And then you get to play against germans with germans... Well that's an odd option when you advertise realism.
I wonder if anyone plays mirror games in beta now. It's only a possibility.
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And then you get to play against germans with germans... Well that's an odd option when you advertise realism.
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.....Despite that, it didn't feel THAT bad when playing the game. There are good gameplay elements and the game feels dynamic when it comes to flanking manouvres and back and forth skirmishing. I just hope they still tweak the UI here and there (especially how you read your resources is so annoying.)
Balance wise ofc I can't say anything, just yet, but there is time to fix. And it's not terrible from my first impressions.
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CombatMuffin I'm not sure if you realize this but World War II wasn't actually desaturated and lacking in color like Saving Private Ryan/Band of Brothers. World War II actually took place in real life where bushes actually are green.
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voices
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So I played the game yesterday and I must say it was better than any expectations I had, although these were very low.
Coh 2 is a different game, there is no doubt about it. There is no way you can compare it with Coh 1. It looks more like Men of War if anything. Yes it definitely lost it's own character. (Maybe even just the player colors have to do with it. Red and blue feels so much more like 'toys'.)
Coh 1 had great voice acting, arcade feel of toying with units, the factions (US and Wehr) were so perfect matched for each other.
Coh 2 is more spammy, less intelligent when it comes to the (worse) resource system, still a very bad Hud interface, buildings almost have no reason of being there, bulletins will probably cost tons of time / money.
Despite that, it didn't feel THAT bad when playing the game. There are good gameplay elements and the game feels dynamic when it comes to flanking manouvres and back and forth skirmishing. I just hope they still tweak the UI here and there (especially how you read your resources is so annoying.)
Balance wise ofc I can't say anything, just yet, but there is time to fix. And it's not terrible from my first impressions.
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The Engineers in CoH1 had more personality in their voiced line when they finished being built than CoH2 has altogether.
And the visuals are as greyscale and boring as the voice acting.
I mean, fuck, dudes, the production buildings DON'T EVEN HAVE ANIMATIONS WHEN THEIR UNITS ARE BEING BUILT. Not a even a blinking light. Since the units themselves don't even spawn out of the buildings anymore, why the fuck did they even bother to make those sad excuses they call structures that are some holes in the ground with tarps over them?
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Agreed. Buildings are so useless now...
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