B-4 Population Problem
Posts: 70
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Posts: 2181
I thought you can decrew any weapon and replace it with the lowest popcap squad to create low popcap disturbance. This goes with all buildable crewed weapons, not only the B-4. You COULD make crew weapons act as vehicles with a set popcap when captured, but then imagine all the shock/obersoldaten wielding crewed weapons...
support weapons already have a pop cost
Posts: 2053
support weapons already have a pop cost
...
But for static-built weapons other than the B-4, i thought you could get away with lower popcap by replacing the crew...
Posts: 923
You can abuse this fact by killing all the crews yourself right after building a B-4 (a single molotov is enough) and retaking it with conscripts. Thus it is possible to use five B-4 guns with the same upkeep of a single ML-20 gun.
Thus it is possible to use five B-4 guns with the same upkeep of a single ML-20 gun.
Thus it is possible to use five B-4 guns
five B-4 guns
I did not know this... That is half a tonne of HE per fire cycle.
Let me just go spam and see if it is possible to die out of happiness
Relic don't dare touch that shit for atleast a week.
Posts: 70
...
But for static-built weapons other than the B-4, i thought you could get away with lower popcap by replacing the crew...
This is B-4's unique problem. All other support weapon crews have a low pop cost, mostly 1, so you cannot reduce the upkeep significantly by replacing the crews. (e.g. Replacing 10.5cm leFH 18 crews by three osttruppen soldiers will decrease the pop by mere 1.5.)
Posts: 157
Thus, Ostheer or OKW players will never touch it, not only its a 4 men squad it increases the pop cap of the weapon crew
Posts: 70
same goes with Maxim. The gun itself cost 3 pop and the crew cost 3. So each men in the maxim squad is 0.5 pop.
No, each maxim crew costs 1. See http://www.coh2-stats.com/team_weapons
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Thanks for the info!
Posts: 379
Posts: 70
I'm gonna try to abuse this exploit to death.
Thanks for the info!
I wanted to stop this abuse
To be honest, I tried this method three times in 2v2 recently, won every game then refrained feeling guilty about it. We normally do not build more than two howitzers even with excess manpower because of the 100 pop cap as we need to maintain sufficient mobile army. Operating five howitzers with only 15 pop is certainly game breaking. In fact, only three vetted B-4s were a death sentence to any German heavy tank.
Posts: 8154 | Subs: 2
I wanted to stop this abuse
To be honest, I tried this method three times in 2v2 recently, won every game then refrained feeling guilty about it. We normally do not build more than two howitzers even with excess manpower because of the 100 pop cap as we need to maintain sufficient mobile army. Operating five howitzers with only 15 pop is certainly game breaking. In fact, only three vetted B-4s were a death sentence to any German heavy tank.
You need people abusing so they actually fix it. It being for a while, but i didn't knew it was SO LOW.
Posts: 3552 | Subs: 2
Let me just go spam and see if it is possible to die out of happiness
Relic don't dare touch that shit for atleast a week.
Your shit will be safe
I have it good authority that Relic do not go into the woods
Posts: 365
The easy fix would be to make it like all other weapons and have the weapon itself consume popcap.
I sense this is more of a bug than a balance issue.
Posts: 39
I can already imagine it now, the first jagdtiger is spotted, and then suddenly... BOOM... 10 203mm shells rain down upon it
and then they ragequit
Posts: 70
Posts: 923
Posts: 923
Well, now all those people who play 4v4 matches have a way to counter all those kings tigers, jagdtigers, and panthers.
I can already imagine it now, the first jagdtiger is spotted, and then suddenly... BOOM... 10 203mm shells rain down upon it
and then they ragequit
A single 3 Vet B-4 doing precision strike has a good chance to instawipe a Jagdlol. Getting two pens with jacksons/SU-85 and a precision strike right on the KT.. This kill the KT.
No need for 5, even two is alot.
Posts: 42
I did not know this... That is half a tonne of HE per fire cycle.
Let me just go spam and see if it is possible to die out of happiness
Relic don't dare touch that shit for atleast a week.
Almost made me fire up the game again, abusing Axis players with B4 always such a pleasure.
Posts: 4928
One shot, very strong, 1/5 chance to hit
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