Assault Engineers UP
Posts: 156
For 280 manpower Assault engineers should be able to do damage close in. They get destroyed by sturmpios even if they ambush them at point blank range with a flamethrower. When flanking volks assault engineers might do enough damage to make the flank worth it, typically they don't.
I would rather just have Soviet engies in the US forces. I don't care about history. k Relic? Thanks!
Posts: 314
Posts: 1963 | Subs: 1
Posts: 4301 | Subs: 2
Posts: 2280 | Subs: 2
Permanently BannedPosts: 1157 | Subs: 2
Posts: 4928
They get destroyed by sturmpios even if they ambush them at point blank range with a flamethrower.
Sturmpioneers are a 320 Manpower CQB unit, which is more than 280 Manpower CBQ unit.
They could probably use a weapon nerf in exchange for a 5th member though.
Posts: 156
Sturmpioneers are a 320 Manpower CQB unit, which is more than 280 Manpower CBQ unit.
They could probably use a weapon nerf in exchange for a 5th member though.
Well I was under the impression that a unit with smgs in face slapping range should still win even with a cost difference unless it is a huge difference (pios vs rifles). Maybe that is incorrect.
Well if they are considered balanced they are extremely hard to use.
Posts: 4928
Well I was under the impression that a unit with smgs in face slapping range should still win even with a cost difference unless it is a huge difference (pios vs rifles). Maybe that is incorrect.
Well if they are considered balanced they are extremely hard to use.
Sturmpioneers and SMG's in general are designed weirdly. Sturmpioneer's Assault Rifles are less effective than Panzergrenadier's at every range except point-blank (~5 meters), where they're superior. Submachine guns are weird because they have high flat DPS out to 10 meters, where it suddenly drops sharply.
Regardless, there was a patch where Assault Engineers were superior to Sturmpioneers, and it just lead to every USF player spamming Assault Engineers and decimating every axis early-game unit including Kubelwagens and Light Armoured Cars (due to the fact that all small arms have max DPS vs vehicles at all ranges).
Posts: 2779
Posts: 1003
Posts: 322
Really that doctrine is pretty good aside from the M10
(Plz dear god buff this thing)
Posts: 2396 | Subs: 1
They are fine, They deal high damage, can repair, LAYS DEMOS (Wehr and OKW dosen't even get anything equivalent) and can lay crap mines. One of the better things in that doctrine.
Really that doctrine is pretty good aside from the M10
(Plz dear god buff this thing)
You never saw what an M10 spam can do, did you?
Posts: 157
FFS, if they suck, what are assgren? Potato?
assgren have 5 men squad, and have significantly more dps than Assengi.
assgrens are still very competent for the first 10mins, until the LMG start appearing.
assengi however has more utility ability and able to be equipped with RNG flamer.
comparatively, assengi is not good in combat.
Posts: 4928
assgren have 5 men squad, and have significantly more dps than Assengi
Actually despite the smaller squad size, Assault Engineers have superior DPS. In fact Assault Grenadiers are the lowest DPS assault unit in the game, they just beat Assault Engineers because they're more durable.
Posts: 1802 | Subs: 1
assgren have 5 men squad, and have significantly more dps than Assengi.
assgrens are still very competent for the first 10mins, until the LMG start appearing.
assengi however has more utility ability and able to be equipped with RNG flamer.
comparatively, assengi is not good in combat.
Assgren Squad does 42 DPS at point blank, Assault engineer squad does 48. Assault Grenenadier leader has 1.5 armor which is negligible. I can't see any "Significant DPS difference" here sir. #getyourfactsstraight
They are fine, they are doctrinal units, and will win you the game on maps like Ettlebruk or Stalingrad. It's a L2P problem, they are NOT shock units, you can't break the enemy line with them. They also do wonders when protecting your flanks.
The have a good utility and scale very well.
Posts: 2280 | Subs: 2
Permanently BannedPosts: 1705
Or they need to do dmg at a little further than current range.4 man smg squad is very difficult to use.
Posts: 708 | Subs: 1
If you want real flamethrower go rifle company, if you want democharges play soviets.
No reason to buy them.
Posts: 1802 | Subs: 1
This guys is just like pioneers but cost 280 manpower and 32 to reinforce.
If you want real flamethrower go rifle company, if you want democharges play soviets.
No reason to buy them.
Except pioneers do 21 DPS, Assault engineers do 48. More than twice. Get your facts straight please.
Livestreams
56 | |||||
4 | |||||
625 | |||||
22 | |||||
22 | |||||
21 | |||||
9 | |||||
3 | |||||
2 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.35057.860+15
- 3.1110614.644+11
- 4.624225.735+2
- 5.276108.719+27
- 6.306114.729+2
- 7.919405.694+3
- 8.262137.657+3
- 9.722440.621+4
- 10.1041674.607-2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
5 posts in the last week
33 posts in the last month
Welcome our newest member, Cummings
Most online: 2043 users on 29 Oct 2023, 01:04 AM