Partisan Tactics: Too strong on the occasion?
Posts: 260
I didn't comment much other than a confused apology, but their comment did get me thinking. The map we were playing was City 17, and since it is has a ridiculous amount of buildings that Partisan can spawn from, it made it very difficult for my opponents to realize where I will attack. I love the Partisan Tactics, but I hate being cheap, so if it is too strong, then I will stop playing it.
Before posting this thread I thought about the likely counters that could be employed, but even so I still couldn't think of a perfectly effective plan against Partisan in City 17. Keep in mind I'm speaking of a rather general, not specific details of each counters, and solely on building heavy maps. I don't know the game that well, which is why I'm starting this thread in hope that someone can show me that I'm wrong.
The point of this thread is not to emphasize on how OP Partisan are, but solely to discuss whether or not there is a effective tactic against them, and whether or not they should be nerfed and tweaked to be fair.
PS: I have uploaded a record of my last match when I was told they are OP. I'm not sure how I can share it though.
Posts: 17914 | Subs: 8
Add them to "sore loosers" list and move on.
Effective tactic against them is to have pgren squad near your setup teams.
Doctrine made for ambushing excels at ambushing.
Posts: 2307 | Subs: 4
Posts: 76
(random weapons). They are really far from being OP, but the thing is that you see them very rarely so german players have no idea how to deal with them and what are their disadvantages.
The second thing i want to comment on is the name calling in chat and the pay2win argument.
Basically they just acknowledged they were outplayed. I would completely ignore them and play the game as i like to play. No offence, but why would you ever apologize for using any strategy which is provided to you from developers. Even when TA was beyond OP there should be no apologizing for using it. Their lack of knowledge and the OP screaming after one game is telling a lot about your opponent. Probably immature kid who REALLY REALLY wants to win. just ignore these jerks.
The third thing is, look at the late game efectiveness of partisan doctrine and think for yourself, is it worth it in current meta? i will give you the answer, NOT AT ALL, you are going to need callin tanks or be very fortunate to get A LOT pshreck partisans which i am getting maybe once out of four.
last but not least, partisans + AOE weapon profiles(tanks, mines, etc) are just instasquad wipes because they love to hug each other more than any other squad.
So yeah, they are not OP
Posts: 879
Posts: 8154 | Subs: 2
They should be thankfull, you didn´t choose an ISU152 commander
Posts: 2184 | Subs: 2
The output from the Western Front it will be even more pronounced:
Partisans perform one role with German paratroopers
German paratroopers - just wonderful
Partisans - Lord ... they are disgusting. Replace it.
Posts: 258
Posts: 1221 | Subs: 41
But they're hardly op.
Posts: 4928
Upgraded Partisan can take a few hits before going down.
This is the only OP part, and it's an accident. The health upgrade gave Partisans 50% more health back when their health was 40. Relic raised their health to 80 (standard for all infantry) in the march deployment but forgot to remove the upgrade from the anti-infantry partisans. So as a side-effect, anti-infantry partisans can be upgraded to 160 health, the highest in the game. But like I said it's a mistake so expect it to be removed in the next patch.
Posts: 2307 | Subs: 4
This is the only OP part, and it's an accident. The health upgrade gave Partisans 50% more health back when their health was 40. Relic raised their health to 80 (standard for all infantry) in the march deployment but forgot to remove the upgrade from the anti-infantry partisans. So as a side-effect, anti-infantry partisans can be upgraded to 160 health, the highest in the game. But like I said it's a mistake so expect it to be removed in the next patch.
50% should be 120 health. It's not a popular commander, I could see it being overlooked in a patch.
Posts: 4928
50% should be 120 health. It's not a popular commander, I could see it being overlooked in a patch.
Maybe, I'm not sure how the upgrade works, I just know it gives a load of bonus health when it shouldn't. Either way expect it to be gone very soon.
Unless Relic forgets again
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Posts: 3552 | Subs: 2
They are pretty much designed to be super annoying and because they are not popular people often don't expect them or have any idea how to counter them
Posts: 260
Partisans - disgusting, I have repeatedly said it will speak.
The output from the Western Front it will be even more pronounced:
Partisans perform one role with German paratroopers
German paratroopers - just wonderful
Partisans - Lord ... they are disgusting. Replace it.
If it is alright, could you elaborate on what is exactly disgusting about it? The word is rather vague and ambiguous. I'm trying to absorb your knowledge, but I need more details. What exactly makes Partisans disgusting? What makes German paratroopers superior?
Posts: 3552 | Subs: 2
There's a double standard for some players:
Soviets are not allowed to have anything anything fun, nice or useful and anything that is is an abomination that should not be allowed.
The same restrictions do not apply to the Germans because that's reflecting the objective historical reality of how awesome they were.
This is of course, BS, but it is very deep rooted.
If I was minded to do so I could do a short essay on the subject
Posts: 1026
Posts: 2184 | Subs: 2
If it is alright, could you elaborate on what is exactly disgusting about it? The word is rather vague and ambiguous. I'm trying to absorb your knowledge, but I need more details. What exactly makes Partisans disgusting? What makes German paratroopers superior?
German paratroopers - emerge from an empty building, very strong infantry, we will still see spam paratroopers (I've seen in alpha). German paratroopers - the basic unit
partisans - emerge from an empty building, the last time I saw partisans when released their commander, die from one look at them, they are just annoying like flies. partisans - Flash support and suicide
Posts: 1026
Posts: 260
German paratroopers - emerge from an empty building, very strong infantry, we will still see spam paratroopers (I've seen in alpha). German paratroopers - the basic unit
partisans - emerge from an empty building, the last time I saw partisans when released their commander, die from one look at them, they are just annoying like flies. partisans - Flash support and suicide
You are still being very vague and brief. Though this time you seem to be implying that they are under-powered and die off very quickly. If that is so, then please state it more clearly. Also, Partisan only die very quickly if they are placed in the wrong place at the wrong time. What is Flash Support by the way?
On regards of German Paratroopers, what exactly makes them strong? Health? Damage? A good balance of both? What do you mean by "basic unit"?
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