Thought about the Penal and Guards Infantry
Posts: 322
Hello, I believe this is my first post ever in our forum expect posting replay. Like all of you, I like Company of Heroes 2 - really I am. I like the way Relic design the Shock Troops, Conscript, Grenadiers or even Panzer Grenadier.
it's just 1 little thing that have always bug me from the very start of this game: Guards and Penal Battalion. I know that most of you have knowledge about them in real life so I will skip the boring explain shit.
My question is: Have it ever bother you guys the way Penal Battalion being design in this game ? Why would Relic give a bunch of " no rank infantry " with good weapon such as SVT-40 ?
In my opinion:
1) Guards infantry should be place in Tier 1, replace all of their Mosin Nagant with SVT-40 and if you upgrade them with " battle pack " , it will give them 2 PRTS + 2 DP-28 LMG. ( I mean if Panzer Grenadier is the main infantry for German in tier 2 that can be upgrade with Panzersherck than Guards should be the same ? )
2) Penal should be something a bit like ostruppen and conscript:
- Received more damage from the enemies than other troop ( Because they wear dark color easier to spot )
- Can do good damage in medium range and only equip with Mosin Nagant ( Penal Battalion should not have SVT-40 )
- Weaker than conscript ( less equip than other troops because they are Penal Battalion )
- Still have the " big bomb " because most of their mission are suicidal anyway.
What is your opinion? I know some of you will say about balance and stuff. No no, let's ignore that part of the game right now ( pretend this game is just single play) , just talk about the design of Penal Battalion.
What does Relic think when they let Penal Batalion being a main infantry unit and give them good weapon when in real life, Penal is just a small number of the Red Army and never got that good weapons.
I know that COH2 Campaign is shit but the way they design Penal Infantry in this game never satisfy me
Posts: 1702
No no no no no, most of the time penal battalions were normal soldiers, that did some offenses and have been punished for it.
Usually, penal battalions were capably lead, and they also took the highest casualties, because they were given the hardests tasks.
Posts: 4928
By that logic, it would go:
Infantry Troops: Soldiers that have been in the Red Army since before the War with Germany. They are well trained and armed with SVT's, which were originally slated to become the new Service Rifle until Germany invaded and Mosin production was ramped up..
Conscript Troops: Soldiers recruited during and after Barbarossa in a time of desperation. These soldiers are lesser trained and skilled, and are armed with Mosin-Nagants due to the simplicity and low cost of the rifle, which was needed to equip many new soldiers.
Posts: 230
Posts: 618
Penals should just get a new voice and get renamed to "Infantry Troops" and that would be all that is necessary.
By that logic, it would go:
Infantry Troops: Soldiers that have been in the Red Army since before the War with Germany. They are well trained and armed with SVT's, which were originally slated to become the new Service Rifle until Germany invaded and Mosin production was ramped up..
Conscript Troops: Soldiers recruited during and after Barbarossa in a time of desperation. These soldiers are lesser trained and skilled, and are armed with Mosin-Nagants due to the simplicity and low cost of the rifle, which was needed to equip many new soldiers.
But the Guards and Shock troops are already supposed to be the professional soldiers.
Posts: 252
Posts: 644
Penals are non-doctrinal but manage to be even more shit than Guards.
If Soviets would have just one casual-approved Infantry unit that could A-Move the shit out of everything like the Grenadier, the Panzer Grenadier or the Assault Gren or the German Mortar this game would be radically improved.
Or not, it would be even more cheesy bullshit for casuals aka people who play Ostheer.
Posts: 4928
But the Guards and Shock troops are already supposed to be the professional soldiers.
They're Elite Infantry, Soviet has no General Infantry. Everyone is either a Conscript, a Crewman, an Engineer, a Penal Soldier, or an Elite Soldier. Soviet literally has no General Infantry in that way!
It's as if the Red Army didn't exist until the Germans invaded, and they scrapped together a massive force of peasants to act as man-shields to stall the enemy while they trained up Snipers, Guards, and Shock Troops, then deployed them with the man-shields. And presumably due to their skill, Penals are Guards / Shocks that tried to ditch or made an unflattering remark about Stalin's mustache
Posts: 2115 | Subs: 1
Guards are core infantry, yet doctrinal. They're also shit.
Penals are non-doctrinal but manage to be even more shit than Guards.
If Soviets would have just one casual-approved Infantry unit that could A-Move the shit out of everything like the Grenadier, the Panzer Grenadier or the Assault Gren or the German Mortar this game would be radically improved.
Or not, it would be even more cheesy bullshit for casuals aka people who play Ostheer.
Just a look at your sig tells me that you must be a butthurt soviet fanboy.
Play Germans for once. Please.
The bias is strong.
Posts: 105
I'm a Soviet only player btw.
Posts: 230
it was probably likely in real life!
Posts: 42
Penals are very odd anyway. They don't fit any role. Remove them from the game entirely.
Posts: 987
Otherwise mid-late game penals have nothing to do. No anti-tank grenade, no AT weapon - They become a bit obsolete... Upgrades woulda make them more useful for the full game.
But no need to make them OP. If penals have been upgraded to flamethrower, they shouldn't be able to get LMG too. It should be an EITHER/OR, not a HAVE-ALL-THE-WEAPON-TYPES!
I say take away their flamethrower, give them something else.
Posts: 522
IMO Penals weren't thought out well at all, it doesn't seem to fit into any role and is just... there. I wonder if Relic can do a redesign on both factions instead of giving us more OP commanders.
Posts: 4928
Posts: 28
They probably should have some form of late game upgrade. No reason to ever make them over call ins during mid-late.
Posts: 1026
No argument that Guards/Cons are a better unit in the later stages of the game, of course.
Posts: 1162
I sometimes use an occasional penal, and the DPS is quite nice and can catch players off guard, same for the satchel. Also great for countering ass grens or PGs, esspecially with flamer.
Posts: 4928
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