Boss units
Posts: 1042
Posts: 2779
HAHA, you think these are boss tanks. Just wait until Obercommand comes out with king tigers and jagdtigers.
KT isn't ace, unless they give us KT Ace
Posts: 2561
You meant Uberkommando right...?Uber, Ober won't make a difference after I get the americans and drop my freedom missiles on them.
Posts: 708 | Subs: 1
Oh man, I love the ISU 152. Especially on maps like Semoskiy, where it can sit back and cover the middle VP and wiping squads like there is no tomorrow. It crew shocks tanks quite often, and together with mark vehicle it's a beast! Lay some mines, get some guards and AT guns to protect it and it's easy going, another win and usable on most maps in 2vs2. I guess one could argue about the price, but I am fine with it. I really don't understand all the hate towards this piece of awesomeness...
Just call Elephant and GG.
Posts: 219
Just call Elephant and GG.
Nah man... Elephants are easy to take out, and they are only good agains tanks. It is risky to move your elephant up, it's so slow and sluggish.
Posts: 503
Permanently Banned4ucking unit!
KV8 with fire is a bad $hit with AT spam + Shock's...
RNG's God's is too OP, always work...
For me the most boss is the shock's, only 1 squad rip 3 grens squads...
They run with no cover, no problem...
Posts: 1637
Thats why its nic named the easiest way to throw a game...
Posts: 17914 | Subs: 8
ISU152 More armor than Tiger Ace right, or not?
4ucking unit!
KV8 with fire is a bad $hit with AT spam + Shock's...
RNG's God's is too OP, always work...
For me the most boss is the shock's, only 1 squad rip 3 grens squads...
They run with no cover, no problem...
You should update your CoH2 to latest patch.
And ISU have 20 more armor then SU-85.
Posts: 219
You should update your CoH2 to latest patch.
HA! Good one...
Posts: 915
Posts: 503
Permanently BannedAt least if there was something on the ground that this maybe a little to see that there is a mine, but they are hidden, and do not enable if a friend tank, alien technology in WWII!
Waiting the whole game to call a tiger, and has to be caring as if Crystal $hit...
Engine smoking and gear always bursting...
Miupes drivers...
The infantry have a no fear of tank's or big bombs and guns, the AT gun only explode if have no infantry, some things in the game are very wrong...
A paper falling from the sky boot more afraid that a bullet of 7 tons
Posts: 141
COH2 is supposed to be a very tactical based game. You roll out heavy units and they just become a magnet for suicide attacks of all kinds. Tactics just fall apart.
ISU 152 may be easier to counter than elephant but its stupid that every time it shoots it wipes out an infantry squad regardless of the fact they've microed it and vetted to vet 3.
Dont even get me started on elephant. It has the highest armor in game. Highest HP (ties with tiger), and highest damage vs armored units. It two shots most soviet tanks. Rarely misses. To make matters worse Jaeger armor commander has stuka bombers that will wipe all your artillery/AT guns. And soviet has no AT infantry capable of taking one out.
Posts: 1944 | Subs: 2
Also the crew shock crit needs to be removed from the game. It is fine as a veteran ability i.e. Pak & Stug but it should not occur on just ordinary attacks from the boss tanks because it just slows the game down and just adds even more RNG to a game that already has a ludicrous amount of it.
Posts: 254
Posts: 509 | Subs: 1
Maybe the Flak88 and King Tiger/Pershing
omg... how can you comper a KT with a Pershing. Even with a Tiger. Pershing was a waste of resources in coh...
ISU is really easy countered by axis. Elephant is nearly impossible to kill if oponents know what to do.
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