Slightly random question but like the title says does the fire rate of AT guns drop off when they have lost crew.
In my mind I always imagined that they would but this is probably not actually true.
Is firing rate of AT guns affected by crew size
14 Sep 2014, 15:28 PM
#1


Posts: 609
14 Sep 2014, 15:29 PM
#2

Posts: 1740
I actually have not realised this yet and I don't think it is true.
Though I don't have any evidence.
Though I don't have any evidence.
14 Sep 2014, 15:57 PM
#3

Posts: 324 | Subs: 2
No.
Altough their fire rate drops to zero if they have one or less members
Altough their fire rate drops to zero if they have one or less members

14 Sep 2014, 17:23 PM
#4

Posts: 577
No.
Altough their fire rate drops to zero if they have one or less members
BAH, I came to this thread solely to make such a comment.
"Yes, but only two sizes count >2 and <2 D:"
14 Sep 2014, 17:32 PM
#5



Posts: 2181
ive seen atguns fire with 1 and 0 crew members though 

14 Sep 2014, 17:33 PM
#6

Posts: 818
As they lose models it may take time for auxilary members to recrew the gun thereby decreasing the fire rate. But this is only relevant if the 2 guys using the gun are dying or just died
14 Sep 2014, 17:34 PM
#7

Posts: 1702
Kind of, the more crewmembers it has, the slower the gun fires.
Basically look at the zis-3, biggest crew, slowest rate of fire
Basically look at the zis-3, biggest crew, slowest rate of fire

14 Sep 2014, 17:41 PM
#8

Posts: 68
BAH, I came to this thread solely to make such a comment.
"Yes, but only two sizes count >2 and <2 D:"
Shame on you Milka its >=2
14 Sep 2014, 21:12 PM
#9

Posts: 2280 | Subs: 2
Permanently Bannedit will effect movement speed
15 Sep 2014, 03:53 AM
#10

Posts: 1026
ive seen atguns fire with 1 and 0 crew members though
I have a replay from an old patch where a 0 crew soviet AT gun stays in its spot and keeps firing on units that enter its LoS. We had to destroy the gun to stop it.

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