Login

russian armor

COH3 feedback from COH1 fan and veteran

14 Jan 2023, 15:57 PM
#1
avatar of Arashenstein

Posts: 250

After playing all factions I am a bit more optimistic towards this game and the biggest improvement is that they almost took nothing from that disaster COH2.

However a few balance feedbacks and design notes:

1. All teams should have sniper.

2. Do not plan for any "DLC" pay to win commander, I am seeing M26 pershing and Firefly and Kingtiger, Jagdpanther and other iconic units are missing in this game and I am guessing it is reserved to be DLC later? :( Don't do that!

3. Popcap should be like COH1, it should be related to the amount of controlled sections. For a game that has capture system, giving 100 right at start is a mistake.

4. Infantry combat is much much better and closer to COH1 than COH2. COH2 was garbage in every aspect including the very random infantry fights with sudden wipes from one mortar hit on full HP.

5. Tank battles are good but I like to see more diversity in tanks specially for axis as they don't even have an option to build a panther but to call in one.

6. Removal of "Spam" encouraging tactics is great! There is no longer "LT Bonus or area bonus" like in Opposing fronts and COH2.

7. Base building is back <444>3 Thank you!

8. UI is absolutely horrible and it needs to be reworked to either COH1 or COH2 UI.

9. COH2 had cartoonish graphics but this one has even more cartoonish graphics and it seriously needs some gore and improvement. How is it possible all the amazing details of Coh1 graphcis are faded away? :(

10. Capturing system is back to COH1 and each sector gives different resource which is amazing! But it is better to let the capture mechanism also work as in COH1 that the capturing unit receives 2x damage and has less combat efficiency.

11. Limit the howitzer units to doctrines, less howitzer basic units provide much better gameplay. One of the main issues with COH2 is that almost every faction specially allies have a mobile artillery unit non doctrinal.

12. No mobile bunker units! Please just no more bren carrier with infantry inside and flamethrowers or halftrucks with infantry firing from the inside. This was one of the main issues with Opposing fronts factions and it continues in COH2 specially for allies. Mobile bunker units destroy the "Flanking" tactics and just award lame tactics.

Overall I was very negative about this game after what I saw from Relic and COH2 fiasco. If the UI and graphics are gonna get reworked + NO DLC COMMANDER SYSTEM, you have my money!
14 Jan 2023, 17:22 PM
#2
avatar of Rosbone

Posts: 2159 | Subs: 2


10. Capturing system is back to COH1 and each sector gives different resource which is amazing! But it is better to let the capture mechanism also work as in COH1 that the capturing unit receives 2x damage and has less combat efficiency.

I can agree with most of your post.

But large team games usually end with all teams throwing infantry on the last VP as tank and arty rain down on it. Having units super weak could make the game either go on forever or give a massive boost if there are ways to cap without exposing infantry.

Having units be weak also encourages camping on important points. You could end up with stalemates where every point has a squad form each team sitting near it protecting it.

Curious how this plays out in Coh1. The only place this seems decent is maybe 1v1s. But it would destroy team game modes.
17 Jan 2023, 07:02 AM
#3
avatar of Kothre

Posts: 431

A
3. Popcap should be like COH1, it should be related to the amount of controlled sections. For a game that has capture system, giving 100 right at start is a mistake.

Jfc no. I cannot believe anyone actually likes this about CoH1.
18 Jan 2023, 09:34 AM
#4
avatar of Katitof

Posts: 17914 | Subs: 8

1. No, however everyone should have a hardcounter for it.
2. You don't see them, because the game is set in early war, 1939-1942, not 1945, like CoH2 was.
3. No, that was a bad system that further punished losing player and prevented him from making a comeback or even reinforcing troops if he had larger army.
5. Why tho? Again, early war, Panzer 3s and StuGs + light meme armor was all that Germany had and used, hell I'm surprised Panther even is in the game.
6. You mean blobbing and it will still be here, its a staple of really any RTS.
7. Always was?
8. Matter of opinion really, I find infantry portraits a lil bit silly after CoH2 ones, but miles better then CoH1 ones.
9. That is because you use for coh2 and coh3 the exact same GPU you played CoH1 on, if you had relevant hardware and correct glasses for your eyesight, you'd see the graphics are perfectly fine.
11. Why? They already are much less potent then in CoH2 and you have a lot more counters to them as well.
12. The only vehicle capable of this has paper mesh armor and will be murdered by basic engineers.
18 Jan 2023, 10:06 AM
#5
avatar of PatFenis

Posts: 240

Got a source for that? It focusses on early war units yes, but its like all coh games representing rather the entire timeline of the war.

If it was as you said we wouldnt have panthers, wirbelwinds, black prince and more.

That said, I like that these kind of units are mostly battlegroup bound.

jump backJump back to quoted post18 Jan 2023, 09:34 AMKatitof

2. You don't see them, because the game is set in early war, 1939-1942, not 1945, like CoH2 was.


Now refering to OP:
- Please dont give all factions snipers. I would prefer there wouldnt be any snipers but oh well.

- Territory based pop cap sounds like a huge snowball effect, I didnt play coh1 online but given how coh3 is already so fast paced, this would reinforce the punishment of one bad early game engagment. Coh3 so far feels very punishing to play and this would be legit worse imo.

- Axis tank variety is bigger than the allied side from my initial experience, this post in general sounds very monotone when considering that there are 4 factions.

- Given how prevalent the availability is with static defence for each faction give the non-doc howitzer units a definite purpose in the game. You simply dont have the time to get at guns in position and slowly work through the bunkers, pits and flaks due to the fast VP tick rate.

- Clown cars are a tough one, on one hand its a nice game mechanic but on the other side in the right hand it can be quite punishing. I am undecided on that.

Edit:
- Please leave out super heavy tanks. Its quite refreshing to have mostly medium tanks as your armored fighting force. It quite refreshing and makes it more micro intesive in late game.
18 Jan 2023, 18:02 PM
#6
avatar of d0ggY
Senior Caster Badge

Posts: 823 | Subs: 3



4. Infantry combat is much much better and closer to COH1 than COH2. COH2 was garbage in every aspect including the very random infantry fights with sudden wipes from one mortar hit on full HP.

!


Really? The Infantry Combat is just hilariously bad and not engaging.
18 Jan 2023, 22:12 PM
#7
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post18 Jan 2023, 18:02 PMd0ggY


Really? The Infantry Combat is just hilariously bad and not engaging.

How?
It literally is improved coh2 combat, but without TTK of FPS games and squads evaporating in a blink.
18 Jan 2023, 22:23 PM
#8
avatar of d0ggY
Senior Caster Badge

Posts: 823 | Subs: 3

jump backJump back to quoted post18 Jan 2023, 22:12 PMKatitof

How?
It literally is improved coh2 combat, but without TTK of FPS games and squads evaporating in a blink.


One way to see it. But i rather have the exact thing you are describing there. :)
18 Jan 2023, 23:11 PM
#9
avatar of GenObi14

Posts: 33

Infantry is vastly better then coh1 and coh 2.
20 Jan 2023, 15:04 PM
#10
avatar of gandamula

Posts: 63

After your first paragraph I understand why I don't have any hype for this game, I simply stopped with Coh1 after coh2 arrived, and I tried coh3 for a couple of hours and I really don't like it, the colors, the units, the pace, almost everything. Resuming, if coh3 is aiming the Coh1 players, I'm keeping with coh2 till coh4.
20 Jan 2023, 19:39 PM
#11
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post18 Jan 2023, 22:23 PMd0ggY


One way to see it. But i rather have the exact thing you are describing there. :)

Maybe if squads vetted like mad, like in CoH2.
CoH3, seeing a vet3 is going to be rarity, I wouldn't want to lose it, because I was busy avoiding nade in another place.
21 Jan 2023, 11:09 AM
#12
avatar of d0ggY
Senior Caster Badge

Posts: 823 | Subs: 3

jump backJump back to quoted post20 Jan 2023, 19:39 PMKatitof

Maybe if squads vetted like mad, like in CoH2.
CoH3, seeing a vet3 is going to be rarity, I wouldn't want to lose it, because I was busy avoiding nade in another place.


Might teach you a lesson to better look at your squads :>
21 Jan 2023, 11:12 AM
#13
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post21 Jan 2023, 11:09 AMd0ggY


Might teach you a lesson to better look at your squads :>

I'm getting close to 40, I'm doing my best already :foreveralone:
21 Jan 2023, 11:15 AM
#14
avatar of d0ggY
Senior Caster Badge

Posts: 823 | Subs: 3

jump backJump back to quoted post21 Jan 2023, 11:12 AMKatitof

I'm getting close to 40, I'm doing my best already :foreveralone:


But don't get me wrong. I don't mind if the TTK is higher than in coh2, but it should be at least fair. That if you flank someone with a 2nd squad and he slept and doesn't realise, you at least have a chance of wiping.

this was not given in CoH3.

Otherwise flanking becomes useless.

Flanking is a core gameplay of company of heroes, isn't it? :p
21 Jan 2023, 17:46 PM
#15
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post21 Jan 2023, 11:15 AMd0ggY


But don't get me wrong. I don't mind if the TTK is higher than in coh2, but it should be at least fair. That if you flank someone with a 2nd squad and he slept and doesn't realise, you at least have a chance of wiping.

this was not given in CoH3.

Otherwise flanking becomes useless.

Flanking is a core gameplay of company of heroes, isn't it? :p

If you flank with bolt action rifles, you're not going to nuke anything, unless you land a grenade.
Try the same with thompsons or MP40s.

You've seen how REs melt grenadiers with their sten guns, its not coh2 shocks level of dps, but you can't exactly ignore them when they get near you.

Then there is a case of global upgrades increasing survivability of infantry as well by providing extra model, extra health or both.

If you want to get squad wipes fast, apply anti-infantry vehicles, you've seen how well they chew through infantry and since 1 AT nade does not snare LVs anymore...

CoH3 is not CoH2.
If you try to play it like it was, you're going to be disappointed.
21 Jan 2023, 21:58 PM
#16
avatar of donofsandiego

Posts: 1391

jump backJump back to quoted post21 Jan 2023, 17:46 PMKatitof

If you flank with bolt action rifles, you're not going to nuke anything, unless you land a grenade.
Try the same with thompsons or MP40s.

You've seen how REs melt grenadiers with their sten guns, its not coh2 shocks level of dps, but you can't exactly ignore them when they get near you.

Then there is a case of global upgrades increasing survivability of infantry as well by providing extra model, extra health or both.

If you want to get squad wipes fast, apply anti-infantry vehicles, you've seen how well they chew through infantry and since 1 AT nade does not snare LVs anymore...

CoH3 is not CoH2.
If you try to play it like it was, you're going to be disappointed.


People were absolutely sleeping on the super lights in coh3 surprisingly. Using jeeps and notorcycles to flank units/draw fire while your squishy assault units moved up was a very effective tactic.
22 Jan 2023, 07:14 AM
#17
avatar of PatFenis

Posts: 240



People were absolutely sleeping on the super lights in coh3 surprisingly. Using jeeps and notorcycles to flank units/draw fire while your squishy assault units moved up was a very effective tactic.


This.

Also ppl. sleeping on the dingo, while it does not do a lot of DPS. The Vet 1 artillery call in has a huge range and doesnt need vision. Really safed my ass a couple of times when playing UKF
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
dasheepeh: it was an honor guys :guyokay:
Yesterday, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
Yesterday, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
Yesterday, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
Yesterday, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
Yesterday, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Yesterday, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
Last Thursday, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
Last Thursday, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
Last Thursday, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
Last Thursday, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
Last Thursday, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

380 users are online: 380 guests
1 post in the last 24h
11 posts in the last week
81 posts in the last month
Registered members: 53137
Welcome our newest member, DJ Dingbat
Most online: 2043 users on 29 Oct 2023, 01:04 AM