Honest opinions about Balance - Soviet adv
Posts: 1162
Posts: 2779
Posts: 1702
Best DPS? that drop 25% in every few seconds? Good luck.
Yeah, i agree, pg should be put back to 1.2 armor. Maybe then up the cost to 360?
Posts: 2561
Yeah, i agree, pg should be put back to 1.2 armor. Maybe then up the cost to 360?
I thought they were a little too strong at 1.2, but now they are a little too weak. Why not try 1.1?
Posts: 807
@Omega _Warrior
I think both solutions should be tested. A higher armor value will justify a cost increase also, but tbh I would prefer them a little more expensive then in the current state.
Posts: 85
Posts: 612
PG was never good in COH2 and even worst in this patch, only noobs can't handle them.
When playing Soviet, I am quite happy when I saw this, because it means how fast I can bleed his manpower, 45 per reinforcement, almost all my tanks can get 1-2 guys in the first shot, kite them then Ostheer get nothing but losing manpower, they was never able to contest shocks or even good positioned Cons. In this patch they need to get into Cons effective range before able to kill something, their nerfed armor means they die like flies.
When playing Ostheer, I only get them by calling 250 as a bonus and only use for Grens or flame Pio for the half track, or when I floated too much manpower, Screck is so ineffective that they can only finish off fausted armor or flanking half dead tanks or half dead squad. They are too expensive for this function, I prefer spending the muni to LMG, G43 or S mine.
Saying me playing only one faction is like, L2R, please.
Panzer grens need their armor back but dont make a silly statement saying they have never been good. Back at release there were pretty much only mobs of panzer grens after 10 minutes because they were so good.
Posts: 342
Permanently BannedPosts: 987
Increase in cost is no issue if they can play a specific role other than delivery boys for shreks to the soviets.
Posts: 1571
Posts: 987
CoH2player's idea of being able to buy 1 shrek is interesting.
Posts: 342
Permanently BannedPosts: 172
Grens win at all ranges BULLSHIT. Time and time again 1 of my gren squads vs 1 con squad will get killed dueling in equal cover.
Gren, superior training? Conscripts, only good in large numbers and in cover? All a lie.
Relic patch description box please, it's incorrect.
Posts: 987
Having equal/weak armor for infantry squads that are already smaller than their soviet counterparts is stupid POINT BLANK.
Grens win at all ranges BULLSHIT. Time and time again 1 of my gren squads vs 1 con squad will get killed dueling in equal cover.
Gren, superior training? Conscripts, only good in large numbers and in cover? All a lie.
Relic patch description box please, it's incorrect.
+1
Posts: 4928
How about Panzergrens with only one shreck @ 60 muni?
They tried this in the beta and all it did was:
A. Made the Panzergrenadier a unit you could not attack with Infantry OR Vehicle.
B. Supported spamming Panzergrenadiers with 1 Panzerschreck each all over the map.
C. Also supported Panzergrenadier blobbing for the same reason (still a problem today).
There's a reason they made the Panzerschreck upgrade a mandatory 2. The only way I could see 1 Panzerschreck working is if the upgrade also replaced their Assault Rifles with Kar 98's.
Posts: 2693 | Subs: 1
Grens win at all ranges BULLSHIT. Time and time again 1 of my gren squads vs 1 con squad will get killed dueling in equal cover.
That's because Grens don't win at all ranges. Grens are superior at long range combat. I'm sorry that your 240mp gren squad does not beat a 240mp conscript squad at all ranges.
Posts: 987
They tried this in the beta and all it did was:
A. Made the Panzergrenadier a unit you could not attack with Infantry OR Vehicle.
B. Supported spamming Panzergrenadiers with 1 Panzerschreck each all over the map.
C. Also supported Panzergrenadier blobbing for the same reason (still a problem today).
There's a reason they made the Panzerschreck upgrade a mandatory 2. The only way I could see 1 Panzerschreck working is if the upgrade also replaced their Assault Rifles with Kar 98's.
I agree that no unit should be strong at both AT and AI.
But in the Beta there were other differences too. PGs were OP as I remember, so it's not possible to judge how a 1-shrek upgrade would work based on the Beta
C. - COuld you show me a recent replay where Panzergrenadier blobbing happens and is a problem?
Posts: 618
Posts: 1439
Posts: 1702
Livestreams
13 | |||||
154 | |||||
15 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.615222.735-2
- 3.35057.860+15
- 4.1110614.644+11
- 5.276108.719+27
- 6.306114.729+2
- 7.918405.694+2
- 8.262137.657+3
- 9.722440.621+4
- 10.1041674.607-2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
5 posts in the last week
33 posts in the last month
Welcome our newest member, Mcwowell05
Most online: 2043 users on 29 Oct 2023, 01:04 AM