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russian armor

July 15th patch?

15 Jul 2014, 09:58 AM
#21
avatar of Le Wish
Patrion 14

Posts: 813 | Subs: 1

15 Jul 2014, 10:01 AM
#22
avatar of gokkel

Posts: 542

I can understand how they want to nerf Obersoldaten a bit, but Fallschirmjäger? They already seemed to die and bleed rather quickly as it is for their massive cost, and struggle with the American infantry.

God knows what the Veterancy changes mean (what cost adjustments, there were none for those units since release).
15 Jul 2014, 10:07 AM
#23
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

the XP needed to level up for those units was too low compared to their cost.

For example a panzerfusilier is worth 290mp and it's stats are adjusted to be worth 290mp. To get to vet 1 they should require 580xp and then vet 2 should be 1160xp however at the moment they require 400xp for 1 then 800xp for 2. This means they vet up faster than they should.

15 Jul 2014, 10:07 AM
#24
avatar of TensaiOni

Posts: 198

I still can't believe they made it consistently pen the Sherman front armor lol. That's the toughest tank we get!

:D


OKW's Flak HQ? Wouldn't call ~28% "consistently".
15 Jul 2014, 10:11 AM
#25
avatar of Cardboard Tank

Posts: 978

Ah, so we are back to not building PGs at all again? They were almost useful the last patch. I actually built them from time to time.

Well, I´ll enjoy spamming those LMG Grens again then. :bananadance:
15 Jul 2014, 10:17 AM
#26
avatar of steel

Posts: 1963 | Subs: 1

Ah, so we are back to not building PGs at all again? They were almost useful the last patch. I actually built them from time to time.

Well, I´ll enjoy spamming those LMG Grens again then. :bananadance:


At least now I can be confident that my MP won't go wasted into the Panzergrenadiers that are now used for watching the weapon crew's flank.
15 Jul 2014, 10:24 AM
#27
avatar of ThoseDeafMutes

Posts: 1026



OKW's Flak HQ? Wouldn't call ~28% "consistently".


Fair enough but considering RoF it's not like it's some rare fluke occurrence. It's a serious threat to a Sherman which is... odd.
15 Jul 2014, 10:27 AM
#28
avatar of MoerserKarL
Donator 22

Posts: 1108

I would really REALLY like to see a nerf to the flak HQ for OKW. Currently they can just put it on a fuel and it fights off infantry, tanks, and aircraft.


nah they buffed the flak HQ last patch. Not sure about that.
15 Jul 2014, 11:49 AM
#29
avatar of austerlitz

Posts: 1705

Good change on the panzergrenadiers,thats all i have to say.They are more useful than ever.
15 Jul 2014, 12:03 PM
#30
avatar of Katitof

Posts: 17914 | Subs: 8

Good change on the panzergrenadiers,thats all i have to say.They are more useful than ever.


Which is funny you say that, because its a nerf.
15 Jul 2014, 12:06 PM
#31
avatar of dasheepeh

Posts: 2115 | Subs: 1

Good change on the panzergrenadiers,thats all i have to say.They are more useful than ever.


:D
15 Jul 2014, 12:17 PM
#32
avatar of spam.r33k

Posts: 503

so the dmg of the 155mm went down by 30 per shot i assume? i do hope that stops it from wrecking okw trucks in 1 barrage, since it always seemed to me the barrage even did a lot of overkill dmg. ill try it on some AI okw trucks once the patch goes live :D
15 Jul 2014, 12:57 PM
#33
avatar of Chacineiro

Posts: 65

Insane pack howtizer buff, now it will finally become useful, those pesky blobs will pay!
15 Jul 2014, 13:30 PM
#34
avatar of ThoseDeafMutes

Posts: 1026

Yeah with cold immunity, nothing will stop it now!

Nerf pack howitzer!
15 Jul 2014, 13:57 PM
#35
avatar of austerlitz

Posts: 1705

jump backJump back to quoted post15 Jul 2014, 12:03 PMKatitof


Which is funny you say that, because its a nerf.


No whats funny is ur too brainless to note the sarcasm.
15 Jul 2014, 14:01 PM
#36
avatar of Leepriest

Posts: 179



No whats funny is ur too brainless to note the sarcasm.


Stay on topic and without insulting.
15 Jul 2014, 14:08 PM
#37
avatar of CptEend
Patrion 14

Posts: 369

I would really REALLY like to see a nerf to the flak HQ for OKW. Currently they can just put it on a fuel and it fights off infantry, tanks, and aircraft.


Just get mortars/AT guns. Because flaks are so powerful I often find OKW players putting them somewhere in the middle of the map, which actually makes them pretty vulnerable.
15 Jul 2014, 14:44 PM
#38
avatar of __deleted__

Posts: 807



No whats funny is ur too brainless to note the sarcasm.


Just...LOL.

Anyway they might as well as remove them from game, wtf. So manny changes to a unit means only one thing: they don't have a clue how to balance it. Ah, and Panther, too. He's in the same situation. It's not really needed at OH. He's not needed at OKW eather, but it is the only tank you can actualy build. Puma + PZII - they are not tanks, KT - pay all your resources and enjoy the only unit you will have on the battlefield.

15 Jul 2014, 14:57 PM
#39
avatar of Katitof

Posts: 17914 | Subs: 8



No whats funny is ur too brainless to note the sarcasm.


Don't blame me for seeing you swinging a stick when you thought you're a master swordsman wielding Excalibur -_-

15 Jul 2014, 15:26 PM
#40
avatar of Spielführer

Posts: 320

Nerfs for PzGrens, Fallschirmjäger and Obersoldaten? `That really sucks!

Especially Fallschirmjäger, since i think they are not as good as in CoH1. I think they lack a bit...

But yeah, more nerfs for ze germans
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