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Battle Server Feedback

19 Feb 2014, 16:35 PM
#1
avatar of hallolinski

Posts: 76

I am actually pretty happy and want to let Relic know that this feature increases game experience quite much!

All games are super stable and have eliminated input lag until up to an acceptable minimum.

I would like to ask you guys how the new network setup feels for you in terms of lagless gameplay?

19 Feb 2014, 16:58 PM
#2
avatar of Neffarion

Posts: 461 | Subs: 1

I like the Battle-servers, the game flows well, however there seems to be some players that just drop in the middle of the game, and sometimes it takes a while for the game to start when a guy has a slow pc/inet
19 Feb 2014, 17:35 PM
#3
avatar of bilsantu

Posts: 177

They need to put up a server in Europe as well. This way, it is ridiculous.
19 Feb 2014, 17:39 PM
#4
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

Runs very well for me in 1v1, 2v2 and 3v3. Not tested 4v4 yet.
19 Feb 2014, 17:46 PM
#5
avatar of WiFiDi
Honorary Member Badge

Posts: 3293

Runs very well for me in 1v1, 2v2 and 3v3. Not tested 4v4 yet.


i did with rogers worked great for me though it appears right now servers are down.
19 Feb 2014, 23:31 PM
#6
avatar of Kronosaur0s

Posts: 1701

3v3 and 2v2, works PERFECT.
19 Feb 2014, 23:35 PM
#7
avatar of nigo
Senior Editor Badge

Posts: 2238 | Subs: 15

just tested a 4x4 random automatch = ZERO lag

thanks Relic.
20 Feb 2014, 10:10 AM
#8
avatar of __deleted__

Posts: 236

The biggest concern with battle servers I've seen so far I witnessed in a 4v4 I played last night. This could be maybe somewhat minor in the end though.

I have a fairly well built computer so as a result I have my settings set to the max. Now the game runs pretty much perfectly smooth for me in game, but I do have a long load up time.

What I saw in the 4v4 is my teammates loaded along with the enemy before me and the game STARTED before I finished even loading. How do I know this well once I did load and I could see my pioneers in my base the game went into a "fast forward mode" as if I were watching a replay in an effort to catch up with the players who were already playing. I saw my teams mates units moving unusually rapidly and my resources increased very quickly much faster than normal.

Definitely an interesting way to address severe lag issues, but cant help wonder if this "fast forward" type mode will cause problems in the future for players with bad specs. For me I could simply lower my settings, but for those who can't, I guess we'll have to see what future has in store for them.
20 Feb 2014, 11:28 AM
#9
avatar of lethalpi

Posts: 120

They need to put up a server in Europe as well. This way, it is ridiculous.

Is there only one server? And what is the country where it is in?
20 Feb 2014, 11:44 AM
#10
20 Feb 2014, 12:44 PM
#11
avatar of computerheat
Honorary Member Badge
Benefactor 117

Posts: 2838 | Subs: 3

I played 5-6 games yesterday with no lag whatsoever. My 2v2 buddy tells me he played 11-12 games, all with similarly good results.
20 Feb 2014, 14:56 PM
#12
avatar of Array
Donator 11

Posts: 609

The biggest concern with battle servers I've seen so far I witnessed in a 4v4 I played last night. This could be maybe somewhat minor in the end though.

I have a fairly well built computer so as a result I have my settings set to the max. Now the game runs pretty much perfectly smooth for me in game, but I do have a long load up time.

What I saw in the 4v4 is my teammates loaded along with the enemy before me and the game STARTED before I finished even loading.


I used to have this long load time when I only had 4GB of memory - 8GB solved it instantly so I guess its probably texture sizes and swapping things to cache. I was thinking that what you describe might occur and that the players that hang at the start of these games would be at a disadvantage but then I guess so will people who lag in games whilst others move freely around them.

Im in Europe and the (admittedly few) games I played yesterday were all silky smooth and I appreciated the instant starts - it gave the game a whole new professional sheen. I feel this is a huge step for the game assuming that the experience is fairly universal.

Those with the lag and slow starts, well, turn down i'm afraid or upgrade though Relic could/should increase the graphic options in game to allow more flexibility. Yesterdays nvidia patch was the first to mention coh2 specifically and there are some additional tweaks people can make in the config file and stopping replay encoding to gain a bit more.

Thankyou Relic for doing the right thing in this case

20 Feb 2014, 14:58 PM
#13
avatar of Kreatiir

Posts: 2819

For me, there is still 1 sec lag (I live in EU with damn good internet)
20 Feb 2014, 15:07 PM
#14
avatar of JHeartless

Posts: 1637

Well I live in the East Coast of the US so for me it has eliminated input lag altogether. Very Very impressed with this feature. It made my 1v1 like a comp stomp. Very crisp and responsive.
20 Feb 2014, 15:15 PM
#15
avatar of FriedRise

Posts: 132

I played a 1v1 and 3v3 yesterday with no lag whatsoever. This is awesome stuff.
20 Feb 2014, 15:23 PM
#16
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

the server is located on the east coast of the US I believe. I get a pretty good connection to it.
20 Feb 2014, 17:15 PM
#17
avatar of Marcus2389
Developer Relic Badge
Donator 11

Posts: 4559 | Subs: 2

Today I am experiencing some issues with Battle Servers. Basically every once in a while the game totally freezes for 1-2 (sometimes even 3-4) seconds and then it works again normally, moving all the units faster for few secs as if it tries to get again in sync.

It felt a bit weird honestly and while the majority of the game ran smooth those freeze moments caused me some troubles, like almost losing a sniper and a gren squad.

Am I the only one experiencing this? (The game runs at 60-80 fps all maxed, no AA and no vsync, 1680x1050).
20 Feb 2014, 17:33 PM
#18
avatar of capiqua
Senior Mapmaker Badge

Posts: 985 | Subs: 2

I've had freezes 1-2(sometimes even 3-4) seconds.
20 Feb 2014, 17:54 PM
#19
avatar of ShiftyShadow

Posts: 17

Awesome job Relic, congrats. Game is much smoother now. :-)
20 Feb 2014, 22:33 PM
#20
avatar of Aurgelwulf

Posts: 184

My net connection was fine but I got intermittent lag and dropped from the game.

Other than that one instance it's fine.
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