M20 damage
![avatar of 89456132](/images/avatars/kv1.png?updated=1395697056)
Posts: 211
![avatar of atouba](/uploads/avatar/9168.jpg?updated=1387766139)
Posts: 482
![avatar of Cadoc](/images/no_av.png)
Posts: 62
This is all from a teamgame perspective, I don't really do 1v1s.
![avatar of Katitof](/images/avatars/partisan_at.png?updated=1414778183)
Posts: 17914 | Subs: 8
![avatar of JHeartless](/images/avatars/zis_at_gun.png?updated=1398332839)
Posts: 1637
![avatar of Nuclear Arbitor](/images/no_av.png)
![Patrion 2](/images/badges/crowdfunding/patron_2.png)
Posts: 2470
damage normalization between far and near is another option.
![avatar of Hon3ynuts](/images/no_av.png)
Posts: 818
![avatar of Mr. Someguy](/images/avatars/policefusilier.png?updated=1428069587)
Posts: 4928
![avatar of ImSkemo](/uploads/avatar/11999.gif?updated=1460392818)
Posts: 444
![avatar of elchino7](/uploads/avatar/7864.jpg?updated=1488595911)
![Senior Moderator Badge](/images/badges/badge_SENIOR_MODERATOR.png)
Posts: 8154 | Subs: 2
at 5 minutes its fine people don't even have AT that early, 30 minutes into the game (if it lives that long) it does nothing at all to vet troops with 50% recieved accuracy bonuses, mabye increase the damage with vet 2/3 if any change at all its still a really good unit bought in like every game though but vet 2/3 m20s are somewhat rare
It's not like we see vet3 M3 either. A late M20 is still useful for mining.
![avatar of JuanElstretchyNeck](/images/no_av.png)
Posts: 226
M20 is fantastic at pushing Volks squads to stop the shrek from firing. Very frustrating when a skilled player does this to you (I'm looking at you serious Kappa )
![avatar of Vaz](/uploads/avatar/8637.gif?updated=1413710824)
Posts: 1158
![avatar of drChengele](/uploads/avatar/10012.png?updated=1409407430)
![Patrion 1](/images/badges/crowdfunding/patron_1.png)
Posts: 640 | Subs: 1
On the other hand, it is a bit on the expensive side, manpower-wise, for what it delivers.
![avatar of JHeartless](/images/avatars/zis_at_gun.png?updated=1398332839)
Posts: 1637
I'd be hesitant to buff the M20 without fixing the Wehrmacht vs USF matchup first.
Good Point.
![avatar of gman1211](/images/avatars/assault_engineer.png?updated=1414778142)
Posts: 133
But ya the problem with buffing this is it puts ostheer players in a rough spot. Im a little split on this one, the 340/20 cost m20 should exactly die super easy (not mentioning the 70 cost armour skirt upgrade). But it shouldn't roam around the battlefield slaughtering German infantry. Honestly when I play with the m20 vs ostheer, alot of the time it feels like a l2p issue on the ostheers part.
![avatar of Mr. Someguy](/images/avatars/policefusilier.png?updated=1428069587)
Posts: 4928
But ya the problem with buffing this is it puts ostheer players in a rough spot. Im a little split on this one, the 340/20 cost m20 should exactly die super easy (not mentioning the 70 cost armour skirt upgrade). But it shouldn't roam around the battlefield slaughtering German infantry. Honestly when I play with the m20 vs ostheer, alot of the time it feels like a l2p issue on the ostheers part.
It's not a L2P issue, Wehrmacht actually is fighting an uphill battle. For 1600 Manpower, both factions can buy 5 squads and tech up. But not only are Riflesquads superior to Grenadiers one-on-one, but they get a free BAR Riflesquad with tech. Wehrmacht's infantry are weak against USF and they have less of them. It also costs 70 fuel to reach the M20 Utility Car, and 75 to reach the 221 Scout Car. While it's true the M20 costs a lot more manpower than the 221, Wehrmacht does not get a free squad with teching.
![avatar of gman1211](/images/avatars/assault_engineer.png?updated=1414778142)
Posts: 133
![avatar of Tablemat](/images/no_av.png)
Posts: 12
It's not a L2P issue, Wehrmacht actually is fighting an uphill battle. For 1600 Manpower, both factions can buy 5 squads and tech up. But not only are Riflesquads superior to Grenadiers one-on-one, but they get a free BAR Riflesquad with tech.
Don't forget munitions income. What will the USF player be spending his on? Volley fire?
Edit: Or put another way, when Ostheer techs up, they get free access to LMG42 and grenades
![avatar of minimitmit](/images/no_av.png)
Posts: 36
![avatar of Cadoc](/images/no_av.png)
Posts: 62
Don't forget munitions income. What will the USF player be spending his on? Volley fire?
60 munitions per M20 mine, grenades, smoke, 60 munitions per BAR, 75 munitions for M20 armour upgrade.
Livestreams
![]() |
![]() |
![]() |
482 | ||
![]() |
![]() |
![]() |
15 | ||
![]() |
![]() |
![]() |
15 | ||
![]() |
![]() |
![]() |
9 | ||
![]() |
![]() |
![]() |
4 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.41662.870+14
- 2.659233.739+2
- 3.299158.654+3
- 4.286110.722-2
- 5.309114.730+5
- 6.12243.739-1
- 7.193100.659+3
- 8.10829.788+9
- 9.370283.567+3
- 10.1171650.643+2
Replay highlight
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger
![Einhoven Country](/images/maps/4p_enhoven_country.jpg)
![Honor](/images/buttons/HONOR_icon.png)
![Download](/images/buttons/DOWNLOAD_icon.png)
Board Info
19 posts in the last week
45 posts in the last month
Welcome our newest member, Wnukowskit
Most online: 2043 users on 29 Oct 2023, 01:04 AM