WC51 new 'M3' spam
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TBH they suck so much and die super fast to even rifles so anyone who cant counter this needs to l2p......
After seeing your other posts "c**ts c**ts c**ts", I find it easy to dismiss your ideas. Even if you hadn't I'd still disagree. In the right hands it can be a very powerful (read overly powerful) unit.
Though yes, it's not made of titanium.
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The Dodges are very counterable and I like seeing my opponent use them as they are a resource sink.
Fight on the front with 2 volks and a Wagon, flank around in the rear with a Strumpio. They'll back up into the optional range of the Strumpio.
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No it cant, they can get a puma out easy to counter you, no decent player uses this com lol..........
Wat? By the time OKW fields a Puma, the WC51 has been refitted and a Captain and possibly a Stuart is in the game. Also, you get engineers to demoderp and a powerful recon plus arty combo. Its certainly not a bad commander.
Posts: 158
i find the exact opposite. fausts are pretty much required to kill the wc51. schrecks on volks dont come soon enough and the raketen is too much of a gamble. id much rather be wehrmacht than okw vs wc51
+1
I think the wc51 has too much power in the early stages, you might argue spending 20 fuel on this thing is fine since it slows your tech however that you can just drive to the cutoffs vs OKW players makes this thing so rewarding that it actually has no drawback getting it as you will make up for the 20 fuel by fuel starving the opponent.
Maybe a slight fuel increase on the wc51 would help , since it would come a bit later , i dont think the thing itself is OP , but it needs some tweaking since all you can do when you face it early is retreat or be garrisoned. so i think if you delay its time of arrival that would help abit.
At shadow get your facts straight , nearly every top player uses this doc over rifle doc - why is that ? because it boosts the US early even more so .
Posts: 400
At shadow get your facts straight , nearly every top player uses this doc over rifle doc - why is that ? because it boosts the US early even more so .
Just ignore him, everyone has to l2p with that kind of guy.
Posts: 1970 | Subs: 5
All I can say is that this unit is definitely very very strong right now, especially vs OKW.
That being said, I still lose plenty of games using it. I'm not sure if I think it needs another "nerf".
I think the real problem is a total lack of faust-like ability.
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1. It is quite vulnerable to small arms fire.
2. You will not get flamers in it.
3. It costs a lot and makes you sacrifice other options.
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When all is said and done, you're even in terms of early capping power, you've robbed your opponent of fuel which will slow his teching, and you have a unit that still has mid/late game utility (and you were probably going to get anyway), and maybe some vet (or at least some xp).
Posts: 950 | Subs: 1
As OKW, don't be afraid to get yourself an early raketenwerfer (like the second or third produced unit early).
this can work well if the american actually does build cars. if they dont, youre now a squad down against rifle spam, which already has an advantage over volks and sturms. thats the problem i see with okw early game. countering vehicles is a complete gamble. but if you wait til you see the m3/wc51 it may already be too late due to map control and/or squad wipes on retreat.
Posts: 1970 | Subs: 5
this can work well if the american actually does build cars. if they dont, youre now a squad down against rifle spam, which already has an advantage over volks and sturms. thats the problem i see with okw early game. countering vehicles is a complete gamble. but if you wait til you see the m3/wc51 it may already be too late due to map control and/or squad wipes on retreat.
If he flanks your raketen and kills it on retreat and he steals it, that's basically also the worst possible thing that could happen.
I think a double sturmpio opening is the safest and most effective counter to the dodge right now. Also a mine on your retreat path. If he gets greedy and chases, then kaboom.
Posts: 187
this can work well if the american actually does build cars. if they dont, youre now a squad down against rifle spam, which already has an advantage over volks and sturms. thats the problem i see with okw early game. countering vehicles is a complete gamble. but if you wait til you see the m3/wc51 it may already be too late due to map control and/or squad wipes on retreat.
I mean build the raketen once you see a WC51, not before. A player building multiple WC's will usually build his first as his second unit and then harass with it, so you'll know it's there pretty quick. I've cancelled my second Volks in favor of a raketen when I've seen this. As for getting your raketen flanked, the idea is to position it aggressively (possibly in a building), but retreat at the first sign of a flank.
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