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Finally patch is live

19 Jan 2021, 01:39 AM
#21
avatar of Stug life

Posts: 4474

Guys don't worry about the bugs just report them with the bug splat, this are not game bugs but structure bugs they will be fixed , just make sure to report everything
19 Jan 2021, 01:55 AM
#22
avatar of zerocoh

Posts: 930

jesus christ, relic did jackshit all these months, the "invisible sandbag" bug is still present, that bug was reported DAY ONE of the beta...

holy shit
19 Jan 2021, 02:08 AM
#23
avatar of mrgame2

Posts: 1794

Wolfheze - Made by Scotch
Belgorod - Made by Rosebone
Highway to Baku - Made by Blvckdream
Dreux Scout - Made by Rosebone

these will go into automatch pool?
19 Jan 2021, 02:08 AM
#24
avatar of mrgame2

Posts: 1794

anyone run the benchmark and got improvement from 32bit?
19 Jan 2021, 02:10 AM
#25
avatar of Protos Angelus

Posts: 1515

Asus ROG Strix GL702ZC || RX 580 || Ryzen 5 1600 || 16GB Dual || Latest Winx64

3v3 vs Expert AI: Whiteball express (praise the makers of this map again), Rheine and Steppes.
All 3 maps played with average 9 FPS
Starts off with 50-60 FPS
Within one minute, the FPS drops to 15
AVG FPS Whiteball: 9 FPS (20 minutes played)
Rheine: 11 FPS (20 minutes)
Steppes: 7 FPS (10 minutes played)

Tried verifying the cache.
Tinkering with GPU settings in Radeon Settings
Low/Medium/High/VHigh all yield the same FPS

All that equals a piece of new code that just won't sit with my rig.

EDIT: Compared to 32 bit. The usual 3v3 game starts off with around 70-80 FPS. Steadily drops as the game progresses to around 30-40 but with stutter based on arty (drops to 10-20 FPS for a couple of seconds)

EDIT 2: Tried deleting all cache folders, .dat, .logs. I have playback disabled (disabled write in that folder so no replays are being written to save CPU time). Doubt that has anything to do with piss poor FPS.

EDIT 3: As soon as I click pause during the 9FPS gameplay, the FPS skyrockets to 60. Will test around tomorrow. Night
19 Jan 2021, 02:17 AM
#26
avatar of zerocoh

Posts: 930

quote


there is a cache folder inside coh2 my documents folder, delete everything inside, maybe that will help.
other than that I can't think of anything else.
19 Jan 2021, 02:45 AM
#27
avatar of sluzbenik

Posts: 879

Hard crashed here in lobby switching from 2v2 vs AI to 1v1 custom with one of the new maps (forget which).

I did play an entire 2v2 vs people before that. My first game went fine.

Oddly I just started to see the frame rate drop bug before the patch a few days ago, it would run at 80-110 and then suddenly go to a steady 15. So I doubt that has to do with the 64 bit update.



19 Jan 2021, 03:07 AM
#28
avatar of WhiteFlash
Senior Mapmaker Badge
Benefactor 119

Posts: 1295 | Subs: 1

I understand there will be bugs etc....but is this really what the map list looks like....



this just me?
19 Jan 2021, 03:17 AM
#29
avatar of JPA32

Posts: 178

I understand there will be bugs etc....but is this really what the map list looks like....



this just me?


No it's not.

What is this mess?
19 Jan 2021, 03:23 AM
#30
avatar of Vermillion_Hawk

Posts: 224

The patch works fine but the "No Key" shit everywhere is super unprofessional.
19 Jan 2021, 03:41 AM
#31
avatar of mrgame2

Posts: 1794

strange to remove Stadtschutt from 2v2

what was wrong with this map?
19 Jan 2021, 03:43 AM
#32
avatar of WhiteFlash
Senior Mapmaker Badge
Benefactor 119

Posts: 1295 | Subs: 1

jump backJump back to quoted post19 Jan 2021, 03:17 AMJPA32


No it's not.

What is this mess?


hmm...could be all the maps i have in my library, will solve, thanks bud
19 Jan 2021, 03:48 AM
#33
avatar of Doomlord52

Posts: 960



LOL. Just fix it guys :help:


Same issue for me; can't play any mode. Tried verifying files, but no luck.
19 Jan 2021, 03:49 AM
#34
avatar of mrgame2

Posts: 1794

guess relic should have recommend a clean reinstall of coh2. or at least the patch helps to do it for you auto.
19 Jan 2021, 03:50 AM
#35
avatar of JPA32

Posts: 178



hmm...could be all the maps i have in my library, will solve, thanks bud


Nah I meant I have the same problem.
19 Jan 2021, 04:59 AM
#36
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4



LOL. Just fix it guys :help:




Same issue for me; can't play any mode. Tried verifying files, but no luck.


Hey I had this issue when I first booted up CoH2, but it fixed itself after it connected to the server. It takes a lot longer than it did previously (which was almost instant) but it got there eventually for me. So If I had to guess it's because you're currently attempting to connect to the servers.
19 Jan 2021, 06:11 AM
#37
avatar of Letzte Bataillon

Posts: 195

jump backJump back to quoted post19 Jan 2021, 03:41 AMmrgame2
strange to remove Stadtschutt from 2v2

what was wrong with this map?



<444>_<444>

Back to instant veto for Kharkov and Minsk I guess.
19 Jan 2021, 06:16 AM
#38
avatar of mrgame2

Posts: 1794

jump backJump back to quoted post19 Jan 2021, 02:08 AMmrgame2
anyone run the benchmark and got improvement from 32bit?


i just ran the benchmark, wow i got a 8fps increase in minimum, now i stay above 60fps.
19 Jan 2021, 07:02 AM
#39
avatar of Doomlord52

Posts: 960

Hey I had this issue when I first booted up CoH2, but it fixed itself after it connected to the server. It takes a lot longer than it did previously (which was almost instant) but it got there eventually for me. So If I had to guess it's because you're currently attempting to connect to the servers.


That worked, thanks.

Seems to be a lot slower the first time I click any mode (30s+), but after it loads the first time it's faster when I back out and try again (3-5s). That said, both situations are much slower than before the update (1-2s, or instantly).
19 Jan 2021, 07:31 AM
#40
avatar of gunther09
Donator 22

Posts: 538

I understand there will be bugs etc....but is this really what the map list looks like....
this just me?


At least not "everybody".
The names show up nicely on my screen.

(because I had subscribed to them anyhow? that I do not know)
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