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On a positive note ...

21 Jan 2014, 18:42 PM
#1
avatar of Mad_Hatter

Posts: 134

There's a lot talk about how relic messed this up and why isn't coh2 more like vcoh in this way etc etc ...

But let's all be thankful for a minute that the bloody Goliath didn't make it into coh2! That thing was the biggest piece of garbage to ever hit a video game.
21 Jan 2014, 18:45 PM
#2
avatar of FritzX

Posts: 68

Permanently Banned
that shows how much u know about what you play. nothing!
21 Jan 2014, 18:49 PM
#3
avatar of morten1

Posts: 368

http://www.youtube.com/watch?v=-t1rA2rqE3c

are you sure you dont want to reconsider?
21 Jan 2014, 18:55 PM
#4
avatar of pagodas

Posts: 16

Yes an expensive unit designed to counter large blobs of infantry!
Remember: Though shalt not blob!!! or so :)
I hope we see it again soon - it´s such a nice little bugger...
21 Jan 2014, 18:56 PM
#5
avatar of Mad_Hatter

Posts: 134

jump backJump back to quoted post21 Jan 2014, 18:49 PMmorten1
http://www.youtube.com/watch?v=-t1rA2rqE3c

are you sure you dont want to reconsider?


In case that was directed at me let me clarify ... I wasn't saying it was useless. Quite the contrary! I played mostly allied and can't count the number of squads I lost to goliaths in the most rediculous ways.
21 Jan 2014, 19:00 PM
#6
avatar of Imagelessbean

Posts: 1585 | Subs: 1

I always found goliaths to be extremely balanced. Punished blobbers heavily. Also for 125 munitions if it doesn't have the potential to wipe a squad it would be worthless.
21 Jan 2014, 19:04 PM
#7
avatar of Mad_Hatter

Posts: 134

I always found goliaths to be extremely balanced. Punished blobbers heavily. Also for 125 munitions if it doesn't have the potential to wipe a squad it would be worthless.


The main issue I had with them was the extreme dominance it had on bridge maps. Buildngoliath --> park on extreme edge of bridge --> cloak --> profit. Because theres no way to prevent the inevidble outcome lol
21 Jan 2014, 20:12 PM
#8
avatar of 5trategos

Posts: 449

The main issue I had with them was the extreme dominance it had on bridge maps.


You have your issues mixed up.

Hint: It's the bridge maps.
21 Jan 2014, 20:29 PM
#9
avatar of sir muffin

Posts: 531

i wish there was Goliaths, they deterred barblobbing so hard
22 Jan 2014, 12:48 PM
#10
avatar of VonMecha

Posts: 419

they added depth/fun to the game, not a lot of people actually used them but still you had the option. Coh2 is a borefest with very few options.
22 Jan 2014, 13:17 PM
#11
avatar of Inverse
Coder Red Badge

Posts: 1679 | Subs: 5

Goliaths were pretty rarely used in vCoH, and they produced some of the most exciting moments in competitive play.
22 Jan 2014, 13:41 PM
#12
avatar of Cruzz

Posts: 1221 | Subs: 41

They also produced some of the most bullshit moments as well when 3 riflesquads fail to hit a goliath moving towards them and all get wiped.
22 Jan 2014, 13:51 PM
#13
avatar of Inverse
Coder Red Badge

Posts: 1679 | Subs: 5

If you had three riflesquads grouped up close enough to all die to a goliath as it was driving toward you and you were shooting at it, I'd hazard to guess it was your own damn fault. That's like running three squads straight into an MG and then bitching about how bullshit MGs are. They're only bullshit if you don't know how to handle them.

Goliaths were slow and did barely anything to retreating infantry. All you had to do was pay attention enough to split your squads and retreat the one the goliath chased while focusing it with the others.
22 Jan 2014, 14:14 PM
#14
avatar of sir muffin

Posts: 531

in coh2 you can run directly into a MG and force it off!

soviet easymode molotov magic!
22 Jan 2014, 15:12 PM
#15
avatar of Imagelessbean

Posts: 1585 | Subs: 1

jump backJump back to quoted post22 Jan 2014, 13:51 PMInverse
If you had three riflesquads grouped up close enough to all die to a goliath as it was driving toward you and you were shooting at it, I'd hazard to guess it was your own damn fault. That's like running three squads straight into an MG and then bitching about how bullshit MGs are. They're only bullshit if you don't know how to handle them.

Goliaths were slow and did barely anything to retreating infantry. All you had to do was pay attention enough to split your squads and retreat the one the goliath chased while focusing it with the others.


This man speaks the truth.
22 Jan 2014, 15:26 PM
#16
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Banelings >>>>>> Goliaths - on difficulty of dodging.

Goliaths >>>>>> Banelings - on how fun they were to use/see
22 Jan 2014, 15:27 PM
#17
avatar of FatalSaint

Posts: 337



Also I'm with Inverse on this one.
23 Jan 2014, 15:17 PM
#18
avatar of Greeb

Posts: 971

Wait for your Goliath Commander, for only 7 €.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
Today, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Today, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
Last Thursday, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
Last Thursday, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
Last Thursday, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
Last Thursday, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
Last Thursday, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
28 Feb 2025, 23:32 PM

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