Dont underestimate the input of an individual in a position of power.
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Dont underestimate the input of an individual in a position of power.
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When I am acting as lead Architect things go MY WAY. When I am a supporting Architect I am just doing work for the lead. I am sure with game design its similar.
Dont underestimate the input of an individual in a position of power.
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Permanently BannedPosts: 951
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Permanently BannedWhile testing certain firearms at the secret firearms range here in Paris, several of the shooters stood together, more closer than usual and fired all at the same target accidentally. The results we're astounding; we noticed the closer together they stood, the greater effect on the single target. Instead of firing a single bullet at each individual target from each shooter, all shooters would fire at the same target, putting multiple bullets into the same target, thus ensuring they were dead. We soon discovered that grouping soldiers up in this fashion would not only cause more overall damage to the enemy but it improved the soldiers morale much more to be so close to their comrades.
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Blobbing is just a symptom, foundational issues with the faction design is the disease.
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Found it MVGame
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The History Of Blob Warfare: Parts 1-9000
Early 1914:
French military commanders are desperate to come up with some sort of weapon which could potentially win the war quickly for France and their allies. During one of the numerous military experiments the top French military scientists were conducting, they accidentally came across what would soon become one of the deadliest weapons ever created by mankind.
From the journal of Màjor Bernard Piérre de le Blôb, French Military Scientist;
The discovery amazed French top brass, and the plans for the first blobs to be used in live combat against the enemy were put into effect. The first blob factory to produce blobs was constructed immediately in Paris.
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The main problem I read about OKW is the blob. So I ask why in the world would you let a game vs OKW go for long enough that they can get a vet 5 blob in the first place?
OKW have an extremely weak early game. Non vetted Volks can be squad wiped easily by basically anything. Failing that inflict as many casualties as you can. Follow up with AT grens, flamers or even better an early ATG to destroy the first truck they place. (this is assuming they do so outside of base sector). And you have basically won already.
Now many people are going to argue this point with me and that is fine everyone has a right to an opinion. All I ask is that you try it before arguing that I am wrong.
And always remember, against a skilled OKW player the battle is won for and against them in the early game, if your opponent is skilled enough to survive, they become much like a tidal wave.
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"if you only solo, dont read"
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never had any issues with blobs. neither usf nor okw. the ppl i see blobbing are always rank 1000+ish and its a really bad start map control wise
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