ISU-152
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Posts: 322
But yes, Elephant does have a hell of a sight - so crazy with that thing.
ISU is still squad wiper. Bring me AT gun, Mg, infantry or whatever, I will wipe them clean of the map. If I can mark a P4 that rush into me then it's still gonna die lol...
Posts: 3293
Posts: 1439
I think changes to long range accuracy (or whatever is called in CoH2) would be a good idea.
Longer range - smaller chance to hit something. This way both tanks could still be super range units but not as lethal as they are right now.
Posts: 1701
Posts: 4630 | Subs: 2
"Elephnat and ISU range is not the problem. Let it be 100 but just reduce accuracy. For example (idk how this is sovled. Its just example) 1-50 95% chance to hit, 51-60 85% and over 60 it could be drastically decreased, 61-70 70%, 71-80 60%, 81-90 50% and 91-100 35%. That is just example how mechanic should works in my opinion."
Range is OK. Just reduce accuracy with distance.
Posts: 381
Agree, let me just quote myself from different topic:
"Elephnat and ISU range is not the problem. Let it be 100 but just reduce accuracy. For example (idk how this is sovled. Its just example) 1-50 95% chance to hit, 51-60 85% and over 60 it could be drastically decreased, 61-70 70%, 71-80 60%, 81-90 50% and 91-100 35%. That is just example how mechanic should works in my opinion."
Range is OK. Just reduce accuracy with distance.
That won't help with ISU being AT, AI, and long range. Elephant needs a sight decrease on binocs that's for sure. 75 range for would help considering how small most of the maps are in all modes.
Posts: 1439
Ive been using Elefant since a lot months, and I can say Elefant has pretty shit accuracy at max range.
No with recent patch it doesn't.
Posts: 379
At the moment both are too powerful and have no counter.
Posts: 419
Posts: 419
I'd really like to see both Elephant and ISU-152mm hard capped at 1 and have a lock down ability similar to the KV-2.Well the counter to the elefant is everything that isnt a tank.
At the moment both are too powerful and have no counter.
Posts: 954
Well the counter to the elefant is everything that isnt a tank.
yeah,sounds like soviet have a panzershreck exists in your imagination.
Posts: 117
Posts: 381
yeah,sounds like soviet have a panzershreck exists in your imagination.
No but they have satchel charges. Trust me you plant like 3 of those on it its not so bad.
Posts: 1026
But hey.
Posts: 17914 | Subs: 8
Well the counter to the elefant is everything that isnt a tank.
If it only wasn't for that MG42 wall before the elephant and ostwind next to it...
AT nading 1000+hp doesn't sound like an idea either and its rather hard to surprise ele with AT guns due to tunnel vision and map hacking scopes.
Posts: 1158
ISU-152 this patch is a killing machine.
That's the function of all machines in this game...
Posts: 85
ISU just needs to be restricted to come out later. Higher CP, or that it requires T3/T4. It doesn't fit well that a heavy late war tank can come so early.
Posts: 1734
Permanently BannedPosts: 1701
Germans have Elefant? Dont go T4/ISU/IS2 and spam T34/Sherman.
Posts: 10
Soviets have ISU? If you dont have elefant its gg.
Germans have Elefant? Dont go T4/ISU/IS2 and spam T34/Sherman.
If your opponent goes ISU and you don´t have an Elefant (talking 2v2), you´re absolutely right.
The second statement is also right, but it´s still not a viable counter. Those tanks get engine damage from fausts 100% of the time. If the Elefant is halfway protected (which THEY always are), you will lose the smaller tanks one by one while the Elefant needs repairs at best (= you lose MP/fuel, he doesn´t).
It´s annoying how every 2v2 has turned into ISU vs. Elefant, which the latter wins.
Both need a nerf as suggested in Cruzz´ thread. And apart from that, yes, the ISU should not be so strong vs Inf after the AT buff.
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