar of ElSlayer

Posts: 1605 | Subs: 1

jump backJump back to quoted post18 Feb 2015, 07:51 AMiond
So you're telling me it is intentional? How I did not notice it before and now I see it all the time? I'd understand maybe 10 seconds before wounded unit dies and loses sight but come on.. How can this be intentional? I don't know.. At least units should target them automatically then.

It is you who should take the burden of giving order to finish them off. :D
18 Feb 2015, 09:10 AM
#12
avatar of computerheat
Honorary Member Badge
Benefactor 117

Posts: 2838 | Subs: 3

jump backJump back to quoted post18 Feb 2015, 07:51 AMiond
So you're telling me it is intentional? How I did not notice it before and now I see it all the time? I'd understand maybe 10 seconds before wounded unit dies and loses sight but come on.. How can this be intentional? I don't know.. At least units should target them automatically then.

It is intentional. It was in the first game, too. "Wounded" guys could reveal cloaked units.
The "Interrogate" ability for Ostheer units with G43s relies on the existence of crawlers, so I don't think auto-targeting will happen.

(stolen) racketenwerfers will automatically target wounded soldiers. That's probably a bug.
18 Feb 2015, 09:38 AM
#13
avatar of CptEend
Patrion 14

Posts: 369



Well tbh you can just shoot the crawling dudes, so I don't really see the issue. I've trained myself to do so every time a wounded entity crawls around.


I know, and I do. Just like it's possible to destroy an abandoned tank. It's just something I think a player shouldn't be bothering with.
18 Feb 2015, 14:53 PM
#14
avatar of iond

Posts: 12

Hmm.. so I probably just didn't notice it before or it happens a lot more now. Wow, hundreds of hours playing and I get to know about this only now. Crazy. I'll probably remove that issue then.
18 Feb 2015, 14:59 PM
#15
avatar of Highfiveeeee

Posts: 1740

I may be highly sensitive but I don't like the thought that you have to kill wounded and defenseless people to get an advantage.
18 Feb 2015, 15:03 PM
#16
avatar of JHeartless

Posts: 1637


It is intentional. It was in the first game, too. "Wounded" guys could reveal cloaked units.
The "Interrogate" ability for Ostheer units with G43s relies on the existence of crawlers, so I don't think auto-targeting will happen.

(stolen) racketenwerfers will automatically target wounded soldiers. That's probably a bug.


So will RE Riflenades from an FP. Very annoying when they pick the crawler and not the blob he came from.
18 Feb 2015, 15:32 PM
#17
avatar of dbmb

Posts: 122 | Subs: 2

Ahhh yes, the illusive g43 interrogation targets.
18 Feb 2015, 15:39 PM
#18
avatar of sherlock
Patrion 14

Posts: 550 | Subs: 1



So will RE Riflenades from an FP. Very annoying when they pick the crawler and not the blob he came from.


This is actually an issue that should go on the issue tracker together with the racketen :). Injured entities revealing the territory next to them has been a game mechanic since coh1.

This should probably be removed from the issue tracker.
18 Feb 2015, 15:41 PM
#19
avatar of Porygon

Posts: 2779

It is intentional since COH1, but you can't kill the wound in COH1.

They reveal enemy snipers as the last contribute to their homeland.
18 Feb 2015, 17:47 PM
#20
avatar of Mr. Someguy

Posts: 4928

i was just thinking the same thing.

*Base... I'm dying here... But I can see three squads and you can target an airstrike on me for the next couple of seconds... Still here... Still*


If flares can tell me where the bad guys are, so can my dying troops :snfAmi:
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