Maxims against OKW.
![avatar of VonIvan](/uploads/avatar/8110.png?updated=1538769493)
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![avatar of lanciano](/uploads/avatar/6763.jpg?updated=1410335748)
Posts: 210
Im not sure if its the maxims or the way OKW was designed.
+1
![avatar of Jay Guo](/uploads/avatar/8832.jpg?updated=1387031314)
Posts: 25
Try to get fast Waking Stuka, that thing is gutten
Then you will get fast T34 eat your Stuka for breakfast . How new you are?
![avatar of VetLolcake](/uploads/avatar/10335.jpg?updated=1406095867)
Posts: 342
Permanently Banned![avatar of OZtheWiZARD](/uploads/avatar/7525.jpg?updated=1400407007)
Posts: 1439
If they garrison a building Stuka will one shoot it. Infantry gun is a bit less effective (takes longer) but a better choice in the long run + it doesn't offset your tanks.
![avatar of MarcoRossolini](/images/avatars/jackson.png?updated=1440837299)
Posts: 1042
Then you will get fast T34 eat your Stuka for breakfast . How new you are?
It's not like the Stuka is the only unit the OKW player will have...
![avatar of Rizza](/images/avatars/captain.png?updated=1414778148)
![Donator 2](/images/badges/crowdfunding/donator_2.png)
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![avatar of dasheepeh](/uploads/avatar/8026.png?updated=1425929177)
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As OKW, you get some early anti tank rockets then a quick T2 to a Flack half track, the anti tank rockets can kill early maxims then help fight an early t34.
Did you really just suggest to use AT guns to fight maxims?
![:D :D](/images/Smileys/biggrin.gif)
![avatar of Katitof](/images/avatars/partisan_at.png?updated=1414778183)
Posts: 17914 | Subs: 8
As OKW, you get some early anti tank rockets then a quick T2 to a Flack half track, the anti tank rockets can kill early maxims then help fight an early t34.
![](https://pbs.twimg.com/profile_images/2727748211/c3d0981ae770f926eedf4eda7505b006.jpeg)
Did you just said rocketenwerfer 43 kills maxims or I just overdosed mushrooms?
![avatar of Rizza](/images/avatars/captain.png?updated=1414778148)
![Donator 2](/images/badges/crowdfunding/donator_2.png)
Posts: 101
Did you just said rocketenwerfer 43 kills maxims or I just overdosed mushrooms?
I just thought they could damage the buildings they were occupying, fine, I take my comment back.
![avatar of __deleted__](/images/no_av.png)
Posts: 807
How do you flank Maxims on maps with limited space, like Crossing in the Woods, or beat a guy who sends 3 Maxims to the island on Semois (talking 2v2 here)?
By onvincing your teammate to play ostheer, not okw.
![:D :D](/images/Smileys/biggrin.gif)
![avatar of Bananenheld](/uploads/avatar/11021.png?updated=1473194966)
Posts: 1593 | Subs: 1
and its a t0 unit i think
![avatar of KyleAkira](/images/avatars/mg42.png?updated=1394378846)
Posts: 410
I think maxim outranges Raketenwerfer, and it's and Antitank weapon.
![avatar of Bananenheld](/uploads/avatar/11021.png?updated=1473194966)
Posts: 1593 | Subs: 1
Raketenwerfer vs Maxims? is it a real counter?
I think maxim outranges Raketenwerfer, and it's and Antitank weapon.
ok either im completly foolish but there is a t0 unit from okw which is at and arty in one piece and fire pretty much across the whole map, 100% sure because we often get lamers in 2v2at who just spam 2-4 of these things and then mgs/paks/snipers are useless because they get barraged constantly. ( combine that with the infrarot ht and it will get soo annyoing, believe me)
![avatar of MilkaCow](/images/avatars/arty_officer.png?updated=1394378846)
Posts: 577
That's fielded from T2, the medic truck.
Usually T0 is a HQ that doesn't build combat units.
T1 is the lowest combat tier (The HQ for Oberkommando)
T2 is the medic truck
T3 is the repair truck
T4 is the Flak truck.
That's the way our guides use it and it would be nice if you guys on CoH2.org could use a similar terminology just to reduce confusion. Thanks
![:D :D](/images/Smileys/biggrin.gif)
Edit:
If you want to look up units - http://www.coh2.org/guides/18815/oberkommando-west-unit-guide
![avatar of Bananenheld](/uploads/avatar/11021.png?updated=1473194966)
Posts: 1593 | Subs: 1
leIG - Leichtes Infanteriegeschütz.
That's fielded from T2, the medic truck.
Usually T0 is a HQ that doesn't build combat units.
T1 is the lowest combat tier (The HQ for Oberkommando)
T2 is the medic truck
T3 is the repair truck
T4 is the Flak truck.
That's the way our guides use it and it would be nice if you guys on CoH2.org could use a similar terminology just to reduce confusion. Thanks
Edit:
If you want to look up units - http://www.coh2.org/guides/18815/oberkommando-west-unit-guide
and sory im used to coh1 and the hq is t0 there and then the next tech building was t1, next one t2 etc, why did you guys change that ?
![:o :o](/images/Smileys/ohmy.gif)
hm you may seem to be right about the infanterie geschütz, but i got hitted several time from far far away and these shoots even penetraded my tanks/vehicles, but since it fires 7,5mm shells it might be able too..
![avatar of Thunderhun](/uploads/avatar/6301.jpg?updated=1490735219)
Posts: 1617
http://www.coh2.org/replay/19787/how-to-deal-with-this-bullshit
![avatar of Bananenheld](/uploads/avatar/11021.png?updated=1473194966)
Posts: 1593 | Subs: 1
OKW vs Sov is just plain retarded, maxims are überawesome with proper support, just check out Barton's replay.
http://www.coh2.org/replay/19787/how-to-deal-with-this-bullshit
i only play 2v2at so far :x
![avatar of Thunderhun](/uploads/avatar/6301.jpg?updated=1490735219)
Posts: 1617
i only play 2v2at so far :x
That's a better situation to be in as your Ostheer ally can get insta-mortar or mortar Ht. But it's very map dependant.
![avatar of Bananenheld](/uploads/avatar/11021.png?updated=1473194966)
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