State of the balance according to Imperial Dane
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Posts: 13
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True, but Vet Rifles / M3 / WC51 can do the same, it's just part of the game. You're still sinking more into those Grenadiers than you would if you had your own T1 Scout Cars.
But the Jackson has a huge range advantage as well, if exploited properly the Panzer IV shouldn't get close. The Jackson should be supported as well since it lacks AI abilities.
while I would never use troop training early vs USF, that gren squad will win 2v1 fights against Soviet stuff. The only time it could back fire is if a sniper was out early.
As for the Jackson, SU-85 also out ranges quite a few tanks, Does that mean it never gets flanked or killed? P4s can get close on many of the maps due to lay out or true line of sight. My point is while the Jackson is a great TD, it is hard to keep hold of your advantages late game vs Ostheer or OKW, and I think the main problem is their tanks. This is also assuming some of the early game of US gets toned down.
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Anyways, as I was saying, I respect dane as a person, player, and caster but his balance opinions are far from objective, nor should most of them be taken seriously.
Posts: 1571
He advocates giving the volks a LMG or STG44 upgrade in addition to their panzershreck.
5 man LMG34 with panzershreck squad...That's a strong core infantry unit right there (would need an increase in manpower price to compensate). Why would obersolaten be made anymore then..?
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Some things, such as:
Why would obersolaten be made anymore then..?
Because at Vet 5 they should have jet packs and a automatic grenade launcher.
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I think it's pretty clear Maxims need a nerf of some sort, dunno how anyone could disagree with him on that.
I dont think any one is disagreeing with him so far
Posts: 1439
He made some odd comments but I do agree on MG42, Volks and much more.
Also I agree that US late game is really strong but majority of players can't utilize it well.
Wermaht needs some love as this has been carried over from pre expansion era.
Dpn't necessarily think Maxim over performs it's rather MG that is not up to its standards.
PzII is in a weird tier. It comes way too late to be fully effective and at that point in the game it's better to save fuel and go Obersoldaten.
Volks loose to every infantry in the game (maybe except to Cons at max range) and in the late game they are only a shreck carriers and having only one and no way to cripple a vehicle doesn't make them and good at AT neither. I get the combined arms thing but if you invest heavily in volks you are limiting your AI. Grenades are giving them a bit of edge sometimes but it's not hard to dodge them and OKW can't really spam them neither.
People complain about Obersoldaten but they are 2 shooted by a Sherman or T-34.
Kugel it's too clunky. HP boost it got helps but even in the early game it can be focus fired so easily. Plus terrible patching on top of that.
OKW AA trcuk can't even safely retreat from an AT gun without using a smoke. AT gun will always get it. That's really all you ahve to do to counter this unit. Get a ZiS and just right click it. Don't worry about infantry. You got 6 men squads.
Stuka is a funny one. People say it's OP but I don't think you get your money worth when getting one. 100 fuel investment that is good at destroying units or punishing really bad players. Single light tank can hunt it down.
So in the end I agree on his opinion that OKW is too specialized. I understand that's the way it is but when you design army in this way you have to make sure EVERY unit is useful and comes at the right time.
By no means OKW is a weak faction. It's strong but only in a "set" frame. When you go beyond this frame you get mediocre units that are overpriced.
Plus going the same BO every game will get boring after a while.
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I'm guessing he is an Oberkommando player since his opinion on the other 3 factions ranged from ok to good while his OKW analysis is so completely off it is laughable.
He plays all factions, but I feel like his expectations + poor experience with OKW has ruined his view of them. OKW is so weirdly designed, imo they suffer from Panzer Elite syndrome. That is to say whenever I play them, I feel like they have a lot of options, but not any options I actually need. Yeah I got like 7 light vehicles, 4 infantry types, and 3 heavy tanks, but what I need is either out of reach or simply not part of the faction.
Posts: 105
The Half Track when supported is damn good. High damage output and suppression? To make it so it doesn't need set up time is retarded.
the Jagdpanzer is better than an SU 85.
Volks are about equivalent to Conscripts in terms of flexibility and late game usage.
He didn't even mention Walking Stuka or Obers. They also get one of the best mortar type weapons in the game.
Posts: 10665 | Subs: 9
Dane is a decent player, a great caster but is one of the most blatantly biased players. At some points in alpha testing OKW was ungodly overpowered and he still wanted to buff them. He also thought that the 100 range elefant needed a buff, literally called it useless.
I do not think we have to go any further.
Anyways, as I was saying, I respect dane as a person, player, and caster but his balance opinions are far from objective, nor should most of them be taken seriously.
Dane has over-egged the pudding for far too long.
"Propaganda cast" means it what it says: Dane is promulgating the Ostheer/OKW despite historical facts to the contrary. Very occasionally -and not often enough - he drew back,and made a wimpish vid of the Britz in vCoH, which was sometimes amusing,bcs he has an intellect,when he does not choose to misuse it. But I would be surprised if there were many Dane vids in favour of US victory, outside his excellent Monday novice casts. And where they are, generally results in Dane heaping huge sh1t on the hapless German player,
You cannot rate him for everything, since he has a peculiar aversion to Snipers. Yet Snipers are,for many, an integral part of the Wehr Strat.
Dane has an agenda: you may not like it. I have grown to deplore it,bcs I see more and more where he wants to go. He may pretend it is a joke - but it is not.
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Dane is 100% correct.
Thank you
You make my point for me, better than I ever could .
Posts: 665
I mean, people bitch about Volks, but that's only because they lose to Rifles a bit too much. A core infantry that's durable, has a good grenade, gets incredible vet bonuses and shrecks is not underpowered at all, and the faction already has so much elite ranged infantryalready, adding an LMG42 would be ridiculous overkill. It's more than enough that Panzerfusiliers, Falls, Jaegers and Obers are all capable of putting out massive DPS at mid or long range. The faction also gets very strong units like the Puma, Raketenwerfer and support gun, as well as powerful doctrinal units.
About teching: I'm actually in favor of normalizing all faction's teching costs with Ostheer's. I feel that they tech at the right pace, it's the other factions, mostly the WFA ones, that just tech too fast and can bring out shit like the US AAHT or the Puma way too early.
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I feel like when I lose a Conscript squad, that's a mistake, but oh well. If I lose Volks, well shit they were pretty important. If I lose a T-70, that really sucks. But if I lose a Luchs or Puma? Fuck fuck fuck!
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I see them as a strong infantry faction but with weaker armored assets (in the aggregate) like the USA. The ost and the soviets have better armor, inferior infantry.
Posts: 342
Permanently BannedRelic should also have identified US terminator infantry blobs in beta and acted upon it. MG42 STAND NO CHANCE against these armadas that instantly melt them.
US AA truck is Trololol.
and as mentioned OH simply is crap and too expensive to tech up
Maxim is simply enough said. and ISU 152 and IS2 need to be addressed.
Tiger should be reverted back to wher eit was.
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