Ostheer is for munitions heavy
Posts: 469
Then you need to upgrade your infantry.
We are talking 400 munitions just to get into the game
And that is not talking using grenades, faust, buffs and other stuff.
I played luftwaffe in 2v2 and build 3 munitions cache from the start and i was still munitions starved throughout the whole game.
It´s incredible
Posts: 1220 | Subs: 1
Posts: 394
Posts: 593
It is much, much better for Soviets.
you know ptrs on penals cost 75 and satchel cost 45 flamethrower cost 60 mines cost 30 nades, moly, atnade, flares,barrage have a cost 35, ppsh, quad cannon, tracking, tripmine... i think they got it bad to theres alot more
Posts: 786 | Subs: 1
Posts: 772
It is much, much better for Soviets.
not really. Oorahs, molotovs, nades for shocks and guards, upgrade for guards, zis barrage, 7men upgrade, mines. Flamer for engies is also very instrumental in con builds
Posts: 4928
It is much, much better for Soviets.
Soviets have Manpower and Fuel expenses instead.
Posts: 1289
Soviets have Manpower and Fuel expenses instead.
With ptrs penals 7th man no more free su76 barrage soviets are on par with muni drain/cost for a while now. The mp devicit has been buffed with lower reinforce/medic/atnade and molly cost buffs in mp costs.
Posts: 67
OKW are about the same as brits Muni usage (not counting specific commander ability spam, if you wanna spam goliaths then duh).
Wehr does have a lot of places to spend its muni unlike Sov. So what, vs Sov youll be inflicting much more bleed so having to sink into muni to inflict even MORE bleed is worth it.
Muni is important, I hate seeing more than 2 fuel caches in teamgames.
Posts: 2458 | Subs: 1
First you need medic bunker.
Then you need to upgrade your infantry.
We are talking 400 munitions just to get into the game
And that is not talking using grenades, faust, buffs and other stuff.
I played luftwaffe in 2v2 and build 3 munitions cache from the start and i was still munitions starved throughout the whole game.
It´s incredible
UKF
60 muni Vickers upgrade UC
2x45 muni healing upgrade for sections
1x45 muni pyro upgrade for sections
3x90 muni LMG upgrades
1x30 muni sweeper
USF
3x 120 muni Bar upgrade
1x 30 muni sweeper
vs.
Ostheer
60 muni med bunker
3x 60 muni LMG
1x 30 muni sweeper
What are you complaining about? All factions need to pay muni for snares, mines and grenades, what is your point?
Posts: 1563
It is much, much better for Soviets.
You mean choking on mp all the time.
Posts: 1563
UKF
60 muni Vickers upgrade UC
2x45 muni healing upgrade for sections
1x45 muni pyro upgrade for sections
3x90 muni LMG upgrades
1x30 muni sweeper
USF
3x 120 muni Bar upgrade
1x 30 muni sweeper
vs.
Ostheer
60 muni med bunker
3x 60 muni LMG
1x 30 muni sweeper
What are you complaining about? All factions need to pay muni for snares, mines and grenades, what is your point?
There is slight mistake on your end,
you don't need 2x lmg's or 2x bar just 1 is sufficient enough to win vs grens. you don't need to spend 45 for medic either.
Posts: 486
Both sides blow through munis on call ins, snares, and nades.
Posts: 772
Basically OP: "I think this is unfair so you all figure out why it is unfair and what to do with it".
Posts: 1096
First you need medic bunker.
Then you need to upgrade your infantry.
We are talking 400 munitions just to get into the game
And that is not talking using grenades, faust, buffs and other stuff.
I played luftwaffe in 2v2 and build 3 munitions cache from the start and i was still munitions starved throughout the whole game.
It´s incredible
It's ok, you're among friends here. Just say you spam bunkers so we can get on with a gentle roast session then let this thread die.
Posts: 1890 | Subs: 1
I think we me made a mistake of touching the thread that could've gone into oblivion. OP did not specify what is behind those 400 munies and why it is required, how OST muni expenses compare to other factions etc.
Basically OP: "I think this is unfair so you all figure out why it is unfair and what to do with it".
Lol This. Though when you see something glaringly wrong it's hard sometimes to just let it die quietly like it should
I do feel like Ost can struggle sometimes if you get munitions starved and can't get Gren upgrades. (Whereas Cons and Sections can usually get by without munitions upgrades for longer) But that's less game design and more in-game map control and good munitions rationing than anything I'd say. Like, don't spam grenades that are telegraphed dodges and then complain that you can't get LMG42s.
Posts: 956
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Posts: 2779
If you drop tellers like on every signle road, even 2000 muni is not enough for you.
Posts: 1220 | Subs: 1
Isn’t Luftwaffe stuffed full of muni heavy abilities? I lose track of the many air themed ostheer commanders. I recall big muni dumps in all of them though.
Talking of a munition heavy commander? Allow me to introduce you to the Commando regiment.
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