Didn't expect that much response, thank you all for reading it.
@SgtBulldog:
-Soviet TM35 Mine & destroyed engine critical
The chance for a destroyed (not damaged) engine critical is already very small (5%?). But when it happens, it leads to a dead tank most of the time. And that is huuuuge.
Even if the chance was 1%, every 100th tank would be as good as dead
just because.
-Soviet TM35 Mine & squadwipes
It happens. You never had a game where you lost 2 full health squads to the first 2 mines?
You will have it - and you will hate it.
-AT grenades & 100% stun chance
Sometimes you need a 100% chance to formulate a strategy. Your other units depend on the stun. The AT gun. The second squad and their AT grenade.
Besides that, a 100% stun chance without guaranteed engine critical is already a big nerf. With a lower percentage the ability would not be worthwhile in my opinion.
-T34 ram changes
Yes, the game will feel more arcady. You can't have best of both worlds i guess.
Personally i will say after countless hours in vCoH and CoH2, the tension from randomized events lose their effect. It is the out-thinking and out-microing which matters the most to me.
I'm not excited when my ram to the back of the enemy tank fails - or succeeds. I'm only excited because i managed to ram the back.
-Flamethrower & chance of exploding only on squadwipe
It is in comparison to the AT grenade or ram change not a big deal, sure.
-Skillplanes
You are complaining about randomness getting decisive influence on the outcome of the game, yet here you want to remove a random effect so small that it hardly ever triggers.
The very small chance is per bullet. With multiple P4s for example the overall chance becomes much higher to the point where it has noticeable influence.
And there's no need to remove the AA capability of the M5. It's the Ostwind that needs more.
Ostwind and M5 have the exact AA capabilities if i'm not mistaken.
Finally, yes it should hurt to be hit by a planecrash. The point is, it will be the risk you run when investing in AA. AA should not become a no-brainer.
So... better not to get any AA because crashing airplanes can be much worse than unharmed, attacking airplanes?
If you invest in AA - and in a 1v1 scenario it is an investment - should you not be rewarded in that sense, no matter what?