Commander Update 2021 - Buglist
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Changelog: https://community.companyofheroes.com/discussion/247045/commander-update-preview-and-public-beta-2021
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Tried Tank Hunter and Defensive Doctrine but the Combat Engineers never had the button to build it in their UI.
Also the Assault Guards thompsons seemed to be missing sound sometimes, but not 100% sure.
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https://clips.twitch.tv/DullBumblingDragonHeyGirl-IC0DLzdAtJlcNMwB
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The B-4 Direct Fire ability can miss the target, as seen in Han's testing. The B-4 Direct Fire ability has 100% accuracy at all ranges, and the Panther has a target size of 24, giving it a 2400% chance to hit; however it very clearly misses.
https://clips.twitch.tv/DullBumblingDragonHeyGirl-IC0DLzdAtJlcNMwB
"Big_explosion" weapons not use actuary rolls, accuracy values have no meaning. On the other hand the ability does really work and it should be changed to manual aim as skill shot.
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"Big_explosion" weapons not use actuary rolls, accuracy values have no meaning. On the other hand the ability does really work and it should be changed to manual aim as skill shot.
And another massive nerf...
Why do you even post about allied units, when you can't say a single thing other then massive nerfs?
The ability is a LITERAL direct fire.
It should be using its accuracy values.
If it does not, it should be fixed.
It is a massive muni investment for that single shot on top of needing expensive doctrinal arty piece, it should be reliable.
Posts: 13496 | Subs: 1
And another massive nerf...
Thea ability worked like that for ever. It was not nerfed.
Why do you even post about allied units, when you can't say a single thing other then massive nerfs?
The ability is a LITERAL direct fire.
It should be using its accuracy values.
If it does not, it should be fixed.
It is a massive muni investment for that single shot on top of needing expensive doctrinal arty piece, it should be reliable.
Why do rant about balance in the bug forum?
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B-4 direct fire ability does not seem to work at all.
Posts: 4928
Why do rant about balance in the bug forum?
You are the one that opened a balance discussion in the bug forum by suggesting it be changed from targeted to manual. No more posting about balance here. I never saw the B-4 Direct Fire miss a target, and the files said it had 100% accuracy, so I assumed a bug was involved.
Posts: 857 | Subs: 2
- Commissar could not crew team weapons
Posts: 17914 | Subs: 8
- Commissar could not crew team weapons
He never could, its intended.
Posts: 789
I’m not sure, but for me the emergency repairs ability does not show up in the abilities list once you select German mechanized. Though you can still use emergency repairs on your vehicles.
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Posts: 328
I think there's some kind of popcap bug, the game acts as if I don't have enough pop to call them in, when I have more than enough.
As someone else has mentioned, the Soviet bunker doesn't appear under the combat engineer's build options.
The Lend Lease sherman doesn't have prioritise vehicles set as default.
Posts: 1890 | Subs: 1
- Commissar could not crew team weapons
IIRC It's some half-fix for a possible bug where if you merge with Cons or crew weapons something breaks. Would be nice if someone found a workaround if possible
Posts: 309
The keybind for both sandbags and barbed wire for Osttruppen is W
Also I am not sure if this is intentional or not, but in Festung Armor Doctrine, the Panzer 4 Model J cannot use panzer tactician, it can only use the hulldown ability
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Posts: 999 | Subs: 1
The Lend Lease sherman doesn't have prioritise vehicles set as default.
i guess that's intended as the 76mm has pretty decent AI (unless on HVAP).
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