And all this time I had thought you were complaining about maxims in a teamgames because they sure as hell are not problematic in 1vs1.
Yeah, those SSSS builds from coh1 sure weren't support weapons in any shape or form. Or how about mg42 at coh2 release?
yes and the ssss builds in coh 1 is the reason why snipers are not nearly as potent as they are in coh 2. i think people are severely over blowing the worth of the mg42 back then. it could not function by spamming. flamethrowers where much more powerful and as such m3 + flame engie was even more powerful. you could put snipers in m3 and the mg42 only had 3 men back then. and of course maxim spam was a problem back then as well as the maxim simply could be rammed into a mg42 and get on top because their hp differences. only later relic fixed that. however they took the best anti maxim unit: the flame ht from tier 2 and since then the maxim became a problem for the ost again.