Commander ability: Redistribute Resources
Posts: 42
Redistribute Resources, as we all know, gives you 150 ammo at the cost of 50 fuel. Seems fair at first sight as this will delay teching and tanks but encourages people to start pumping out pgrens with shrecks. Backed up by paks and grens to faust tanks you don't have to worry about enemy tanks.
I see more and more Ostheer players with either Close Air Support Doctrine and/or Osttruppen Doctrine.
The combination of this ability and quick acces to shrecks makes this ability op. Relic must redesign or nerf this ability. Maybe make it also cost manpower or convert the same amount of fuel into less ammo.
Posts: 157
Posts: 680
well it could be counter by ISU152 and shock troops. Throwin 1-2 T70 for extra squadwiping capabilities
Dont forget the strafes.
Posts: 1701
okay now we can finally say we have seen everything
Posts: 9
Posts: 476
Posts: 1604 | Subs: 3
Not taking into effect that any play that delays your tanks is very risky.
But please nerf those commanders so we see more T2 into Tiger play because everything else is not viable.
Posts: 559
Posts: 42
Fail to see in your start post what is actually op about that commanders. They have been out since endless time and now you start complaining?
Not taking into effect that any play that delays your tanks is very risky.
But please nerf those commanders so we see more T2 into Tiger play because everything else is not viable.
Actually you have failed to read AND UNDERSTAND my post. I'm not complaining about both those commanders. I'm complaining about the ability in particular.
Not only pgrens profit from that broken ability but also grens can quickly obtain lmg42 wich are still the meta in this game.
Lol Panzergrenadiers with shcrecks are so easy to counter. They arent epic without them, but when they get panzershreks they are so easy to kill with infantry. A single sherman or t34 can easily force them away...
They are performing well. Don't forget they have been buffed in the most recent patches. Once they are upgraded with shrecks and start destroying vehicles they will vet very fast. They also often get lucky infantry kills with their shrecks. But this also happens often with zooks. Surely another matter Relic must adress. Anyway a smart player will always keep a gren squad or a pak near the pgrens to deal with charging tanks.
Just play a lot of 1vs1 as allies and you will see that quite a lot ostheer players use one of those commanders.
Posts: 351
Posts: 2053
There was a time during CoH2 history when PanzerGrens with Schrecks were really overperforming, but right now they are totally s***.
The same blob of panzerschreck wielding panzergrenadiers is nowhere as effective as it once were before. In fact, its practically a death sentence since losing a squad is disastrous, and even worse if the enemy can recover dropped panzerschrecks. The player gives up a late game by choosing those doctrines, as well as being extremely slowed in terms of teching because of the fuel conversion. Its not that difficult to counter the weakness in this.
Posts: 2470
Posts: 1026
Posts: 1705
Posts: 351
Saw one of the streamers get rolled by this strat actually. Grens and Pgrens with Shreks, then spamming the strafing runs to clean up medium armor. The OH player had a tough time early on but managed to hold out just long enough to get the ball rolling.
The strat is strong, but op? Shouldn't there be other viable strats than just Tiger, Tiger, Tiger?
Posts: 1026
The strat is strong, but op? Shouldn't there be other viable strats than just Tiger, Tiger, Tiger?
I've never experienced or used the strategy, so I can't comment on whether it's OP or not. Was just saying that I've seen it there and it does seem like it can be effective against decent players. I'm not sure how much was the shock value of not having experienced it before on his part.
Posts: 351
I've never experienced or used the strategy, so I can't comment on whether it's OP or not. Was just saying that I've seen it there and it does seem like it can be effective against decent players. I'm not sure how much was the shock value of not having experienced it before on his part.
Sure, I can totally understand that. I guess my point is that the "meta" is what it is for a reason: it's the strongest thing out there. When someone gets beat by a strong non meta strat or is suprised by a non meta build and loses, I think that's a good thing so long as it's not an exploit or pure cheese. In the case of these commanders, I think they can be strong but are by no means OP. The only thing I think is cheesy is strafe spam in larger team games but honestly, the game isn't balanced around that, nor should it be imo.
Posts: 2779
vs Sovet Guards motor, it just get raped by skillmarkedplane and two T34/85, vs USF well microed Jackson can quickly fend it away. And it cannot snipe away infantry like what it could done before.
I rather use close air support or mobile defence that give me a better early game.
Posts: 3552 | Subs: 2
Once you have reached pop cap, and provided you keep your tanks alive, that fuel income otherwise goes to waste
However if you can convert it into munitions, then you can actually use it
Posts: 1116 | Subs: 1
Permanently BannedLivestreams
169 | |||||
19 | |||||
1 | |||||
1 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1099614.642-1
- 5.280162.633+8
- 6.305114.728+1
- 7.916405.693-2
- 8.271108.715+22
- 9.721440.621+3
- 10.1041674.607-2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger