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Elefant is just a bitch to micro

24 Mar 2014, 12:09 PM
#1
avatar of Porygon

Posts: 2779

FFS, who design this spotting scope crap? It is a doctrine ability but turns out being extremely useless.

Just a game trying to play Elefant, that stupid driver and gunner just can't resist their fun or whatever shooting at random Soviet guy, making the vehicle keep rotating and nullify the spotting scope, while the Soviet ISU keep pumping shell with their non-doctrine scope wiping out whatever they like.

Just give Ele a hold fire and don't fucking move button okay?
24 Mar 2014, 12:23 PM
#2
avatar of Mr. Someguy

Posts: 4928

I think AT Guns and AT Tanks should just have a "Vehicle Only" engagement mode to prevent these shenanigans.
24 Mar 2014, 12:31 PM
#3
avatar of Porygon

Posts: 2779

Or just make spotting scope like the Soviet one?
24 Mar 2014, 12:48 PM
#4
avatar of Aerohank

Posts: 2693 | Subs: 1

jump backJump back to quoted post24 Mar 2014, 12:31 PMPorygon
Or just make spotting scope like the Soviet one?


Soviets have spotting scopes?
24 Mar 2014, 12:58 PM
#5
avatar of Mr. Someguy

Posts: 4928



Soviets have spotting scopes?


I think he means the SU-85's 'zoom' mode. I disagree, while it'd be nice stock on some vehicles, I prefer spotting scopes as they are, great for StuG's in pairs and amazing on Scout Cars.
24 Mar 2014, 13:09 PM
#6
avatar of Kronosaur0s

Posts: 1701

This is what I have been complaining all the time, just give *Hold fire* or *Vehicles only* mode.
24 Mar 2014, 13:17 PM
#7
avatar of Mackie

Posts: 254

24 Mar 2014, 13:18 PM
#8
avatar of Chuck Norris

Posts: 93

I have to agree with the OP on this one.

Having a hold fire and/or target vehicles only ability should be standard issue for AT guns and tank destroyers.

Maybe this can be considered in future optimization patches? Would have been fun to have it implemented from the get-go but I guess we'll just have to wait and say our daily prayers to the RNG god for this one.
24 Mar 2014, 13:25 PM
#9
avatar of JHeartless

Posts: 1637

Hold Fire on the Ele has nothing to do with Spotting scopes. Because you can put a spotting scope on this one unit and it doesnt handle it well doesnt mean there is something wrong with the scope

Good God a vetted scout car with spotting scopes is damn near a maphack.

Personally I dont think the Ele should even be allowed to have spotting scopes and I think thats everybodys problem with this unit. Focus sight yes Spotting scope plus focus sights no.
24 Mar 2014, 13:25 PM
#10
avatar of Aerohank

Posts: 2693 | Subs: 1



I think he means the SU-85's 'zoom' mode. I disagree, while it'd be nice stock on some vehicles, I prefer spotting scopes as they are, great for StuG's in pairs and amazing on Scout Cars.


The zoom mode (focus sight) on the ISU152, SU85s and elephants all work exactly the same.
24 Mar 2014, 13:29 PM
#11
avatar of JHeartless

Posts: 1637



The zoom mode (focus sight) on the ISU152, SU85s and elephants all work exactly the same.


Except Spotting scopes EXTEND the Eles focus sights. Like For Mother Russia Stacking with OORAH. If the ele moves of course GASP IT ONLY HAS REGULAR FOCUS SIGHTS!
24 Mar 2014, 13:37 PM
#12
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

Honestly the elefant is one of the easiest units to micro.

but hold fire on atguns and assault guns would be very very nice.
24 Mar 2014, 13:50 PM
#13
avatar of Porygon

Posts: 2779

Honestly the elefant is one of the easiest units to micro.

but hold fire on atguns and assault guns would be very very nice.


LOL
24 Mar 2014, 15:37 PM
#14
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post24 Mar 2014, 12:09 PMPorygon
FFS, who design this spotting scope crap? It is a doctrine ability but turns out being extremely useless.

Just a game trying to play Elefant, that stupid driver and gunner just can't resist their fun or whatever shooting at random Soviet guy, making the vehicle keep rotating and nullify the spotting scope, while the Soviet ISU keep pumping shell with their non-doctrine scope wiping out whatever they like.

Just give Ele a hold fire and don't fucking move button okay?

I will tell you a secret-you can click this little thingy called "focused vision" and viola! Free spotting scopes that are always on!
24 Mar 2014, 16:38 PM
#15
avatar of What Doth Life?!
Patrion 27

Posts: 1664

Put hold fire on EVERY unit in the game. Seriously.
24 Mar 2014, 16:47 PM
#16
avatar of Porygon

Posts: 2779

jump backJump back to quoted post24 Mar 2014, 15:37 PMKatitof

I will tell you a secret-you can click this little thingy called "focused vision" and viola! Free spotting scopes that are always on!


Of course I activated it, smartass <444>_<444>
24 Mar 2014, 17:06 PM
#17
avatar of Mackie

Posts: 254

jump backJump back to quoted post24 Mar 2014, 15:37 PMKatitof

I will tell you a secret-you can click this little thingy called "focused vision" and viola! Free spotting scopes that are always on!


spotting scope + focused sight = crossmap sight :P
24 Mar 2014, 17:09 PM
#18
avatar of Kronosaur0s

Posts: 1701

Cheesus-sight.
25 Mar 2014, 01:08 AM
#19
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Just give all units, non turreted tanks a hold position/fire mode.
28 Mar 2014, 03:17 AM
#20
avatar of Lufbery17

Posts: 29

I find (however annoying it maybe) it is worth while to turn it at an angle and make sure it doesn't have long sight enabled. Face it towards a close building if possible. Just don't turn it around. The last thing you want is for some lucky Field Gun to roll up behind it if it is turned 180.
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