Protip: Try to actually read what has been posted before in this thread.
Why is B4 even a problem?
Posts: 322
Protip: Try to actually read what has been posted before in this thread.
Posts: 2070
Posts: 1970 | Subs: 5
Because anything that hurts the Axis are deemed OPIf you want anyone to take you seriously these posts need to stop.
Posts: 1144 | Subs: 7
Why is B4 even a problem?
Posts: 322
it nullifys squad preservation, avoiding squad wipes comes down to luck, and the 'hard' counters are all doctrinal.
Posts: 2070
If you want anyone to take you seriously these posts need to stop.
Posts: 1970 | Subs: 5
Not that I disagree with you but ISU, JT, Kat, Stuka are all guilty of that.
Why single out the B4 with all of those things listed.
I don't feel kat or stuka is OP, But JT and ISU is a little over the top to say the least.
ISU's problems are compounded with Mark target.
The JT has highest range and can shoot though all terrain and 1-2 punch a tank with its ability.
Sorry for the tangent but at the end of the day, B4 stands currently as a good option for KT,TA,JT and it should stay that way.
We gotta look at the game as a whole to tone down the squad wiping and in JT's case tank erasing.
Posts: 322
Of course it should, but currently at vet 3 it's just slightly too good of an option. I don't think changing its vet 3 bonus is too much to ask.
The issue tracker is an attempt at just that. The forums are for targeted discussion on specific topics. Start a thread in the balance forum that attempts to look at the game as a whole and see how that goes for you.
Posts: 1970 | Subs: 5
well i am fuckin sick of having to plead for buffs or nerfs without the damn axis lobby coming in and telling everyone that Axis equipment is superior to everything.
if some allied tank let alone unit, is equal to an axis counterpart it is deemed "imbalanced" and not asymmetrically balanced. you can't keep looking at fucking units in a vacuum and nerfing/buffing them without thinking about the consequences it may have.
Posts: 747
Not that I disagree with you but ISU, JT, Kat, Stuka are all guilty of that.
Why single out the B4 with all of those things listed.
I don't feel kat or stuka is OP, But JT and ISU is a little over the top to say the least.
ISU's problems are compounded with Mark target.
The JT has highest range and can shoot though all terrain and 1-2 punch a tank with its ability.
Sorry for the tangent but at the end of the day, B4 stands currently as a good option for KT,TA,JT and it should stay that way.
We gotta look at the game as a whole to tone down the squad wiping and in JT's case tank erasing.
Posts: 4951 | Subs: 1
Posts: 2070
So I'm the axis lobby? At what point did I say anything remotely resembling that?
Well, please educate me then. What axis unit is the B4 equal to? What will be the unintended consequences of changing or reducing the B4's vet bonuses?
Posts: 4928
On that note, don't forget to vote
Posts: 1970 | Subs: 5
Posts: 320
Posts: 976
Posts: 503
The B-4 howitzer seems to be very popular lately and is probably the most useful immobile, onmap artillery in game.
My main concern with it is, that I think it's precision strike is a bit over the top. Oneshotting tanks across the map for a handful of ammo is too much in my opinion.
I would therefore suggest to either town down the precision strikes damage or it's range.
Posts: 589
Posts: 320
184 | |||||
32 | |||||
26 | |||||
2 | |||||
1 | |||||
1 | |||||
1 |