Could somebody illustrate concretly just how to properly utilise PGs? I cannot for the life of me see much point in them. As for Shocks, ye, you can run away from shocks all day long, try to bait them over neg cover etc., but with similar skill that still wont cut it....
You have to use them on the flanks of the enemy. The pg are best used at medium range. This is the ideal range for their assault rifles and bundle nade. Use them to flank at guns, support teams and tank hunting. Try to think of them as special forces or vanilla grenadiers with a different weapon load out for specific tactics. You can also put 2 squads in a half track and drive behind enemies to deploy and annihilate.
There are several reasons why I believe they should not get an armor buff.
1. Doctorines
- You can use pg blobs economically with the correct doctorines. For example, if you use the infantry doctorine you can use the rapid movement + officer + ostruppen reinforce to rape the battlefield and get manpower returns on the losses.
- Also there are doctrines that give you pg/grenadiers in armoured transport.
- There are doctrines with assault grenadiers. These are the infantry you use to assault close quarters not pg.
2. Panzer shreks
- panzer shrek blobs with increased armor + doctrines will break the game. Throw in superior german armor to exponentialy deliver cheese. Play vcoh if you want to feel the power of airborne rr or pg shrek blobs. Spam at its finest...
3. Superior german armor
- ost already has the best armor, core infantry and at infantry (pg). Now players want pg to get armor too?
Summary
You have to change the way you perceive pg. Yes it sucks that you can get squad wiped as an ost player when using pg. But as an ost player it's the armor that pushes your line forward not pg. The pg job is to flank the at guns and or kill tanks depending on their load out. They are very effective when working in conjunction with all elements of the ost army.