Like I said, pointless having a discussion with you when you're slinging hyperbole like it's going out of style.
If you want a tiger so badly go chalk up your first game of ostheer.
Yeah, I did not expect you to bring actual arguments to the table and instead do a superficial flame, so I'll leave you at that, enjoy it!
*aye, the pershing IS the selling point of the commander and the rest of the commander should work well with it. ass engies give early game aggression and repair saturation. the former gives you more resources and the latter keeps your pershing on the field. its an offset for the lack of crew.
I see the point, but they fall off later on where the rangers shine, while the rangers offer a way without the M57 and thus enrich the commander. Overall it feels like the wrong screw to turn.
*the panther performance and cost is ENTIRELY irrelevant. the panthers JOB is to shut down allied armour and to do so SPECIFICALLY by out slugging... so yes it does so effectively. you are going to literally shit yourself when you find out that the allied factions have units with longer range and a lower cost that
will do the same thing to axis armour.
No, I am not going to shit myself. While we are talking about jobs and purpose of units ... how about you tell that to your friends who want to keep complete allied armor at bay with Stugs? They sure as hell can learn a lot on that topic!
no its NOT supposed to do the same job as a tiger. its not a meatshield, its not a one tank army, its not a damage soak. its what you would get if you combined all the sherman variants into one, and just like the shermans, its supposed to give more punch to your infantry. USF is not ostheer. ostheer untis and their jobs do not dictate USF units and their jobs.
There is some truth to that, but at the same time you can not neglect any comparability as they do not operate in different universes. They will face each other, so a cost-return view for each faction is legit and valid.
See, the talk about all the sherman variants in one is nice, but it's simply not worth the mp/fuel.
If USF invests this amount, is has to get something like
a) either the tiger, similiar in AT and AI
b) not like the tiger, distinctivly better in AI, worse in AT
c) not like the tiger, better in AT (unlikely, that would be a JT), worse in AI,
otherwise, both players may invest the resources while one will have an overall better tank afterwards, which is not
balanced.
Thus, improve AI or improve armor (thus AT battles) or cut the cost and accept that it is inferior in stats to the tiger. But dont make it inferior and cost the same.