221 has an upgrade with 15fuel that makes it able to lock down sector and secure extra resources.
Has anyone done the math to find out if the rate of income is the same as the resource trucks from OST and SOV?
OKW 221 viability as cache replacement
26 Dec 2021, 12:27 PM
#1

Posts: 1198
26 Dec 2021, 12:37 PM
#2

Posts: 13496 | Subs: 1
One does not need math, sectors with cashes or economy vehicles on them change their value to show the effects of the boost.
On the other hand 223 has a fuel cost that non of the other economy option has and takes pop/has upkeep thus it is less cost efficient as economy asset than the other options.
On the other hand 223 has a fuel cost that non of the other economy option has and takes pop/has upkeep thus it is less cost efficient as economy asset than the other options.
26 Dec 2021, 13:34 PM
#3

Posts: 956
You use 221/223 as an early game scout car and then later as sight/shared vet xp sink, not for its lockdown resource point gain. Anything after early game is up to you. Riegels, further sighting, yes maybe resources points if nothing else better.
26 Dec 2021, 13:45 PM
#4

Posts: 1198
One does not need math, sectors with cashes or economy vehicles on them change their value to show the effects of the boost.
On the other hand 223 has a fuel cost that non of the other economy option has and takes pop/has upkeep thus it is less cost efficient as economy asset than the other options.
Didn't know that, thanks.
26 Dec 2021, 13:45 PM
#5

Posts: 1198
You use 221/223 as an early game scout car and then later as sight/shared vet xp sink, not for its lockdown resource point gain. Anything after early game is up to you. Riegels, further sighting, yes maybe resources points if nothing else better.
I sometime use it to rush fuel in order to bring in Sturmtiger that's why I am asking.
26 Dec 2021, 14:29 PM
#6

Posts: 956
I sometime use it to rush fuel in order to bring in Sturmtiger that's why I am asking.
+7 fuel for you!

26 Dec 2021, 14:48 PM
#7

Posts: 13496 | Subs: 1
+7 fuel for you!
And that means 4+ just to pay back the original fuel investment without counting the loss in manpower regeneration.
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