Commander ability: Redistribute Resources
19 Jan 2015, 19:16 PM
#21

Posts: 1484
Not mention you can recon and Stuka spam for days, this can be abusive vs USF.
19 Jan 2015, 19:17 PM
#22

Posts: 2070
The doctrine itself is really powerful
19 Jan 2015, 21:11 PM
#23

Posts: 42
Forgot to mention that I'm not complaning because of my aching butt. It did get handed over to me though :/
So I decided to use this ability with a comrade of mine in a 2vs2. At the end we re floating like 500+ despite all the strikes we landed on top of the enemy.
I don't deny that there are plenty ways to counter the early shreck/lmg blobs but still that ability is too powerfull imho.
So I decided to use this ability with a comrade of mine in a 2vs2. At the end we re floating like 500+ despite all the strikes we landed on top of the enemy.
I don't deny that there are plenty ways to counter the early shreck/lmg blobs but still that ability is too powerfull imho.
20 Jan 2015, 01:07 AM
#24


Posts: 4301 | Subs: 2
Forgot to mention that I'm not complaning because of my aching butt. It did get handed over to me though :/
So I decided to use this ability with a comrade of mine in a 2vs2. At the end we re floating like 500+ despite all the strikes we landed on top of the enemy.
I don't deny that there are plenty ways to counter the early shreck/lmg blobs but still that ability is too powerfull imho.
the weakness is supposed to be lack of armour. that disadvantage gets mitigated quite a lot in 2v2 and from 3v3+, virtually no drawbacks as long as your allies are decent.
the only way to reliably counter those single pass strafe is to have american halftrack in aa mode in between the plane and the target. harder to do in practice. soviet quad mount has too little of a AA range to counter single passes.
20 Jan 2015, 08:33 AM
#25

Posts: 1216
That's like just two panzerschrecks, and that's assuming the Pgrens need the upgrade really bad and right then. And that's assuming they have Pgrens, period.
Nothing about trading 50 fuel for 150 munitions is overpowered, the entire point is instant access for cost. And buying panzerschrecks isn't instant either.
Nothing about trading 50 fuel for 150 munitions is overpowered, the entire point is instant access for cost. And buying panzerschrecks isn't instant either.
20 Jan 2015, 09:27 AM
#26

Posts: 1355
I don't get it, Tiger I in COH2 in current balance is such a shitty tank.
vs Sovet Guards motor, it just get raped by skillmarkedplane and two T34/85, vs USF well microed Jackson can quickly fend it away. And it cannot snipe away infantry like what it could done before.
I rather use close air support or mobile defence that give me a better early game.
Yeah, what ever.
What if i dont pick guards motor? Is the tiger still a shitty tank?
Don't be one-sided man.
20 Jan 2015, 14:23 PM
#27

Posts: 2779
Yeah, what ever.
What if i dont pick guards motor? Is the tiger still a shitty tank?
Don't be one-sided man.
Comparing to COH1 Tiger I, it is such a shit.
Accuracy towards infantry is nerfed, dunno when, it is suppose to force retreat any infantry in front of it, now? Cons just oohwa and AT nade him without any risk.
20 Jan 2015, 17:41 PM
#28

Posts: 1355
So you want the Tiger to be like the King Tiger? Imo the Tiger is superb!
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Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Yesterday, 17:00 PM
Yesterday, 17:00 PM
SupremeStefan: https://steamcommunity.com/sharedfiles/filedetails/?id=3457737797
Last Friday, 12:42 PM
Last Friday, 12:42 PM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus 
02 Apr 2025, 00:16 AM

02 Apr 2025, 00:16 AM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" 
01 Apr 2025, 20:29 PM

01 Apr 2025, 20:29 PM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy 
27 Mar 2025, 04:31 AM

27 Mar 2025, 04:31 AM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific.
.
24 Mar 2025, 02:46 AM

24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
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