Map Hac- Er, I mean, Searchlight
Posts: 129
It's a very 'tactical' device, and I doubt it will ever be utilized by a large nr. of players, but it really can be almost essential if used properly. The biggest 'allure' of Elephant for me wasn't it's damage or even it's outrages range, but the ability to do fantastic ground spotting. I honestly believe Vampir HT will never be utilized enough successfully to be considered OP, but the non doctrinal access to such specialized unit could be debatable. I personally would give it even deeper range or what not, but would limit it to the "Special operations" doctrine for instance, where the device would complement nicely with the IR STG's and overall tech. advanced philosophy of the doctrine.
Posts: 508
I mean this not as a sarcastic challenge, but rather as a sincere inquiry: could you post a reply in which you use the IR half track in a way that demonstrates how it is too effective in its current implementation?
As it is, it's in the hands of a fuel starved faction with very few units to protect it, and it has zero combat capabilities. You don't need to micro the half track itself, but you do have to micro the units you use in conjunction with it. On the other hand, I understand the concerns about it.
I'd try it myself but I'm not good enough at OKW for that to be a good test.
Posts: 2053
Posts: 505
Posts: 2053
What happens if you vet that sucker? (I.e with TACommander)
Nothing. Just nothing. It has no vet, like the 250 transport Halftrack. The Sturm Offizier also cant vet.
Posts: 379
Posts: 927
We're not allowed to criticize the design and functionality of single units because the faction as a whole has a weaker income system? Frankly that's ridiculous. I'll say it again... this unit kills the True Signt system completely and requires zero micro to do so. That's no fun to watch, no fun to micro (because you don't micro it) and no fun to play against. I'm not saying "remove it from the game", I'm just saying it should be made a little more micro intensive and a little less robotic.
Then why even have less income than other factions if the units cant be better than other factions units? How is it fair that one faction recieves a lot less income but doesnt have better units?
This unit will be good for average players but as the top players continue to improve there wont be need of spending fuel to help them understand the game. When top players are at their peak they will have all the information they need to dominate By simply reading the game. Having it on screen will be helpful but not helpful enough to spend fuel on, anyway thats my prediction.
Posts: 523
Dunno how strong it is in 1v1... usefulness seems to scale up in bigger modes (OP in big teamgames). But I'm not a fan of any of these map-hackish abilities (like radio intercept) that don't require any micro.
In 1v1 we dont use the IR, we use the Veterancy 1 ability on the Kübelwagen which acts like exactly the same thing. (You can see what unit it is, and any weapons it has on the tactical map)
Posts: 503
number of IR HTs seen in high level competitive games (as of january, 8th, 2015):
0 (read ZERO or NONE)
Posts: 3552 | Subs: 2
Dunno how strong it is in 1v1... usefulness seems to scale up in bigger modes (OP in big teamgames). But I'm not a fan of any of these map-hackish abilities (like radio intercept) that don't require any micro.
I would beg to differ.
In small games (like 1v1 and 2v2) it will no doubt reveal a fair proportion of the map.
However that won't scale up on larger maps; and in a larger game you'll be more likely to have someone with actual real recon.
I hardly ever see the thing in 4v4s and if I do I'm often really happy
Posts: 8154 | Subs: 2
came here because i couldnt believe this thread existed
number of IR HTs seen in high level competitive games (as of january, 8th, 2015):
0 (read ZERO or NONE)
Didn't Barton used it on a game vs Korean Army ?
Posts: 8
What happens if you vet that sucker? (I.e with TACommander)
as far as i know the search light turns into a laser on vet 5
but apart from that i see no problem with this unit.... mainly because hardly anyone is using it
Posts: 598
The times when I do see it being used by the enemy I always see their tanks crash into the IR and struggle to get around when it's running away. Oh well, my experience.
Posts: 824
Posts: 503
Didn't Barton used it on a game vs Korean Army ?
i stand corrected, then
Posts: 2470
Posts: 2396 | Subs: 1
I meant - restricted in range as in should have a smaller range.
...and become completely useless . Not as if it would be used much these days, but we complained about all OKW units and this is the only one left . Hehe.
Posts: 559
As far as i know the search light turns into a laser on vet 5 [...]
Honestly, who will throw away 200 MP and 25 Fuel? It´s useless.
Posts: 1439
Very costly and rather gimmicky. Maybe in large team games?
It doesn't even synergie well with ISG.
Posts: 1604 | Subs: 3
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