Relief Infantry
The number of squads it can grant is being lowered. In exchange, Relief Infantry will provide other boosts such as improvements to build-times and reinforcement speed. Cost and CP requirements have also been adjusted to reflect these changes.
Squad count from 3 to 1
Osttrupen Squad that arrives always has an MG 42 LMG
Now speeds up reinforce and build times of all units by 50%
Cost from 120 munitions to 90
CP requirement from 6 to 5
Rapid Conscription
Rapid Conscription is being adjusted. The number of squads it can grant is being lowered. In exchange, Rapid Conscription will provide other boosts such as improvements to build-times and reinforcement speed. Cost and CP requirements have also been adjusted to reflect these changes.
Squad count from 2 to 1
Now speeds up reinforce and build time by 50%
CP requirement from 6 to 5
Munitions cost from 120 to 90
This design is rather counterintuitive. You want the Reinforce and Build time buffs after an engagement, and you want the losses replaced with Ostruppen during an engagement. So essentially you are paying 90 munitions for either a squad of Ostruppen or faster reinforce times, which are not worth 90 munitions on their own.
Honestly, this ability is a terrible design, and goes against everything coh2 is about, which is preserving your units. Also, most of the time you do not want extra squads. That is the whole reason USF got the “transfer orders” ability to get rid of their officers.