Slightly breaking NDA (but not really)
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Right now, imo the game's focus is not enough on early (infantry) game, as you can tech too fast. But it definitely has potential
I Agree, panthers after like 10 minutes.
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If you're that much of a grammar nazi, then how could you possibly write "you're English is OK"???
It's back to the Oatmeal's poster for you I'm afraid...
thank you captain obvious :-P
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thank you captain obvious :-P
It's Friday and it's beer o'clock; what did you expect
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It's Friday and it's beer o'clock; what did you expect
that reminds me... need to grab another beer :-D
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I'm really sorry to say this but it felt like a downgrade.
Maybe i'm just too conservative when it comes to vcoh? e.g. did not like OF/TOV designs at all. Although I still find their engine better(?)
But I have hopes beta will be better although I remain sceptical. We'll see my final statement is: i'm glad i didn't preorder the game. But I hope it will be great and will totally have the COH-feel.
(I remember Chinese versions of COHO being just terrible, but the final version of COHO definitely had the COH-feel with just some 'crazy outbursts of spectacular arty/abilities'.)
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I love the reverse hotkey.
I love the new method for abandoning buildings.
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All i can say is thank god Sniper spam isnt viable in CoH2.
Amen brother. Amen.
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Oh, and don't forget the new non-doctrinal artillery: the Roo Deployment System from the Lend-Lease Act
That's like.... Space Marines Deep Striking. Scary...
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All i can say is thank god Sniper spam isnt viable in CoH2.
Why won't it be? To me it seems that snipers not being able to cloack will make multiple snipers even better. Or has it got something to do with the 2-man sniper teams?
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Why won't it be? To me it seems that snipers not being able to cloack will make multiple snipers even better. Or has it got something to do with the 2-man sniper teams?
Germans have a single man sniper while soviets get a 2-man (or women) sniper team (though only one shoots, the other spots), but I don't think this will necessarily give soviets the counter-sniping advantage.
I think sniper spamming will be least efficient against the Russians since their infantry but more importantly support weapons have large crews (at least 5 men), low reinforcement cost and they get rather early access to mobile vehicular units that can chase snipers efficiently. Moreover, German infantry has good killing power on its own (no volks, assault grens similar to the ones PE has) and can reliably deal with multiple threats like combined Russian infantry and support weapons.
However, Russian sniper spam is what worries me, since German infantry has 4 man squads and 3 man support weapon squads. Haven't seen it done in the alpha, but I'm not yet sure whether it's viable or not.
We'll just have to see how the Beta works.
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Hypothetically speaking I wouldn't really care for such a fix, but it would be a fix
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Germans have a single man sniper while soviets get a 2-man (or women) sniper team (though only one shoots, the other spots), but I don't think this will necessarily give soviets the counter-sniping advantage.
Yes but i read in an interview that if one dies the other will instantly countersnipe
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