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Relic is heading in the direction we asked them to go!

21 Jan 2015, 23:40 PM
#1
avatar of Kitahara

Posts: 96

“There are lots of big plan for the franchise in 2015 and beyond, and we’re excited to head in the direction that the fans are asking us to go in.”

“There’s an ongoing relationship we’ve established with the ESL, and we’ll be working - this year - to create a tournament,” Wilson tells me. “Look for big things from Company of Heroes 2 and ESL partnership in 2015.

“Tying that back into some of the features we’ve released, we specifically released our observer mode to help support things like tournaments and casting, and sort of empower our community,” he continues. “We’ve got this really passionate community that have even taken the time to create their own tournaments. They’ve generated their own prize money, sometimes. So it’s really just about trying to give that community an opportunity to express themselves, and also to share with the world the great game they’ve helped to build.”

http://www.pcgamesn.com/company-of-heroes-2/how-company-of-heroes-2-became-steams-biggest-rts

(Blame Low0dds for this thread)

What ever that may mean and look like in the end.



21 Jan 2015, 23:44 PM
#2
avatar of nigo
Senior Editor Badge

Posts: 2238 | Subs: 15

Lol..


Wait for more single player content..
21 Jan 2015, 23:56 PM
#3
avatar of dbmb

Posts: 122 | Subs: 2

jump backJump back to quoted post21 Jan 2015, 23:44 PMnigo
Lol..


Wait for more single player content..


If that's what the company needs to do to stay afloat, I'm fine with it. Better than the game dying outright.
21 Jan 2015, 23:58 PM
#4
avatar of MajorBloodnok
Admin Red  Badge
Patrion 314

Posts: 10665 | Subs: 9

22 Jan 2015, 00:12 AM
#5
avatar of BartonPL

Posts: 2807 | Subs: 6

jump backJump back to quoted post21 Jan 2015, 23:56 PMdbmb


If that's what the company needs to do to stay afloat, I'm fine with it. Better than the game dying outright.


Company need our money, so they release new Single stuff for noobs, compstompers etc (like AA) just to get money, chance for CoH2 becoming an #esports is 0% (well, maybe a little more since PQ left) so relic must relize that their game has really good potential for great game but they fail cuz they prefer to release stuff for $$$.

Game will die in 1 or 2 years if they keep doing this
22 Jan 2015, 01:34 AM
#6
avatar of Alexzandvar

Posts: 4951 | Subs: 1

I'm going to have to agree with Barton, if they want COH2 to last they are going to need to switch gears to being a lot more MP focused.
22 Jan 2015, 01:39 AM
#7
avatar of VonIvan

Posts: 2487 | Subs: 21

What it could've been:


What it ended up being:



Nuff said. :snfQuinn:
22 Jan 2015, 02:04 AM
#8
avatar of nwglfls

Posts: 240

22 Jan 2015, 02:49 AM
#9
avatar of JHeartless

Posts: 1637

Yes since most of our players play comp stomp we will be spending a million dollars improving AI this year!!!

We will release a special Mountain Dew edition for a game code that will grant your Tiger the Bling Bling skin and your Grens can be outfitted in clown suits!

This is more likely then massive improvements to multiplayer. Of course they could go another route. And realize 4v4 is the most popular game mode and decide to balance around it. Add a bunch of new 3v3 and 4v4 maps....also a GREAT idea....:facepalm:
22 Jan 2015, 03:15 AM
#10
avatar of dbmb

Posts: 122 | Subs: 2

Do you think Dota 2 esports players care about cosmetic costumes?
Do you think Counter Strike esports players care about gun skins?

If making mountain dew skins for 4v4 scrubs allows them to hire more balance designers, I'm all for it.
22 Jan 2015, 03:29 AM
#11
avatar of Smaug

Posts: 366

vonivan summed this up really nicely. GAWD the hype of coh2 back then.
22 Jan 2015, 04:06 AM
#12
avatar of astro_zombie

Posts: 123



Company need our money, so they release new Single stuff for noobs, compstompers etc (like AA) just to get money, chance for CoH2 becoming an #esports is 0% (well, maybe a little more since PQ left) so relic must relize that their game has really good potential for great game but they fail cuz they prefer to release stuff for $$$.

Game will die in 1 or 2 years if they keep doing this


PQ left? How do you know that?

I agree that this game is on its deathbed. Haven't touched it in a month or so, maybe more. The chances of it getting a stable MP playerbase are tiny at this point. The ship has sailed.
22 Jan 2015, 04:18 AM
#13
avatar of Smaug

Posts: 366


PQ left? How do you know that?


Barton knows all, sees all
22 Jan 2015, 04:18 AM
#14
avatar of Smaug

Posts: 366

jump backJump back to quoted post22 Jan 2015, 04:18 AMSmaug

PQ left? How do you know that?

Barton guessed it maybe
22 Jan 2015, 04:31 AM
#15
22 Jan 2015, 04:36 AM
#16
avatar of Jadame!

Posts: 1122

5v5 MOBAS on peak of popularity, while whole RTS genre is dying, yet Relic decided to forget about 4v4 catastrophic imbalance since kubel buff for the sake of 1v1 which is least popular MP mode. At least 4v4 scrubs like myself could watch some tourneys before playerbase shrinks back to 1k. And Relic will get their desired ESL partnership. Maybe.
22 Jan 2015, 05:17 AM
#17
avatar of Mr. Someguy

Posts: 4928

The only way 4v4 could come anywhere near balance is if modified factions were created for it, in 3v3 or 4v4 instead of taking the standard versions, you would receive an 'alternative' version that has higher teching costs, slower unit construction, punishing anti-blob measures, and unit caps. Some units or abilities would also be disabled, and resource points would give 2/3 their normal output.

Sure you might be playing Ostheer, but you can't use Luftwaffe Supply Doctrine, and you're limited to one Tiger at a time, also T4 is painfully expensive and you can't build fuel caches.
22 Jan 2015, 06:30 AM
#18
avatar of TNrg

Posts: 640



VonIvan, I'm speechless...
22 Jan 2015, 06:33 AM
#19
avatar of Flamee

Posts: 710

jump backJump back to quoted post22 Jan 2015, 03:29 AMSmaug
vonivan summed this up really nicely. GAWD the hype of coh2 back then.


VonIvan didn't really sum anything. The usual gifs/youtube videos with little purpose.
22 Jan 2015, 06:50 AM
#20
avatar of ElSlayer

Posts: 1605 | Subs: 1

jump backJump back to quoted post22 Jan 2015, 03:15 AMdbmb
Do you think Dota 2 esports players care about cosmetic costumes?
Do you think Counter Strike esports players care about gun skins?

If making mountain dew skins for 4v4 scrubs allows them to hire more balance designers, I'm all for it.

But we need more USF heavy tank skins!
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
Yesterday, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
Yesterday, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
Yesterday, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
Yesterday, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
Yesterday, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
Yesterday, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
Yesterday, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
Yesterday, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
Yesterday, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
Yesterday, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
Last Friday, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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