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Hands on Western Fronts Armies

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29 May 2014, 22:19 PM
#61
avatar of bilsantu

Posts: 177

Why do the units in screenshots don't look as good as the ones from vCoH 2? I don't think it's just because of alpha. :s
29 May 2014, 22:22 PM
#62
avatar of miragefla
Developer Relic Badge

Posts: 1304 | Subs: 13

All looks pretty nice to me, could mainly be the fact that they have no camouflage skins on the vehicles that are usually seen in multi-player. Infantry, not enough zoom to make judgement.
29 May 2014, 22:26 PM
#63
avatar of Affe

Posts: 578

I Still miss:
Pershing.
Calliope.
Wolverine?hellcat?
Marder III
Jagdpanther.
29 May 2014, 22:45 PM
#64
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post29 May 2014, 22:26 PMAffe
I Still miss:
Pershing.
Calliope.
Wolverine?hellcat?
Marder III
Jagdpanther.


There is jadgpanzer and jadgtiger.

It makes absolutely zero sense to add marder and jadgpanther for the reason other then adding stuff for the sake of adding stuff, so I wouldn't be surprised to like... never seeing them.

That and the fact that we already had them in vCoH and I for one would like to have a new meal served instead of eating old burger.
29 May 2014, 23:05 PM
#65
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post29 May 2014, 22:45 PMKatitof
There is jadgpanzer and jadgtiger.


But if you collect all 3 you win a prize!
29 May 2014, 23:29 PM
#66
avatar of Omega_Warrior

Posts: 2561

Here is a list from noun of what alpha testers are allowed to talk about:

- Faction vision statements
- 2 maps only: Hurtgen forest / Trois Pont
- Risk / rewards – paratroopers / Sturmtiger reloading
- Units
o M20
o Paratroopers
o Riflemen
o Infrared Halftracks
o Sherman
o Sturmtiger
o King tiger
29 May 2014, 23:44 PM
#67
avatar of Affe

Posts: 578

http://en.wikipedia.org/wiki/Battle_of_H%C3%BCrtgen_Forest

Hurtgen Forest should be epic.Looking Forward to it.
29 May 2014, 23:51 PM
#68
avatar of Omega_Warrior

Posts: 2561

jump backJump back to quoted post29 May 2014, 23:44 PMAffe
http://en.wikipedia.org/wiki/Battle_of_H%C3%BCrtgen_Forest

Hurtgen Forest should be epic.Looking Forward to it.
Hurtgen forest is cool because it has sections with dense forests that tanks can't pass though unless they have heavy crush. It makes for some interesting infantry fights even into the late game.
29 May 2014, 23:51 PM
#69
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

Here is a list from noun of what alpha testers are allowed to talk about:

- Faction vision statements
- 2 maps only: Hurtgen forest / Trois Pont
- Risk / rewards – paratroopers / Sturmtiger reloading
- Units
o M20
o Paratroopers
o Riflemen
o Infrared Halftracks
o Sherman
o Sturmtiger
o King tiger

What kind of vet ability do these vehicles have?
29 May 2014, 23:59 PM
#70
avatar of Omega_Warrior

Posts: 2561

Shermans vet ability make them see further and perform a bit better when there are other vehicles around and riflemen get access to their at rifle grenades to disable enemy tank engines.
30 May 2014, 01:01 AM
#71
avatar of Mr. Someguy

Posts: 4928

I was wondering what Riflemen's AT was going to be, neato!. OKW will probably use the Panzerfaust, no reason to change it.
30 May 2014, 01:11 AM
#72
avatar of Kronosaur0s

Posts: 1701

Do you remember that expensive direct shot from B4 to an enemy tank that CAN be blocked by terrain or somecrap that is infront of him(even little things)?. Dont worry, Sturmtiger also does this bullshit thing XD
30 May 2014, 01:23 AM
#73
avatar of Omega_Warrior

Posts: 2561

Here's some info about the sherman:
-It can switch shell types. AP for for tanks, HE for infantry.
-It can fire smoke canisters to block the line of sight. Not on itself like the german tanks but further and slower to cover advances.
-Can buy a top gunner.
30 May 2014, 01:29 AM
#74
avatar of Unbekannter Soldat

Posts: 51

I have a question, is the coh2 germans going to be able to played against the americans is this a add on or a stand alone
30 May 2014, 01:30 AM
#75
avatar of braciszek

Posts: 2053

Here's some info about the sherman:
-It can switch shell types. AP for for tanks, HE for infantry.
-It can fire smoke canisters to block the line of sight. Not on itself like the german tanks but further but slower to cover advances.
-Can buy a top gunner.


What about the infrared halftrack? It very much reminds me of the vampire halftrack. Can you tell me exactly what it does and how it works? It seems like i can handle it like an opel blitz by hiding it in areas hidden in LoS, but the thing itself can see everything around it.
30 May 2014, 01:36 AM
#76
avatar of Omega_Warrior

Posts: 2561



What about the infrared halftrack? It very much reminds me of the vampire halftrack. Can you tell me exactly what it does and how it works? It seems like i can handle it like an opel blitz by hiding it in areas hidden in LoS, but the thing itself can see everything around it.

It's actually quite different then that. It has a big spotlight thing on top and when it's not moving it will rotate back and forth, revealing the enemy units in the fog of war ahead of it in a large cone.

It is a real good tool to use with artillery and long range vehicles. It also has no offensive capabilities so you have to put valuable resources into something that can't actually fight anything itself.
30 May 2014, 01:41 AM
#77
avatar of Omega_Warrior

Posts: 2561

I have a question, is the coh2 germans going to be able to played against the americans is this a add on or a stand alone
All allied factions vs all axis factions. You can mix it up even further in custom games though.
30 May 2014, 01:51 AM
#78
avatar of coh2player

Posts: 1571

how about rifleman and the KT? Is the KT like the vcoh Terror doctrine?

What is the cost of the Sherman compared to the coh2 sherman?
30 May 2014, 02:23 AM
#79
avatar of Omega_Warrior

Posts: 2561

how about rifleman and the KT? Is the KT like the vcoh Terror doctrine?

What is the cost of the Sherman compared to the coh2 sherman?

-Rifleman are easily the most solid mainline infantry.
-Their Garands are pretty good at all ranges.
-Can get grenades.
-They can be upgraded with bars and bazookas, but need to grab them out of a weapon shed in their base.
-Can fire smoke grenades to block LOS.
-get at riflenades at vet 1.

The king tiger is pretty much exactly what you would expect. A slow moving beast of armor, health , and firepower.

We can't talk about prices or balancing right now.
30 May 2014, 02:23 AM
#80
avatar of vietnamabc

Posts: 1063

Hey so US will be 6-man squad and OKW will be 4-man squad? Will both factions have sniper?
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