Moving snares from Sappers to Tommies
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Also it would be a bit ironic that riflemen got smoke removed from their mainline infantry, but tommies would be able to have smoke, and AT nade, a grenade, and other utility.
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Absolutely yes. Remove the cover bonus from sections and give them a snare, then balance their strength from there. That would go a long way towards turning this cheesy faction into a real faction.
Be carefull what you wish for. Maybe we will end up with snare on tommies and +5 fuel increse on bolsted to compinsate.
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2) It would be a nerf, the way it is now helps REs to make it to that precious vet2
3) The less reasons to go 4 IS build and more to go for combined arms players get, the better
So yeah, to sum up, I voted to break your nose
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Late game heavy sappers next patch.... oh jesus.
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I'd just suggest remove out of cover penalty on Sappers. Though that might be unneccessary. With recent changes, massive IS spam is no longer the heart of UKF and I LIKE IT THAT WAY. Making Sappers more capable at rushing enemy mainlines means more sappers. Sappers have a great flow and justifying replacing some IS with Sappers REALLY helps the UKF game flow, especially with the Vickers changes.
Late game heavy sappers next patch.... oh jesus.
Sappers never had any out of cover penalty....
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Sappers never had any out of cover penalty....
Yeah, they have a cover bonus (with veterancy) that affects only their Stens, not a cover penalty. I can see how that might confuse someone though, it is a really weird "ability".
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Yeah, they have a cover bonus (with veterancy) that affects only their Stens, not a cover penalty. I can see how that might confuse someone though, it is a really weird "ability".
That Vet 1 is.... weird. That is an insane cover bonus at Vet 1, I just assumed they had the same as IS due to the vet 1 cover symbol.
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I'd just suggest remove out of cover penalty on Sappers. Though that might be unneccessary. With recent changes, massive IS spam is no longer the heart of UKF and I LIKE IT THAT WAY. Making Sappers more capable at rushing enemy mainlines means more sappers. Sappers have a great flow and justifying replacing some IS with Sappers REALLY helps the UKF game flow, especially with the Vickers changes.
Late game heavy sappers next patch.... oh jesus.
yeah I really like it as well. makes UKF less homogenious.
Personally, I wish Tommies got a bit of a nerf, and Royal engineers got a bit of a buff, to further encourage mixing the two. But it is perfectly fine right now in any case.
Though heavy sappers without a movement penalty are quite crazy
Posts: 45
That Vet 1 is.... weird. That is an insane cover bonus at Vet 1, I just assumed they had the same as IS due to the vet 1 cover symbol.
Not insane, the effective DPS impact is not that great I think. Certainly not enough to swing matchups they would already lose.
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