Jäger Light Infantry Reinforce
Posts: 503
isnt the reinforce cost usually 1/2 unitcost/entities?
i didnt check if it actually costs 55, because i was always busy fighting, but it says so in the tooltip
is this intentional? if so why?
Posts: 17914 | Subs: 8
Might be a leftover after they were still a 3 men squad.
Posts: 1063
Posts: 17914 | Subs: 8
If they still do cost 55, its most likely an oversight after they were changed from 3 men squads of Rambo, Terminator and Chuck Norris into current 4 men squad.
Posts: 627
At least it's cheaper than just buying a new squad (just).
Following usual cost convention, I suppose they would normally cost 36/7?
Posts: 17914 | Subs: 8
Posts: 627
More like 39.
Isn't it normally half the full squad cost for a full reinforce?
290/8=36.25
I'd say 39 or 40 would probably be more fair, given the G43's they all come with, but just following convention.
Posts: 503
Posts: 577
I mean, I heavily disagree with the pricing of this unit. 200MP to call in for a unit that has 440MP value. That's like the definition of a throw-away squad you call in behind the enemy to wipe 1-2 squads and then let it die, since sustaining it is too expensive.
Posts: 627
Why are they 290 Manpower? oO
I mean, I heavily disagree with the pricing of this unit. 200MP to call in for a unit that has 440MP value. That's like the definition of a throw-away squad you call in behind the enemy to wipe 1-2 squads and then let it die, since sustaining it is too expensive.
If they dropped the reinforce to normal levels and upped the unit cost to 320/340, I'd be pretty happy. They'd still be perfectly viable. And you could actually lose some models without bleeding all your MP forever
Posts: 31
Posts: 627
you guys talking about this infantry from okw scavanger doctrine ? are they any good ? never used them yet so have no idea
4 man, 4 G43 rifles, sight range of scout infantry and the ability to scavenge, sprint, set booby traps and deploy from neutral buildings.
Pretty good. Reinforce cost is a pain right now, but they're great to keep around on spotting duty. Vet gets them passive cloak in cover, to boot. No hold fire, though, which I lament.
Posts: 31
4 man, 4 G43 rifles, sight range of scout infantry and the ability to scavenge, sprint, set booby traps and deploy from neutral buildings.
Pretty good. Reinforce cost is a pain right now, but they're great to keep around on spotting duty. Vet gets them passive cloak in cover, to boot. No hold fire, though, which I lament.
i see. and totally no nades, which is kind of strange. i've used them few times on compstomps just to check it out and they seem to die pretty quick.
Posts: 627
i see. and totally no nades, which is kind of strange. i've used them few times on compstomps just to check it out and they seem to die pretty quick.
No armour, so they're squishy, so keep them in cover with a volks screen. Once they vet up those G43 are brutal- they're also a great option to pop out and then immediately stick into a building to help alleviate the squishyness problem.
LoS is where they really shine, though. Long view ranges aren't all that common in OKW, and it offers great spotting for field guns/Jagdpanzers.
Posts: 4928
Might have something to do with them being one of the most cost effective infantry at all ranges(their G43s are amazing at long range).
Might be a leftover after they were still a 3 men squad.
Actually sounds like it's leftover from their old unreleased interpretation, where they belonged to Ostheer as a 5 man squad with old G43's.
Posts: 1216
I actually find them a bit odd to be able to salvage wrecks. Grenades would be more realistic.
Posts: 17914 | Subs: 8
4 man, 4 G43 rifles, sight range of scout infantry and the ability to scavenge, sprint, set booby traps and deploy from neutral buildings.
Pretty good. Reinforce cost is a pain right now, but they're great to keep around on spotting duty. Vet gets them passive cloak in cover, to boot. No hold fire, though, which I lament.
You forgot about their ability to infiltrate like snipers.
Posts: 503
Reinforce cost is related to the squad cost and number of people in squad.
If they still do cost 55, its most likely an oversight after they were changed from 3 men squads of Rambo, Terminator and Chuck Norris into current 4 men squad.
ah so maybe they didnt adjust their price. i think they should cost about the same as pgrens (so higher deploying cost, lesser reinforce cost than they have now) since at vet 2 they also get a -received accuracy modifier, which is awesome!
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