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What DLC commanders should one have?

11 Jun 2014, 06:05 AM
#1
avatar of Pixysmile
Donator 11

Posts: 13

Hi, what DLC commanders should I consider buying for Ost ans Sovjets? Which ones offers the most in regard to new options and flexibility?
11 Jun 2014, 07:26 AM
#2
avatar of computerheat
Honorary Member Badge
Benefactor 117

Posts: 2838 | Subs: 3

What game modes do you prefer? There are some commanders that are good for team games, but not so great for 1v1.
11 Jun 2014, 08:06 AM
#3
avatar of wuff

Posts: 1534 | Subs: 1

Personally I like the Ostheer commander, Lightning War.
11 Jun 2014, 08:09 AM
#4
avatar of DanielD

Posts: 783 | Subs: 3

Tiger ace, soviet industry, mechanized assault (is that one free?), and the partisan doctrine with the two types of partisans offer the most new options. Other premium commanders are just different combos of freely available units.
11 Jun 2014, 13:08 PM
#5
avatar of coh2player

Posts: 1571

Spearhead 100%

Elite Troops (Tiger Ace)
Soviet Industry (KV 2)
Mechanized assault (Stug III E, Assault Grens)
Luftwaffe Supply
Mechanized Support



Also worth getting, but not essential:

Osttruppen
Armored Assault
Joint Operations

Eventually you will unlock some of the very good commanders like Assault Support (Tiger, opel) once you level up.
11 Jun 2014, 13:15 PM
#6
avatar of morten1

Posts: 368

11 Jun 2014, 20:18 PM
#7
avatar of SuperKeitel

Posts: 158

jump backJump back to quoted post11 Jun 2014, 13:15 PMmorten1
None.


Most useful answer ever. Get Elite Troops commander
12 Jun 2014, 03:12 AM
#8
avatar of What Doth Life?!
Patrion 27

Posts: 1664

Mechanized Assault and/or Spearhead for single player and Joint Operations is great fun if you are supporting in a large team game.

Mechanized Support Tactics and Partisans both give you arguably the best ability in the game: Mark Target as well as ISU-152 or Spy Network "hax."
12 Jun 2014, 03:48 AM
#9
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

You asked for new options and flexibility?

So, in no particular order:

German


Luftwaffe


Trade MP for Fuel and Munitions (Good for fast tech)

Medical Supply is worthwhile

Other abilities are very good


Elite Troops

Elite Training breaks a basic concept and people either love it or loath it.

Tiger Ace is only availible here


Mechanised Assault

Con Spam for the Germans.
Very fun



Ostruppen

Not fashionable but can be interesting

Currently I think the only doctrine with fuel to munitions conversion, which is hilariously abusable, especially in team games


The rest are solid, or even very good but not very different

Soviet:

Counter Attack

B4 Howitzer and KV1, neither is especially great but they are fun


Soviet Industry

Elite Troops distaff side

Do you like tanks?

Only way to get a KV2


Partisans

Everyone's forgotten about these but they are super annoying to play against if used even remotely correctly.

Good in team games


Urban Defence

Good on some maps. Also obscure enough that it can really shine if your opponent doesn't know how to counter it or picked the wrong doctrine
12 Jun 2014, 06:48 AM
#10
avatar of Pixysmile
Donator 11

Posts: 13

Thanks a lot to all of you!

I usually play 1v1 or 2v2, no larger engagements.

Are there commanders shining in 2v2 while not doing well in 1v1?
12 Jun 2014, 06:52 AM
#11
avatar of StephennJF

Posts: 934

I play mainly 1v1 games and find these the best DLC doctrines for my playstle.

Ostheer = Joint Operations, Lighting War and Spearhead doctrines.
Soviets = Terror tactics, Mechanized Support and Industry.
12 Jun 2014, 08:54 AM
#12
avatar of SuperKeitel

Posts: 158

Industry is just crazy, when i first saw the rate of production and my fuel income i was like feeling guilty...
12 Jun 2014, 08:58 AM
#13
avatar of morten1

Posts: 368

Dont waste your money on DLC commanders stick to vanilla or the ones you already i use spearhead, mobile defence and joint operations
13 Jun 2014, 01:33 AM
#14
avatar of Glassfish
Benefactor 340

Posts: 88

Mechanized assault is a good commander, it gives you assault grenadiers who perform well at close range and are useful early in the game, the stug model E is a great anti infantry unit if the sovet player goes shock troops or even guards,

And of course you get a tiger as well

The commander you choose depends on your play style just ask yourself what would benefit you the most or that you would get the most use out of .
13 Jun 2014, 05:07 AM
#15
avatar of steel

Posts: 1963 | Subs: 1

If you want a good commander, then spearhead is a very good choice. I use it for all my 1v1 matches. Basically I will decide how the game is to be played out. My opponent will have to reply to my actions.
13 Jun 2014, 05:59 AM
#16
avatar of computerheat
Honorary Member Badge
Benefactor 117

Posts: 2838 | Subs: 3

jump backJump back to quoted post12 Jun 2014, 08:58 AMmorten1
Dont waste your money on DLC commanders stick to vanilla or the ones you already i use spearhead, mobile defence and joint operations

Spearhead and Joint Operations are both paid DLC commanders. Pace, a lot of people have had them since day 1 since they were included with pre-orders. Both of those are very, very good in 1v1.

For OP: in 2v2, I think that Assault Support and Jaeger Armor are probably the best for Germans, work very well together, and are free. I don't want to speak on Soviets in team games, since I don't have much experience there.
13 Jun 2014, 06:05 AM
#17
avatar of computerheat
Honorary Member Badge
Benefactor 117

Posts: 2838 | Subs: 3

Soviet Industry

Elite Troops' distaff side

<444>3 I am totally going to steal this! :snfCHVGame:
23 Jun 2014, 07:32 AM
#18
avatar of Partisanship

Posts: 260

My username gives away what I'd probably recommend.

Also Van Voort has it down pretty well. It is actually up to your own capabilities and then choose what you feel comfortable with.

If you are feeling Partisan, here's a thread of mine that sums up what I know about them. http://www.coh2.org/topic/18714/my-understanding-on-the-partisan-tactics
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