Problem with OSTH 1v1 is how campy it gets. The entire game is about the USF forcing his way through a mega camp of MGs + ATs + Grens + Mortars. Even their P4s and eventual Tigers arent used as 'Tanks' rather much more semi-mobile immortal units of death, sitting behind passive camps that require MINIMAL micro.
- MG planted with arc covering sector, check
- AT gun just behind the MG covering the entry point, check
- Mortar behind the AT, bombarding any attempts to flip VP/Fuel/Ammo, check
- 1-2 Grens, now with LMGs, to rip charging/flanking infantry, along with insta engine hit fausts, check
- P4s or CP based Tiger/Panther, sitting behind it all, check
In any other RTS, you would be labelled a mega-trash newb for camping like 99% Osth players do in 1v1s. Just squat on 1 fuel/ammo/VP with 4 units, then send the blob to take the other. GG.
You lose cause youre bad, you win cause youre a camping git and the game isnt balanced - Fact
I see Ostheer far from problematic atm, even for USF. OKW it's another storry but still, I think an USF fix would fix also the balance (hoping of course that Relic won't extra-buff this faction, transforming it into 10 minutes mark win guarantee).