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russian armor

US mortar halftrack

8 Jul 2014, 15:47 PM
#1
avatar of Burts

Posts: 1702

Honestly, this poor thing really needs a buff. You pay 40 fuel and you get a completely useless vehicle that can't hit for shit even at very close range.


It just needs a buff, it never hits.
8 Jul 2014, 16:06 PM
#2
avatar of Rizza
Donator 22

Posts: 101

Yeah, the regular fire mode is really inaccurate. The flammable shot seems alright.
8 Jul 2014, 16:34 PM
#3
avatar of KyleAkira

Posts: 410

It should be at least, equal to wehr mortar HT.
m00
8 Jul 2014, 16:56 PM
#4
avatar of m00
Donator 11

Posts: 154

Yeah I always try and use it for getting rid of pesky forward HQs of OKW but thing just blows, can't stand wasting fuel on it anymore.
8 Jul 2014, 16:57 PM
#5
avatar of Ginnungagap

Posts: 324 | Subs: 2

I remember one match where i shelled the OKW with the mortar HT for a good portion of the match. It got one kill and i never bothered to buy it again.
8 Jul 2014, 16:58 PM
#6
avatar of Rollo

Posts: 738

Pure crap, just like the pack howi
9 Jul 2014, 01:18 AM
#7
avatar of akula

Posts: 589

agreed, needs fixing, make it the same as the Wehr mortar HT. oh and yes, fix the pack howitzer!
9 Jul 2014, 08:52 AM
#8
avatar of S73v0

Posts: 522

Yea this vehicle sucks, don't waste the fuel on it. So does the pack howitzer but for some reason the infantry support gun is pretty good.
9 Jul 2014, 12:09 PM
#9
avatar of Arclyte

Posts: 692

easily the worst unit in the game
10 Jul 2014, 23:09 PM
#10
avatar of sherlock
Patrion 14

Posts: 550 | Subs: 1

I've used in a couple of matches now and was able to keep it alive for the entire game or almost. The furtherst I got was vet 1 with really aggressive play, use of the barrage ability and the phosphorous barrage. The short range, shorter than that of a mortar, and the abysmal accuracy make this unit the worst indirect fire unit in the game.

I don't think this is by design or intended. I imagine that there might be a bug in the stats of the unit.
10 Jul 2014, 23:13 PM
#11
avatar of Aerohank

Posts: 2693 | Subs: 1

If an ostruppen squad was 200mp/40fu, I would still prefer getting an Osttruppen squad over the US mortar halftrack.
10 Jul 2014, 23:13 PM
#12
avatar of braciszek

Posts: 2053

I tried to counterbarrage the Ostheer mortar crew with this halftrack. I ended up with a dead halftrack and a nearly full health mortar crew on the other end.
10 Jul 2014, 23:26 PM
#13
avatar of NorthWestFresh

Posts: 317

Yes needs fix please.
10 Jul 2014, 23:58 PM
#14
avatar of Mr. Someguy

Posts: 4928

Looked at the stats and I think I know why it sucks. The US Mortars have the highest scatter of any mortar-type unit in the game. Their accuracy is even worse than the Soviet 120mm Mortar, and the Pack Howitzer is about the second worst.

Another problem is the short range, the Pack Howitzer only has the range of a normal Mortar (80) while the ISG and 120mm have 100 Range. The MHT has a range of 60, 20 meters less than a normal mortar.

Best solution would be to tighten the spread a little and increase the range of each by 20 to properly match their counterparts.
11 Jul 2014, 00:22 AM
#15
avatar of coh2player

Posts: 1571

How does the German mortar HT compare, anybody know?
11 Jul 2014, 00:46 AM
#16
avatar of Mr. Someguy

Posts: 4928

Much more accurate, slower rate of fire, 20 more range (80 vs 60).
11 Jul 2014, 00:48 AM
#17
avatar of Cyridius

Posts: 627

It is an absolutely god awful unit in virtually every aspect.
11 Jul 2014, 06:14 AM
#18
avatar of sherlock
Patrion 14

Posts: 550 | Subs: 1

@Mr. Someguy, thanks for taking a look into the unit stats. I don't think that is intentional. Let's hope Relic will take notice and will address this.
11 Jul 2014, 08:45 AM
#19
avatar of VonIvan

Posts: 2487 | Subs: 21

Mortar halftrack is meh honestly, never seen it match up even close to the Ostheer mortar ht. Needs to be more on target I think.
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