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WC51 new 'M3' spam

5 Aug 2014, 01:02 AM
#1
avatar of nwglfls

Posts: 240

WC51 just like M3 scout car, given the fact US rifleman already have decent high dps plus early wc51, it is almost impossible to counter as ostheer, more important, when wc51 explodes, it has no collateral damage to the garrisoned unit

5 Aug 2014, 01:23 AM
#2
avatar of Snack_Master

Posts: 65

I feel as though Ostheer slightly lacks early game light AT but OKW has it in over abundance.
5 Aug 2014, 02:42 AM
#3
avatar of wooof

Posts: 950 | Subs: 1

i find the exact opposite. fausts are pretty much required to kill the wc51. schrecks on volks dont come soon enough and the raketen is too much of a gamble. id much rather be wehrmacht than okw vs wc51
5 Aug 2014, 02:48 AM
#4
avatar of Porygon

Posts: 2779

I can't even count how many times my derpwerfer, pointing to the half health jeep in perfect timing, ends up the derpwerfer shoot its rocket onto the damn ground.
5 Aug 2014, 03:00 AM
#6
avatar of ferrozoica

Posts: 208

MG's are also pretty effective and of course you need to be doctrinal to get them as OKW
5 Aug 2014, 05:41 AM
#7
avatar of __deleted__

Posts: 807

This is the new m3 tactic, I met it once. I predict the thing happened to M3 will happen to this little car too. There are many things that are not ok with it (imagine the Ostheer's grens sdkfz comming at 0 CP) Until then though, it will be used and abused by many.
6 Aug 2014, 15:00 PM
#8
avatar of Shadow

Posts: 89

TBH they suck so much and die super fast to even rifles so anyone who cant counter this needs to l2p......
6 Aug 2014, 15:26 PM
#9
avatar of Bulgakov

Posts: 987

jump backJump back to quoted post6 Aug 2014, 15:00 PMShadow
TBH they suck so much and die super fast to even rifles so anyone who cant counter this needs to l2p......


After seeing your other posts "c**ts c**ts c**ts", I find it easy to dismiss your ideas. Even if you hadn't I'd still disagree. In the right hands it can be a very powerful (read overly powerful) unit.

Though yes, it's not made of titanium.
6 Aug 2014, 15:29 PM
#10
avatar of Shadow

Posts: 89

No it cant, they can get a puma out easy to counter you, no decent player uses this com lol..........
6 Aug 2014, 15:37 PM
#11
avatar of Napalm

Posts: 1595 | Subs: 2

Breaking news. Napalm has been playing as OKW.

The Dodges are very counterable and I like seeing my opponent use them as they are a resource sink.

Fight on the front with 2 volks and a Wagon, flank around in the rear with a Strumpio. They'll back up into the optional range of the Strumpio.
6 Aug 2014, 15:40 PM
#12
avatar of __deleted__

Posts: 1225

jump backJump back to quoted post6 Aug 2014, 15:29 PMShadow
No it cant, they can get a puma out easy to counter you, no decent player uses this com lol..........

Wat? By the time OKW fields a Puma, the WC51 has been refitted and a Captain and possibly a Stuart is in the game. Also, you get engineers to demoderp and a powerful recon plus arty combo. Its certainly not a bad commander.
6 Aug 2014, 15:42 PM
#13
avatar of RunToTheSun

Posts: 158

jump backJump back to quoted post5 Aug 2014, 02:42 AMwooof
i find the exact opposite. fausts are pretty much required to kill the wc51. schrecks on volks dont come soon enough and the raketen is too much of a gamble. id much rather be wehrmacht than okw vs wc51


+1

I think the wc51 has too much power in the early stages, you might argue spending 20 fuel on this thing is fine since it slows your tech however that you can just drive to the cutoffs vs OKW players makes this thing so rewarding that it actually has no drawback getting it as you will make up for the 20 fuel by fuel starving the opponent.

Maybe a slight fuel increase on the wc51 would help , since it would come a bit later , i dont think the thing itself is OP , but it needs some tweaking since all you can do when you face it early is retreat or be garrisoned. so i think if you delay its time of arrival that would help abit.

At shadow get your facts straight , nearly every top player uses this doc over rifle doc - why is that ? because it boosts the US early even more so .
6 Aug 2014, 15:47 PM
#14
avatar of SlaYoU

Posts: 400


At shadow get your facts straight , nearly every top player uses this doc over rifle doc - why is that ? because it boosts the US early even more so .


Just ignore him, everyone has to l2p with that kind of guy.
6 Aug 2014, 16:02 PM
#15
avatar of Romeo
Honorary Member Badge
Benefactor 115

Posts: 1970 | Subs: 5

I can't comment in an unbiased fashion on this because I've still never fought against a WC51.

All I can say is that this unit is definitely very very strong right now, especially vs OKW.

That being said, I still lose plenty of games using it. I'm not sure if I think it needs another "nerf".

I think the real problem is a total lack of faust-like ability.
6 Aug 2014, 16:06 PM
#16
avatar of armatak

Posts: 170

WC51 given it's cost and ease to deal with is fine in my opinion.

1. It is quite vulnerable to small arms fire.
2. You will not get flamers in it.
3. It costs a lot and makes you sacrifice other options.
6 Aug 2014, 17:35 PM
#17
avatar of jmarks2001

Posts: 187

So the USF player has sacrificed capping power by getting a quick WC51 or two, so it's okay to sacrifice some capping power yourself. As OKW, don't be afraid to get yourself an early raketenwerfer (like the second or third produced unit early). You should be able to take out the first WC easy as he won't be expecting any dedicated AT on the field that soon. If he's got a second, be aggressive with the raketen, you can always retreat it if caught out of position. Even if you don't manage to take out the second WC, he's probably being more cautious with it which is still a good thing for you.

When all is said and done, you're even in terms of early capping power, you've robbed your opponent of fuel which will slow his teching, and you have a unit that still has mid/late game utility (and you were probably going to get anyway), and maybe some vet (or at least some xp).
6 Aug 2014, 17:47 PM
#18
avatar of wooof

Posts: 950 | Subs: 1

As OKW, don't be afraid to get yourself an early raketenwerfer (like the second or third produced unit early).


this can work well if the american actually does build cars. if they dont, youre now a squad down against rifle spam, which already has an advantage over volks and sturms. thats the problem i see with okw early game. countering vehicles is a complete gamble. but if you wait til you see the m3/wc51 it may already be too late due to map control and/or squad wipes on retreat.
6 Aug 2014, 17:53 PM
#19
avatar of Romeo
Honorary Member Badge
Benefactor 115

Posts: 1970 | Subs: 5

jump backJump back to quoted post6 Aug 2014, 17:47 PMwooof


this can work well if the american actually does build cars. if they dont, youre now a squad down against rifle spam, which already has an advantage over volks and sturms. thats the problem i see with okw early game. countering vehicles is a complete gamble. but if you wait til you see the m3/wc51 it may already be too late due to map control and/or squad wipes on retreat.


If he flanks your raketen and kills it on retreat and he steals it, that's basically also the worst possible thing that could happen.

I think a double sturmpio opening is the safest and most effective counter to the dodge right now. Also a mine on your retreat path. If he gets greedy and chases, then kaboom.
6 Aug 2014, 20:28 PM
#20
avatar of jmarks2001

Posts: 187

jump backJump back to quoted post6 Aug 2014, 17:47 PMwooof


this can work well if the american actually does build cars. if they dont, youre now a squad down against rifle spam, which already has an advantage over volks and sturms. thats the problem i see with okw early game. countering vehicles is a complete gamble. but if you wait til you see the m3/wc51 it may already be too late due to map control and/or squad wipes on retreat.


I mean build the raketen once you see a WC51, not before. A player building multiple WC's will usually build his first as his second unit and then harass with it, so you'll know it's there pretty quick. I've cancelled my second Volks in favor of a raketen when I've seen this. As for getting your raketen flanked, the idea is to position it aggressively (possibly in a building), but retreat at the first sign of a flank.
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