USF paratrooper upkeep too high?
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Permanently BannedI feel like they don't perform good enough to justify their cost..
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Man...these Paras are underperforming I think a cost decrease should do the trick.. to maybe 25 mp?
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Permanently BannedThey are just paradropped elite 6 men squads with the option to either upgrade to powerful double LMG's or close range thompsons. They only have the same reinforcement cost as Rifles even though being elite infantry. And they only can reinforce from radio beacons.
Man...these Paras are underperforming I think a cost decrease should do the trick.. to maybe 25 mp?
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Permanently BannedParatroopers cost are fine, they can deal good damdge with upragde and can drop in any were.
mabey I need to clarify myself.
I think their price is fine.
but, I think the effect mp income a little too much
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Can you reduce the image slightly, so I do not have to invis? Thnx
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Permanently BannedDon't forget that with Thompsons they become the highest close range dps squad in the game
More than shocks?
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Don't forget that with Thompsons they become the highest close range dps squad in the game
That doesn't have armor, range, camo(falls, storms), rec acc modifiers or sprint to actually use that dps by the time they reach the target.
But hey, they got ability that allows axis to gun them down 50% faster!
Posts: 351
That doesn't have armor, range, camo(falls, storms), rec acc modifiers or sprint to actually use that dps by the time they reach the target.
But hey, they got ability that allows axis to gun them down 50% faster!
Does anyone have the actual stats for what that ability specifically does?
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More than shocks?
More than shocks, more than stg44 obers.
USF has the most amount of smoke abilities out of the 4 factions. Also why would you use the ability in the open? Use it only when you're in green cover. Same with stormtrooper stg44s
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i thought when you buy thompsons it only gives the thompsons to two of the members?
I'm pretty sure they get 4 now. I've found the upgrade pretty dubious all the same because they seem to get shot to pieces by LMG troops before they even come close most of the time. Even post-nerf, the M1919s are more reliable.
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I'm pretty sure they get 4 now. I've found the upgrade pretty dubious all the same because they seem to get shot to pieces by LMG troops before they even come close most of the time. Even post-nerf, the M1919s are more reliable.
My experiences are it is map dependent. CQB in a City call's for the Thompsons.
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