And Add the renforce button in the mini-map

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Can you refresh my mind on how this plays a role on the topic of "balance".
Not gonna lie, I'm really curious.
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TBH i think for a future installment of the franchise, a right click on reinforce button to autocast it would be fine.
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I wonder how much it would affect the game if we had auto cast abilities upon entering combat, in a similar way to WC3.
Obviously it would be a selected few ones, but i'm thinking how much better some officer like units would become if that would be the case.
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It's hard to say, unit micro is almost the only thing you do in the game, the "macro" portion of an RTS is pretty much entirely dispensed with. If units gained even MORE abilities in CoH3, then I could see Autocast being potentially useful, but as it stands; It's not as though you're TOO overwhelmed by unit abilities at the moment.
I suppose the other part of it is that unit abilities in CoH are generally fairly long-cooldown/high impact abilities, and they also often cost a global resource. You'd almost always want to pick and choose your targets, rather than just having your squads waste resources by autocasting onto the first pleb to walk near to them.
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TBH i think for a future installment of the franchise, a right click on reinforce button to autocast it would be fine.
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