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Balance Poll for Early Game 1v1 (3.0.0.13106)

15 Apr 2014, 14:35 PM
#21
avatar of Katitof

Posts: 17914 | Subs: 8

Great poll. I voted for a buff to conscripts. But im not sure its needed if grens and pios gets a nerf.

We won't really know that until evening.
15 Apr 2014, 17:30 PM
#22
avatar of OZtheWiZARD

Posts: 1439

15 Apr 2014, 17:35 PM
#23
avatar of Katitof

Posts: 17914 | Subs: 8

There are rumors so take it as seriously as rumor can be.
Thou they've said they have patch notes finalized.
15 Apr 2014, 17:36 PM
#24
Phy
16 Apr 2014, 10:43 AM
#25
avatar of Phy

Posts: 509 | Subs: 1

The results are devastating. Nice poll.
16 Apr 2014, 10:59 AM
#26
avatar of MilkaCow

Posts: 577

JaminCOCK, you know I respect and luv you like a little and slightly retarded brother so I took your thread completely serious. Yet even after replaying the whole campaign and checking all commanders I could not find any Soviet unit called Gaurds. Could you elaborate?


Btw wtf:
Was I like the only one who voted for PGrens as most imba? I personally think Grens are overperforming, but only a bit. If you can get close you can still win fights and such. Yet PGrens are freaking terminators - or feel like that :s

Besides that not really much surprising. Not sure about M3 balance - on some maps that thing is ridiculously OP, on others is utter BS

Anyways, nais thread. Cow sign of approval.
16 Apr 2014, 11:12 AM
#27
avatar of BabaRoga

Posts: 829


^ yeah, I think everyone is focused on Grens, but PG's are harder to deal with. And so versatile
16 Apr 2014, 19:03 PM
#28
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

PG are like the ol Penals. Semi-glass cannons.
16 Apr 2014, 19:20 PM
#29
avatar of braciszek

Posts: 2053

PG are like the ol Penals. Semi-glass cannons.


How old Penals? Apparently panzergrenadiers are supposed to be justified by their cost, but they are practically non doctrinal shock troops without the survivability.
16 Apr 2014, 21:18 PM
#30
avatar of FeelMemoryAcceptance

Posts: 832 | Subs: 2

Don't buff cons.

If you buff cons, the result will be SPAM vs SPAM.

Currently with the patch, I find Coh 2 requier more more more SKILL.

Your units is good at his range and can fuck the other unit if you micro your units for get the good range.

If you buff cons, the result is : Unit longe range vs Unit long range.
Gren vs Cons.

Useless game and spam with RNG for decide who win between cons and gren.

Noobs !
16 Apr 2014, 21:54 PM
#31
avatar of JaminROCK

Posts: 84

JaminCOCK, you know I respect and luv you like a little and slightly retarded brother so I took your thread completely serious. Yet even after replaying the whole campaign and checking all commanders I could not find any Soviet unit called Gaurds. Could you elaborate?


Btw wtf:
Was I like the only one who voted for PGrens as most imba? I personally think Grens are overperforming, but only a bit. If you can get close you can still win fights and such. Yet PGrens are freaking terminators - or feel like that :s

Besides that not really much surprising. Not sure about M3 balance - on some maps that thing is ridiculously OP, on others is utter BS

Anyways, nais thread. Cow sign of approval.


lol
16 Apr 2014, 23:44 PM
#32
avatar of dasheepeh

Posts: 2115 | Subs: 1

Don't buff cons.

If you buff cons, the result will be SPAM vs SPAM.

Currently with the patch, I find Coh 2 requier more more more SKILL.

Your units is good at his range and can fuck the other unit if you micro your units for get the good range.

If you buff cons, the result is : Unit longe range vs Unit long range.
Gren vs Cons.

Useless game and spam with RNG for decide who win between cons and gren.

Noobs !


Cons are so bad at all ranges, theyre almost completely worthless. A Gren can tackle every Infantry unit.

"Noob".
17 Apr 2014, 07:27 AM
#33
avatar of __deleted__

Posts: 807

"Which would you like to see buffed the most? (SOVS)"

Conscripts - 76%.

I can't believe it. Lol, you little spamming whores! :)))
17 Apr 2014, 08:54 AM
#34
avatar of Zupadupadude

Posts: 618

"Which would you like to see buffed the most? (SOVS)"

Conscripts - 76%.

I can't believe it. Lol, you little spamming whores! :)))


Who would want the workhorse for the Red Army in this game to not be able to fight basically anything the Germans have? All I need is a slight Mosin buff. For me the inflexibility would be fixed if that happened.
17 Apr 2014, 09:09 AM
#35
avatar of FeelMemoryAcceptance

Posts: 832 | Subs: 2

Conscripts are better at close range vs grens.

And they are > gren at close range with ppsh.
17 Apr 2014, 09:32 AM
#36
avatar of Cruzz

Posts: 1221 | Subs: 41

Conscripts are better at close range vs grens.

And they are > gren at close range with ppsh.


No, cons are at best equal to non-upgunned grens at short range, and worse at all others. With gren gun upgrades they are worse at all ranges by a huge margin. With ppsh they are better than grens with LMG42 but no G43 when not moving and within two thirds of a vet0 molotov throw radius, good luck starting fights from that. I consider ppsh a downgrade that you pay for right now.
Don't buff cons.

If you buff cons, the result will be SPAM vs SPAM.

Currently with the patch, I find Coh 2 requier more more more SKILL.


Because grenspam requires so much skill. Not that you're forced to do that because anything works as germans right now, but it's certainly the hardest thing to counter because there is no counter to grens.
17 Apr 2014, 10:39 AM
#37
avatar of FeelMemoryAcceptance

Posts: 832 | Subs: 2

Ye sur with your tactic of 4 cons start + t-2.

Axis don't need many skill for counter you.

I'm upset, because relic will make once more a game for noob if they listen guys complain about gren.

So you want what ?

Cons vs gren, gren = cons ? And, put your unit and wait Rng decide for decide who win ... spam vs spam ?

gren are good at long range, they are rape at close range by penal shocks, conscripts with ppsh.

For balance the game for me :
-Why not at-nade for penals.
-Broke the power of G43 at close range.
-Give "mp40" to the soviet enginers or give a "weapon long range" for whermacht piooners.

Your infantery army is the result normaly of your choice at the begin of the game.

If 1 unit = 1 unit .... it will be spam vs spam, it will be Kark98 vs Kark98.

Do you want this infantery fight ?

Rng for decide who win between these 2 units ?

Olol i put them at this range or this range, it's the same, i just use cover and after pray for they win vs their clone --'
17 Apr 2014, 10:42 AM
#38
avatar of FeelMemoryAcceptance

Posts: 832 | Subs: 2

Currently you need to use your infantry at their best range for win versus the infantry with a best range different.

This is this who requier micro and "skill" i find.
17 Apr 2014, 10:55 AM
#39
avatar of nikolai262
Donator 22

Posts: 83

Great post.

My votes pretty much in line with the general consensus. I would vote MHT as pretty OP too but dunno if that's classed as mid game.

Pgrens I don't think are too bad but then again its usually the shreked ones I play against/use so really just 2 AI members. If they dont get upgraded they are much more lethal and yes prob a bit op now i think about when I have used them, which I guess is early game.
17 Apr 2014, 11:47 AM
#40
avatar of tokarev

Posts: 307

This poll is not really well conducted.
Note that "Other/ None" got most votes in 5 out of 8 categories.
Not enough options to choose/ vote for.
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SHOUT IT OUT!

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Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
Today, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
Today, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
Today, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
Yesterday, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
Yesterday, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
Yesterday, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
Yesterday, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
Yesterday, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
Yesterday, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
Last Friday, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
Last Friday, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
Last Thursday, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
Last Thursday, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
Last Thursday, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
Last Thursday, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
Last Thursday, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM

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